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Raymond Dosono

@rjdos1

User Researcher formerly Gearbox and Epic Games.

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17.08.2023
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Latest posts by Raymond Dosono @rjdos1

A woman wearing a pink sparkly floor length dress and a crown, drinking directly from a champagne bottle. There is an Evanescence poster in the background.

A woman wearing a pink sparkly floor length dress and a crown, drinking directly from a champagne bottle. There is an Evanescence poster in the background.

I'm Whitney, award winning writer and narrative designer. I've done every level of game dev, including studio head. I've got nothing to prove to anybody at this point and I do work that I like, with the people I like. Happily ensconced at CDPR.

#WhatAGameDevLooksLike

10.03.2026 20:44 πŸ‘ 313 πŸ” 27 πŸ’¬ 16 πŸ“Œ 2
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Not at #GDC but I’m #WhatAGameDevLooksLike

Writer, editor, Narrative Designer and DEI Consultant for 10+ years. A very hireable one, still seeking work a year after Monolith’s closure. ✌🏾

09.03.2026 23:41 πŸ‘ 401 πŸ” 119 πŸ’¬ 1 πŸ“Œ 0
A Black femme wearing tinted glasses, a purple jacket, a Keith Harring sweatshirt, short black curled hair, and black backpack straps smiles wide while holding up a purple and white GDC lanyard pass, while standing in front of a large windowed building.

A Black femme wearing tinted glasses, a purple jacket, a Keith Harring sweatshirt, short black curled hair, and black backpack straps smiles wide while holding up a purple and white GDC lanyard pass, while standing in front of a large windowed building.

A Black femme with short black curled hair, wearing glasses and a white, pink, purple, and teal jacket, along with a pastel purple mask featuring a confetti pattern holds up a peace sign, in front of bus windows.

A Black femme with short black curled hair, wearing glasses and a white, pink, purple, and teal jacket, along with a pastel purple mask featuring a confetti pattern holds up a peace sign, in front of bus windows.

Hellooo!!πŸ‘‹πŸΎ

My name is Amber, I just got back from GDC, and this is #WhatAGameDevLooksLike ✨️

I am a freelance/contract Illustrator, Animator & Pixel Artist working on a horror visual novel titled Clock Out at 2 with Borderless Studios!
Let's connect!!

23.03.2025 17:19 πŸ‘ 66 πŸ” 9 πŸ’¬ 3 πŸ“Œ 1
A thoughtful portrait of a person looking slightly upward, wearing glasses, a striking gold-and-black patterned jacket, a black shirt, and distinctive jewelry including a large blue Sonic the Hedgehog necklace and dangling earrings.

A thoughtful portrait of a person looking slightly upward, wearing glasses, a striking gold-and-black patterned jacket, a black shirt, and distinctive jewelry including a large blue Sonic the Hedgehog necklace and dangling earrings.

Two friends playfully flex their muscles in a sunny park, posing confidently in front of city buildings. One wears a colorful jacket over a graphic T-shirt and white pants, while the other sports a casual brown jacket, jeans, and holds a beverage, both looking off into the distance with determination

Two friends playfully flex their muscles in a sunny park, posing confidently in front of city buildings. One wears a colorful jacket over a graphic T-shirt and white pants, while the other sports a casual brown jacket, jeans, and holds a beverage, both looking off into the distance with determination

In the foreground, a close-up of a hand showing off a bracelet with a cute charm. In the background, three friends are seated on a large rock in an urban park, chatting and enjoying the sunny day surrounded by greenery and city buildings.

In the foreground, a close-up of a hand showing off a bracelet with a cute charm. In the background, three friends are seated on a large rock in an urban park, chatting and enjoying the sunny day surrounded by greenery and city buildings.

Two people posing confidently outside a contemporary building. One wears a vibrant purple and gold-patterned jacket, black pants, and white boots, leaning slightly with hands clasped. The other sports a distinctive, futuristic costume with a mask, red goggles, layered clothes, and a leg brace.

Two people posing confidently outside a contemporary building. One wears a vibrant purple and gold-patterned jacket, black pants, and white boots, leaning slightly with hands clasped. The other sports a distinctive, futuristic costume with a mask, red goggles, layered clothes, and a leg brace.

Let’s keep rockin’
-Star

oh and btw - this is #WhatAGameDevLooksLike

25.03.2025 00:50 πŸ‘ 13 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0

no, but i grew up in an area with no porches.

09.03.2026 20:35 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Zelle has her hair in a braid, has on maroon glasses, and is wearing a blue cloak and plastic armor. She is in front of full bookshelves.

Zelle has her hair in a braid, has on maroon glasses, and is wearing a blue cloak and plastic armor. She is in front of full bookshelves.

This is #WhatAGameDevLooksLike! I’m Elizabeth Zelle, a game dev since 2008 working at places like Volition (RIP), Bethesda, and Amazon.

I love leading and growing #gamesUR teams, empowering devs to make more inclusive games, and my weekly d&d sessions (that we’ve kept up for over 6 years!)

09.03.2026 18:00 πŸ‘ 44 πŸ” 10 πŸ’¬ 2 πŸ“Œ 0
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I'm an experienced 2D Artist & Designer in video games.This is #WhatAGameDevLooksLike . I'm not at GDC this year but I'm looking for new opportunities. Check out my work & don't hesitate to reach out!
www.artstation.com/jaimeugarte
www.jaimeugarte.com
www.linkedin.com/in/jaimeugar...

09.03.2026 17:02 πŸ‘ 43 πŸ” 14 πŸ’¬ 0 πŸ“Œ 1
a mirror selfie of me in a grey crop top, smiling at the phone camera.

a mirror selfie of me in a grey crop top, smiling at the phone camera.

a photo of me smiling in the snow in a winter coat, framing my face with my hands.

a photo of me smiling in the snow in a winter coat, framing my face with my hands.

a photo of me posing in front of the skyline of kyoto.

a photo of me posing in front of the skyline of kyoto.

a photo of me squatting in front of a sega & friends window display with my arms out, absolutely swagged out.

a photo of me squatting in front of a sega & friends window display with my arms out, absolutely swagged out.

this is #WhatAGameDevLooksLike!! not at GDC this year (😭) but i've been in games as a marketing professional for 4 years now!

it takes a LOT for me to celebrate myself, but in that short time i went from a beginner with no industry experience to a director role, and i think that's pretty cool :'^)

09.03.2026 17:05 πŸ‘ 63 πŸ” 12 πŸ’¬ 1 πŸ“Œ 0
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This is #WhatAGameDevLooksLike. I'm Sloane, a writer and narrative designer who has been writing quests and dialogue for the game Asterfel, as well as working on quest implementation. I'm a queer trans woman who's also working on her own visual novel. No matter what happens in games, I'll be here!

09.03.2026 17:25 πŸ‘ 60 πŸ” 14 πŸ’¬ 2 πŸ“Œ 0
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#WhatAGameDevLooksLike

POV: a (deeply) autistic narrative designer is about to spend the next 3 hours sharing his Disco Elysium hyperfixation with you.

09.03.2026 17:29 πŸ‘ 22 πŸ” 5 πŸ’¬ 1 πŸ“Œ 0
Mads in a big grandpa sweater. They have short red hair and are taking a selfie in a mirror.

Mads in a big grandpa sweater. They have short red hair and are taking a selfie in a mirror.

heyooo! I’m not at GDC but I AM #WhatAGameDevLooksLike! πŸ•Ί

this is my fifth year working as a games community/social media manager. I love creating warm, inclusive communities, and while not at work making pottery or crocheting.

I am also available for work! @ madsmartin.carrd.co πŸ₯°πŸ™

09.03.2026 17:36 πŸ‘ 118 πŸ” 27 πŸ’¬ 4 πŸ“Œ 0
Post image Post image

Hi I'm Mika and I'm the co-chair of AAPI in Gaming. I'm a former Project Engineer from Amazon Games Studios who worked on Throne and Liberty.

#WhatAGameDevLooksLike

09.03.2026 17:38 πŸ‘ 96 πŸ” 23 πŸ’¬ 2 πŸ“Œ 0
asian woman in a white graphic tee and black pants with a backpack and jacket over one shoulder

asian woman in a white graphic tee and black pants with a backpack and jacket over one shoulder

#whatagamedevlookslike in case you didn’t know!! a filipina trans woman in narrative design no less!!!

09.03.2026 17:48 πŸ‘ 245 πŸ” 38 πŸ’¬ 2 πŸ“Œ 0

My 2nd GDC talk was also at GDC EU (and GDC China) where I talked about how to reduce VR Sickness (Simulation Sickness) via game design

For this talk I read a bunch of academic papers looking at work done at places like NASA on reducing Sim Sickness. Fascinating stuff!

#gdc #gamedev #ux

09.03.2026 17:51 πŸ‘ 7 πŸ” 2 πŸ’¬ 0 πŸ“Œ 1
A picture of me holding up the sun rise and drinking coffee.

A picture of me holding up the sun rise and drinking coffee.

#WhatAGameDevLooksLike

My name is Raymond Dosono! I'm a games user researcher who has worked on games such as Fortnite and the Borderlands series.

I'm currently making my own game to gain a better perspective on the challenges and processes that developers engage in, to make a positive impact!

09.03.2026 17:36 πŸ‘ 29 πŸ” 9 πŸ’¬ 0 πŸ“Œ 0

Mountain time's zone looks gerrymandered lol.

08.03.2026 16:37 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Agreed, only exceptions are usually recruiters, but they're usually hit or miss for me.

08.03.2026 16:34 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

i'm on the fence, let me know how it is XP

05.03.2026 04:27 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

is this going to be on BnBTabletop?!

04.03.2026 23:26 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
This image shows a diagram that has arrows moving from Developer to Intended Experience. That Intended Experience is then filtered through the environment (technology, money, time), and produces the game or product. Then the product goes to the user and their environment which produces the User Experience. In the case of this example the intended experience was a Dinosaur, but the user experience was a chicken. That chicken user experience then is reported to the developer via User Experience Research. They then iterate through the same cycle as above to produce a game/product that has both a dino as the intended experience and the user experience.

This image shows a diagram that has arrows moving from Developer to Intended Experience. That Intended Experience is then filtered through the environment (technology, money, time), and produces the game or product. Then the product goes to the user and their environment which produces the User Experience. In the case of this example the intended experience was a Dinosaur, but the user experience was a chicken. That chicken user experience then is reported to the developer via User Experience Research. They then iterate through the same cycle as above to produce a game/product that has both a dino as the intended experience and the user experience.

I am pleased to announce my new company Intended Experience! (intendedexperience.nz)

In any endeavour you will have an experience in mind that you want your audience to receive.

Work with me to make your Intended Experience the User Experience!

#gamedev #ux

03.03.2026 23:01 πŸ‘ 8 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0

I guess for me some platformers and grinding certain monsters in Monster Hunter would be cozy. I can play at a lower locked on state then say a moba or high stress platformer.

01.03.2026 20:07 πŸ‘ 2 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

this is such great work!!!

27.02.2026 20:14 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Yea, I really wish I bought bigger m.2s and HDDs before the price jumps.

22.02.2026 18:57 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Picture of a reshelled DS Lite and Gunpla model: HG MS-15/H Gyan Hakuji-Packs (Xavier Olivette Custom)

Picture of a reshelled DS Lite and Gunpla model: HG MS-15/H Gyan Hakuji-Packs (Xavier Olivette Custom)

Finished building a new gunpla and reshelling my broken dslite.

19.02.2026 15:41 πŸ‘ 3 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Shows a score of 41.68/50 and 5 colors the player had to pinpoint from memory.

Text reads: "Annoyingly good. It doesn't make you interesting, though.

dialed.gg

Shows a score of 41.68/50 and 5 colors the player had to pinpoint from memory. Text reads: "Annoyingly good. It doesn't make you interesting, though. dialed.gg

I did fine?

18.02.2026 17:28 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

I should shitpost more, but I prefer liking and interacting with the shitposts lol

18.02.2026 15:37 πŸ‘ 2 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Woot! Congratulations again on the new place!!!

10.02.2026 05:48 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

The abstract alone is pure art.

05.02.2026 20:38 πŸ‘ 19 πŸ” 7 πŸ’¬ 1 πŸ“Œ 0

Thank you everyone! Advocating for accessibility is often a hard and emotionally draining job. We often remember the features that got cut and forget the progress we make. The GA Conf awards is an amazing opportunity to celebrate the games and the people who make accessible games possible.

29.01.2026 19:18 πŸ‘ 67 πŸ” 13 πŸ’¬ 18 πŸ“Œ 1

Congratulations!!!

29.01.2026 23:23 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0