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Shingen

@shingenpizza

I'm not a furry, I shave. Pronouns: peppe/roni

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28.10.2023
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Latest posts by Shingen @shingenpizza

pronounced 'kink-vali'? ๐Ÿ‘€

08.03.2026 15:48 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

alright, no problem. now just add another shop entry giving the remaining 1 vrbuck for people who are not ridiculously superstitious.

19.02.2026 23:08 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

i see it missing from the page, so the >566.36 nVidia drivers issue is no more?

12.02.2026 11:41 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

hey there, highlight reminder :p

02.02.2026 18:04 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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it's current year now @vrchat.com #VerminVRC

04.01.2026 02:34 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

false DMCA claims are already very much illegal, the problem is the usual: taking some big-ass company to court, so an actual judge can force them to pay you anything.

some automation would be lovely, but then who's gonna be acting as the judge? youtube's totally-done-by-a-human "manual" checking?

07.10.2025 18:04 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

this has already been requested multiple times, and afaik there are no plans for it.
yeah, it could've been useful for some people, but at the same time it complicates the system a lot.

05.10.2025 19:07 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

therefore the countdown is 32 books remaining

18.09.2025 21:53 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

wait, did you quote me? i just saw the highlight is available, and deleted my 'reminder' reply before bsky showed me the notification.
sorry for making it weird lmao ๐Ÿ˜…

next time i'll double check haha

06.09.2025 03:08 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

ohh that's great i love it

16.08.2025 03:59 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

reminder to create a vod/'highlight' out of the stream? :p

04.08.2025 17:05 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

they don't learn it because it's not true.
if there are consequences for something, you are NOT "free" to do that.
the thing that both sides seem to forget that FoS is granted by your government, not the citizens, and they can personally judge you any way they want, and act upon that.

04.08.2025 16:03 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

๐Ÿ‘ i gotchu bro

29.07.2025 19:28 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

ok bro, you got laid, cool bro

29.07.2025 18:06 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

are you trolling again right now?

22.07.2025 20:03 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Preview
Product Page | UDCAP VR Gloves UDCAP VR Glove is a next-gen VR controller with pro-grade hand tracking and an innovative control module. It delivers high precision, stability, and immersive gameplay.

here's an alternative you can buy right now apparently udexreal.com/products/udc...

22.07.2025 20:00 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

going around the joke there,
it's made by Adobe, that's what. ๐Ÿ™ƒ

17.07.2025 21:37 ๐Ÿ‘ 9 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

i wish i had an AC rn ๐Ÿ™

03.07.2025 01:45 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

oh, i just wrote little editor scripts that did it for me :v

01.07.2025 01:30 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

cool, thanks!

05.06.2025 15:16 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

um, i don't see the .blend file, and while the fbx has the aura's mesh, textures are nowhere to be seen. :(

also, i asked about the shader, because i'm getting an 'error' shader, afaik meaning the originally chosen one was something that i do not have in my project, so i got curious.

03.06.2025 18:10 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

also the unitypackage setup does not have the "aura" mesh or effects - the mesh is only in the separate fbx

01.06.2025 14:01 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

it's adorable. which shader is it using by default though?

01.06.2025 12:56 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
Post image

Hey, are you also enjoying the new #VRCLightVolumes, but wish they worked with Unity's Standard shader?
Well, now they can! Sorta. Grab my edit of Unity's Standard at github.com/ShingenPizza...
Visually identical otherwise, and should fall back to respective built-ins.
#VRChat

30.05.2025 02:31 ๐Ÿ‘ 12 ๐Ÿ” 4 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

you don't need to be a programmer? but with udon graphs you are programming, so you're effectively becoming one.
you do the same thing as a "regular" programmer that works in text, just in a more visual, but often less efficient way - with an additional, less documented, buggy, layer of abstraction.

19.05.2025 10:02 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

someone who hasn't seen it in action?

09.05.2025 21:17 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

i've never had warping issues on steamlink though, maybe they learned their lesson and it's hardcoded to be off?
but then why no change of the default in regular steamvr? ๐Ÿคท๐Ÿปโ€โ™‚๏ธ

09.05.2025 15:56 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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VD's motion smoothing equivalent is SSW here, although i'm not entirely sure it cases the same issues, as i dont really use it. but maybe that'll help:

09.05.2025 15:52 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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you're missing the settings that show up only for native SteamVR headsets,
i.e. Beyond-using tupper is wrong saying that it's independent of the "shoving method".
here's how it looks like with Index:

09.05.2025 15:36 ๐Ÿ‘ 3 ๐Ÿ” 0 ๐Ÿ’ฌ 3 ๐Ÿ“Œ 0

"because i'm using the default settings and nobody told me to turn it off before" is the answer every time

09.05.2025 15:29 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 2 ๐Ÿ“Œ 0