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Shugo Tanaka

@shugotanaka-en

Game Designer / Composer. Developing "MeloMisterio -play your melody-" (@melomisterio-en.bsky.social), a musical action game where every action you take creates melodies. So-fu. JP: @shugotanaka.bsky.social

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23.09.2025
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Latest posts by Shugo Tanaka @shugotanaka-en

A short video for a change
#indiedev #UE5

12.03.2026 00:15 πŸ‘ 4 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

I was planning to play with some kind of phrase theme, but before I knew it, I had already reached the goal…
#gamedev #music

10.03.2026 02:14 πŸ‘ 5 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0

I’m working on MeloMisterio!
it’s about time I started improving them…
#screenshotsaturday #MeloMisterio

08.03.2026 02:49 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

I really like this scale.
#indiedev #music

06.03.2026 23:48 πŸ‘ 4 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Preview
MeloMisterio -play your melody- on Steam MeloMisterio is a music-driven 3D platformer where every action you take creates melodies. Use those melodies to control mechanics and reach the goal.

store.steampowered.com/app/3099880/...

05.03.2026 00:38 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

I’d like to improve the issue where the platform briefly blinks at the checkpoint.
#gamedev #indiegame #WishlistWednesday

05.03.2026 00:37 πŸ‘ 6 πŸ” 2 πŸ’¬ 1 πŸ“Œ 0

I’m working on MeloMisterio!
Development is going smoothly.
#screenshotsaturday #MeloMisterio

01.03.2026 05:04 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

This stage’s BGM somehow makes me want to repeat two notes.
#gamedev #music

27.02.2026 23:49 πŸ‘ 3 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
Preview
MeloMisterio -play your melody- on Steam MeloMisterio is a music-driven 3D platformer where every action you take creates melodies. Use those melodies to control mechanics and reach the goal.

store.steampowered.com/app/3099880/...

26.02.2026 00:58 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

I only added a few walls, but it requires more skill.
#indiedev #WishlistWednesday

26.02.2026 00:57 πŸ‘ 3 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

In this section, the camera moves closer to the player.
#gamedev #indiegame

24.02.2026 02:12 πŸ‘ 5 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0

I’m working on MeloMisterio!
Working on new stages has shown me how I should polish them, so I’m thinking it’s time to move into the polishing phase.
#screenshotsaturday #MeloMisterio

22.02.2026 02:16 πŸ‘ 4 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Be careful when switching platforms.
#gamedev #indiegame

18.02.2026 23:38 πŸ‘ 4 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0

I suddenly felt like going back, so I tried it.
#indiedev #music

17.02.2026 01:32 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

I’m working on MeloMisterio!
But for now, I’ll focus on making new stages until I have a solid amount.
#screenshotsaturday #MeloMisterio

15.02.2026 01:21 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

When actions get mixed in, the repetition breaks down β€” but I’m going to incorporate that into the improvisation too.
#gamedev #music

14.02.2026 00:13 πŸ‘ 8 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0

Air jumps are really useful!
#indiedev #UE5

12.02.2026 23:56 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

The mechanics move with the rhythm or your melody, but in the end, it’s really all about avoiding walls.
#gamedev #music

11.02.2026 01:08 πŸ‘ 7 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0
Post image

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本ζ—₯γ―γ‚γ‚ŠγŒγ¨γ†γ”γ–γ„γΎγ—γŸοΌ
θ‘Œγγ―ε€§ε€‰γ§γ—γŸγŒγ€εΈ°γ‚Šγ―ι€šεΈΈι€šγ‚ŠεΈ°γ‚Œγγ†γ§γ™

08.02.2026 09:30 πŸ‘ 3 πŸ” 3 πŸ’¬ 0 πŸ“Œ 0
Post image

γ‚»γƒƒγƒ†γ‚£γƒ³γ‚°γ§γγΎγ—γŸοΌ
γ‚ˆγ‚γ—γγŠι‘˜γ„γ—γΎγ™οΌ

08.02.2026 03:17 πŸ‘ 5 πŸ” 4 πŸ’¬ 0 πŸ“Œ 0

I’m working on MeloMisterio!
I’ll be running the booth solo tomorrow.
#screenshotsaturday #MeloMisterio

07.02.2026 22:11 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

It’s a classic, and it was easy to make.
#gamedev #music

07.02.2026 01:35 πŸ‘ 6 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0

I almost missed some note items at the end, but I managed to recover.
#indiedev #music

05.02.2026 02:32 πŸ‘ 3 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

I struggled a bit with how the lock-on sound should be, but I think it turned out nicely.
#gamedev #indiegame

03.02.2026 01:16 πŸ‘ 10 πŸ” 3 πŸ’¬ 0 πŸ“Œ 0

I’m working on MeloMisterio!
I think this is the most comfortable and easiest version to play so far.
#screenshotsaturday #MeloMisterio

01.02.2026 01:55 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Recently, I’ve been feeling that mechanics that move left and right with the melody are the most fun to play.
#indiedev #UE5

31.01.2026 00:42 πŸ‘ 3 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

I considered removing the attack assigned to the Dash button, but I decided to keep it since it doesn’t have any drawbacks so far.
#gamedev #indiegame

29.01.2026 00:14 πŸ‘ 7 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0

I play while thinking about what melody I need to make after looking at the mechanic, like β€œI need to go down next.”
#indiedev #music

27.01.2026 00:55 πŸ‘ 3 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

I’m working on MeloMisterio!
I’ve been adjusting some parts that turned out different from how I originally intended the game to play.
#screenshotsaturday #MeloMisterio

25.01.2026 01:56 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

The mechanic turning dark when it collapses is a bug, so I’d like to fix it when I find some time.
#indiedev #UE5

23.01.2026 23:53 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0