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Lucas Zellers

@lucaszellers

God haunted. I make and market tabletop games powered by incisive conviction. Chief Marketing Officer at Mage Hand Press Editor in Chief at Graftbound https://scintilla.studio/

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15.08.2023
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Latest posts by Lucas Zellers @lucaszellers

Asking the real questions here

10.03.2026 13:48 πŸ‘ 2 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Pretty good line up!

04.03.2026 13:59 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Guys. I finally finished Baldur's Gate 3.

25.02.2026 15:55 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Really talking "touch grass" to heart!

24.02.2026 20:01 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Preview
Limited communication in Glatisant Exploring how Glatisant, a GM-less TTRPG for two players, uses specific communication limits and a secret victory condition to create an Arthurian story. Also: Vote in the Bloggies!

Will you hunt the Questing Beast?

Exploring how Glatisant, a GM-less TTRPG for two players, uses specific communication limits and a secret victory condition to create an Arthurian story: www.skeletoncodemachine.com/p/glatisant

#ttrpg #gamedesign πŸŽ²βœ‚οΈ

17.02.2026 13:05 πŸ‘ 57 πŸ” 21 πŸ’¬ 1 πŸ“Œ 2

At the end of the game you get a surprise, a magician's reveal of the objective the Beast has been hiding the whole time. It's always magnificent as both players immediately recontextualize their experience with new information.

17.02.2026 16:33 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

"The limit imposed on in-game communication is clear, precise, and makes thematic sense (i.e. the Beast can’t talk)."

SCM does excellent analysis on a specific mechanic of my game that other reviewers have missed. They have a habit of doing that - subscribe if you like that sort of thing!

17.02.2026 16:28 πŸ‘ 4 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

This is the first #TTRPG from the comics team behind Monsters X Myriads - everyone welcome them to the space!

17.02.2026 00:06 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

If him fits him sits.

16.02.2026 18:48 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
The cover of Glatisant by Lucas Zellers. The title is in a red medieval font. The entire cover is divided into small windowbox-style illustrations like a heraldic display. In the windowboxes are images like banners, a knight's helmet, a sword and two fantastic antlers, hoofprints, and a crest for a shield

The cover of Glatisant by Lucas Zellers. The title is in a red medieval font. The entire cover is divided into small windowbox-style illustrations like a heraldic display. In the windowboxes are images like banners, a knight's helmet, a sword and two fantastic antlers, hoofprints, and a crest for a shield

An example from the interior of Glatisant. On the lefthand page, the Jack of Hearts draw: The Green Knight. Includes an illustration of a green headless man on his green horse and text about what happens (for both the Knight and the Beast). On the righthand side, entries for the Queen of Hearts: Guinevere, The King of Hearts: Mordred, and the Ace of Hearts: Blessing of Passage

An example from the interior of Glatisant. On the lefthand page, the Jack of Hearts draw: The Green Knight. Includes an illustration of a green headless man on his green horse and text about what happens (for both the Knight and the Beast). On the righthand side, entries for the Queen of Hearts: Guinevere, The King of Hearts: Mordred, and the Ace of Hearts: Blessing of Passage

The cover of Dreadfarer, sepia-toned like a late 1800s expedition photograph. Image is a photorealistic man in khaki clothes looking down on an archaeological dig revealing an enormous skull with sharp teeth and a third eye

The cover of Dreadfarer, sepia-toned like a late 1800s expedition photograph. Image is a photorealistic man in khaki clothes looking down on an archaeological dig revealing an enormous skull with sharp teeth and a third eye

An interior example from Dreadfarer. The lefthand page a place description for "The Crow's Line" with two photos, the exterior of a museum and its interior, showing a mammoth-type skeleton whose tusks look like multi-pronged horns or hands. The righthand page is labeled The Jungle of Dsangl and describes a location you can visit

An interior example from Dreadfarer. The lefthand page a place description for "The Crow's Line" with two photos, the exterior of a museum and its interior, showing a mammoth-type skeleton whose tusks look like multi-pronged horns or hands. The righthand page is labeled The Jungle of Dsangl and describes a location you can visit

Adventures await...

for knights, try Glatisant from @lucaszellers.bsky.social + @graftbound.bsky.social (a playing card point crawl for a knight and a questing beast)

for treasure hunters, try Dreadfarer by @neonrot.bsky.social (alternate-past eldritch exploration in a cursed land)

06.02.2026 17:06 πŸ‘ 14 πŸ” 5 πŸ’¬ 1 πŸ“Œ 1

He just looks like he likes sharp things, the little gremlin

04.02.2026 00:52 πŸ‘ 2 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Character count did me dirty on this one. I have varying involvement in all of these from writing and editing to marketing. Each is a story on its own!

02.02.2026 19:21 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

About time to remind the algorithm why I'm here! I have 5 games releasing in the next 6 months
πŸŒŒπŸ”«πŸ‘Ύ Dark Matter with Mage Hand Press
πŸš‚πŸ¦ŒπŸŒͺ Soot & Charms with Veiltorn Studios
πŸ›£πŸš—β›ͺ Gods of the Interstate with Graftbound Press
πŸ€–πŸŒ†πŸΊ Werewolf + Android with Plus One EXP
πŸ‰πŸ”˜πŸŽ² Precious Things with Wet Ink Games

02.02.2026 15:40 πŸ‘ 2 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
Preview
a man is riding a skateboard in a skate park with the gem logo in the corner Alt: a man is riding a skateboard and doing a sick kick flip in a skate park with the gem logo in the corner

Rad.

02.02.2026 14:30 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Lucas giving a panel with a slide presentation in the background and a copy of Book of Extinction in the foreground.

Lucas giving a panel with a slide presentation in the background and a copy of Book of Extinction in the foreground.

Join my email list if you like
-Human art
-Natural history
-TTRPGs
-Sustainable creative work

And you don't like
-Burnout
-FOMO
-A faceless algorithm curating your experience of human connection

scintilla.studio

02.02.2026 14:16 πŸ‘ 5 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Thank you! Means a lot to be described that way.

31.01.2026 00:17 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

@graftbound.bsky.social is developing Werewolf + Android to be released in summer 2026 as part of Zine Club from @plusoneexp.bsky.social. Give them a follow to keep up with more from the game!

30.01.2026 19:50 πŸ‘ 5 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0
Post image

The entire game is #humanmade; I wrote the first draft by hand with coffee and a Max Cruise album on repeat.

30.01.2026 19:50 πŸ‘ 5 πŸ” 1 πŸ’¬ 1 πŸ“Œ 0

The game uses the Hints & Hijinks system by @pandiongames.com where investigators use polyhedral dice for skill rolls and discover clues represented by playing cards. Meet your client, comb the city, uncover the crime, and examine what it means to be human!

30.01.2026 19:50 πŸ‘ 3 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
A hand-bound zine displayed on a mechanical keyboard. The title reads "Werewolf+Android: Ashcan Edition, a quantum mystery TTRPG for two different inhuman private investigators in a neo-noir, cyberpunk future." The cover image shows the left side of a chiseled male face and the right side of a snarling wolf's face.

A hand-bound zine displayed on a mechanical keyboard. The title reads "Werewolf+Android: Ashcan Edition, a quantum mystery TTRPG for two different inhuman private investigators in a neo-noir, cyberpunk future." The cover image shows the left side of a chiseled male face and the right side of a snarling wolf's face.

The credits page and table of contents

The credits page and table of contents

My January zine is live! Werewolf + Android is a quantum mystery TTRPG for two different inhuman investigators in a neo-noir, cyberpunk future. Meet your client, comb the city, uncover the crime, and examine what it means to be human with this playtest release of the game!
ko-fi.com/s/416f0fbab2

30.01.2026 19:50 πŸ‘ 12 πŸ” 5 πŸ’¬ 1 πŸ“Œ 2

It is impossible to overstate the influence Beast Wars had on me as a kid. You've captured the mysticism and wonder of this character perfectly!

15.01.2026 16:36 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Video thumbnail

I wrote a #ttrpg that's basically this. Want to play?
graftbound.itch.io/preciousthings

15.01.2026 16:35 πŸ‘ 10 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0

Emily brought Graftbound to a Maryland art festival to show how our games help you make art for the simple joy of it. Look at these snails!

12.01.2026 20:03 πŸ‘ 6 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0

Look at all this grungy little art happening! Feels so human

12.01.2026 20:02 πŸ‘ 4 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Hostile architecture?!? Tell me more!

11.01.2026 16:02 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
Pieces and miniatures from the Flamecraft board game, all showing cute tiny dragons

Pieces and miniatures from the Flamecraft board game, all showing cute tiny dragons

Flamecraft hits different with minis hand-painted by my friend Nate! The council of wyrms at Flagons & Dragons.

Hey Cardboard Alchemy, when are you going to let me write the TTRPG for this charming little world?

10.01.2026 23:01 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Necromancer Heretic is on my to play list!

10.01.2026 18:35 πŸ‘ 5 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
The box and board state for Doomlings, a colorful card game with a cartoony aesthetic.

The box and board state for Doomlings, a colorful card game with a cartoony aesthetic.

It's game night and I'm evolving with @doomlings.bsky.social - it's a fast-paced, chaotic, hilarious tableau builder in the same clade as Unstable Unicorns and Unexploded Cow.

10.01.2026 04:11 πŸ‘ 3 πŸ” 1 πŸ’¬ 2 πŸ“Œ 0

This hooked me immediately.

02.01.2026 23:35 πŸ‘ 2 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0
Preview
a man is standing in front of a group of men with the words by grabthar 's hammer , by the suns of worvan Alt: Alan Rickman in a scene from Galaxy Quest. The line is "By Grabthar's hammer, by the suns of Worvan, you shall be avenged."

Never again.

29.12.2025 21:14 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0