The Gritty RoboCop-Esque Shooter 'Annihilator' Is Out Now For Game Boy Color. (Repost)
The Gritty RoboCop-Esque Shooter 'Annihilator' Is Out Now For Game Boy Color. (Repost)
This is so cool
Collage of Funeralopolis artboook pages, the text on them is illegible
Heyy so I was going through my art stuff and realised that back some years ago I was working on an artbook thingy for Funeralopolis, it was like 90% finished and then I just uh, left it like that?? why am I like this
This is lovely!
QRP with your header art π¦
#TaskmasterVR ducks!!
Adding all sorts of objects to MakeRoom based on community feedback and requests! The game now features 642 objects β¨ #gamedev #gameassets
Ah thanks!
Alright, helixes are pretty cool.
#gamedev #indiedev
Not forgetting this guy, obviously inspired by @nickmohammed.bsky.social !
For #screenshotsaturday hereβs the gang all together, from our recent spooky season update for #taskmasterVR!
If youβve ever watched #Taskmaster may recognise Ollie the Knight! An early asset I made for #TaskmasterVR
If youβve ever watched #Taskmaster may recognise Ollie the Knight! An early asset I made for #TaskmasterVR
Update: 1 year into learning Substance Designer
Some mockups I made for a GB-style Zelda like earlier this year. Didn't take it any further cos I'm busy on GDCC but was fun making em.
God I was hilarious. What happened to me
Hi Claudio, thank you for Arctico!
Itβs been quite the ride making it! Have you had the chance to play it?
So happy to see these beauties on here!
Ah I love these!
Wassup folks, coming at you with another gamedev tip.
"Why are normal maps blue?"
Normal maps are blue because, within the visible spectrum of light, blue is closest to ultaviolets (UVs) light, and your UVs go on top of your normal map (purples) so it makes sense they're next to each other
Yeah I know the feeling. Well thanks for my first interaction on here! Added Pieced Together to my wishlist!
Same! I am all for it, it has encouraged me to post some of my work for the first time in a long time.
Itβs really refreshing isnβt it, I have lovely feeds of nice things
I havenβt got round to updating my portfolio with what Iβve worked on recently, but here are some shots from some of the environments we worked on for our game #TaskmasterVR