when's the thursday murder club game coming out
when's the thursday murder club game coming out
our first ever review for our first ever super mini v1 project on itch!
puddlecatgames.itch.io/clearwater-g...
#gamedev #newrelease #indiedev
Bit rude.
for anyone programming who hasn't used version control yet, my God. do it. life-changing. i know this seems super basic to most programmers, but it took me a while to bite the bullet.
it is worth learning! i know it's hard! but it's also not! do itt!
IT'S ME I'M BACK
-tumbleweed-
I've been away scrapping and starting and scrapping projects - now I'm using flutter and never thought in a million years that this would be my favourite engine but here we are.
Also, why did nobody tell me Claude is hilarious, pro sub purchased for moments like this:
The past week or so has seen me write a 12,000 word story/script for my next game.
I've just finished it.
What I lack in programming, I'm hoping my background in screenwriting gives me some sort of transferrable skills!
Time to turn this badboy into something you can all enjoy
#gamedev #indiedev
'panicka' taught me a ton. 'unearthed' helped me experiment.
finally found a project that's clicked:
"The Ministry Says"
#gamedev
love this and what a brilliant idea!
scope scope scope
Taking a break from Panicka to work on something I've wanted to do for years inspired by my favourite games No Umbrellas Allowed, and of course, the amazing @dukope.bsky.social's Papers, Please.
A little passion project called UNEARTHED.
Using Unity for the first time. Good, innit?
#gamedev
I'm in the exact same boat! We can do this!
I know!!
absolutely beautiful
Ever work on a game for an entire weekend, then playtest it and think
"I hope i made a backup two thursdays ago"
#gamedev #indiedev
making my own game has made me truly appreciate every single developer to ever exist.
even games considered worldwide to be crap have had so much effort put into them.
bravo to all the devs out there
#gamedev #indiedev #softwaredev
oh for crying out loud
just had a really good idea
and now i've got to rewrite my game
#gamedev #notahaiku
oooooooooo
nice font
ty font gods
#gamedev
how about your mum was used without context script devil
today i accidentally learned how to yeet the meatiest enemy in the game so far into the fucking stratosphere
#gamedev #indiedev #oops
serious Q: how do you decide what version of the game build you're currently up to? sometimes i make like 10 changes and move from 0.1.1 to 0.1.2 and sometimes i make one change and it feels better and I go "Yeah that's 0.2".
how do you decide? is it just vibes? a certain type of change? #gamedev
absolutely love this, well done! if this is you 'not great', can't wait to hear your next one!
fixed it
the wizard is a bit gutted but at least he can look left now
#gamedev #indiedev
well that's not supposed to happen
#gamebugs #unexpectedfeature
I might just call it 'bugs' and the game is to find the game underneath all the bugs
#gamedev
Scratch that, I've decided there's way too much work to do before releasing an Alpha after numerous epiphanies and a 3rd coffee.
I'm also now calling my current build v0.2.3, so have reverted like 0.4 versions because I was being very bloody optimistic.
Not going to get ahead of myself!
#gamedev