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Ourabig

@ourabig

Indie dev, storyteller, and Open Source enthusiast. Just making things and figuring it out along the way

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11.11.2024
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Latest posts by Ourabig @ourabig

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Live Game Dev Session โ€” Starting a Small Game with Defold & Lua YouTube video by OURABIG

๐Ÿ”ด Live now โ€” starting a small game with @defold.com + Lua
Early setup, core systems, and live dev thinking.
Come hang out ๐Ÿ‘‡
YouTube: www.youtube.com/live/p915y7x...
Twitch: www.twitch.tv/ourabig
#gamedev #defold

28.01.2026 21:22 ๐Ÿ‘ 8 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Live Gaming Session โ€” Exploring No Manโ€™s Sky Together! ๐ŸŒŒ YouTube video by OURABIG

Going live to learn how game engines are made by updating an abandoned C++17 Vulkan engine.
Low-level graphics, engine architecture, debugging, and real problem solving live.

Watch here:
YouTube: www.youtube.com/live/vqRKcyJ...

Twitch: www.twitch.tv/ourabig
#gamedev

17.01.2026 20:55 ๐Ÿ‘ 8 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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@hytale.bsky.social is beautiful in this flying island scene
#gaming #Hytale

15.01.2026 21:30 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Want an unfiltered lesson?

Read this
๐Ÿ‘‡

In our blog Rustam, founder of HG Point, creators of one of the most successful match games "Piece of Cake" #MadeWithDefold shares struggles and reality checks of mobile and web #gamedev

defold.com/2025/06/18/I...

07.01.2026 09:35 ๐Ÿ‘ 11 ๐Ÿ” 3 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Weee! ๐Ÿ˜Š๐Ÿ™๐Ÿผ

06.01.2026 10:40 ๐Ÿ‘ 3 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Even though our Community Challenge has ended, people still want to share their tiny worlds #MadeWithDefold!

๐Ÿ–ผ๏ธ Here's a watercolor landscape by Hunter Loftis:

#gamedev #indiedev #vfx #digitalpainting

06.01.2026 18:25 ๐Ÿ‘ 12 ๐Ÿ” 4 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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2025 was a frutiful year for Defold!

Thank you to everyone who played, built, shipped, contributed, tested, shared feedback and supported us! ๐Ÿงก

Weโ€™ve gathered the highlights in our retrospective:

defold.com/2026/01/02/D...

02.01.2026 10:46 ๐Ÿ‘ 7 ๐Ÿ” 3 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

๐ŸŒŸ Spotlight: @defold.com

Look what we found:

an article covering Defold Graph Pathfinder by @selimanac.bsky.social published on Blips.fm blog:

blog.blips.fm/articles/gra...

#gamedev #MadeWithDefold

๐Ÿ‘‰ https://bsky.app/profile/defold.com/post/3mb7aa3vuok2e

#IndieSpotlight

01.01.2026 13:16 ๐Ÿ‘ 6 ๐Ÿ” 2 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Defold has a fully scriptable rendering pipeline offering many posibilities ๐Ÿ’ป

#MadeWithDefold #indiedev #gamedev #rendering #computergraphics #vfx #shaders #gameengine

01.01.2026 21:46 ๐Ÿ‘ 12 ๐Ÿ” 3 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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How depth buffer is working is a little bit less mystical to me now, so I created another effect with my custom rendering pipeline tool for Defold - a depth fog: ๐ŸŒซ๏ธ

#MadeWithDefold #rendering #vfx #postprocess #gamedev #indiedev #opengl #vulkan

01.01.2026 21:31 ๐Ÿ‘ 13 ๐Ÿ” 4 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 1
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I made simple shadows on top of my deferred shading - no filters, blur, and pretty visible peter panning, but it works! ๐Ÿ˜Ž

Shadow mapping is done using Defold Camera component to "see" the world from the perspective of the sun light โ˜€๏ธ

Details:
forum.defold.com/t/deframe-de...

#gamedev #indiedev

04.01.2026 14:43 ๐Ÿ‘ 15 ๐Ÿ” 4 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 1
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Investigating SPIR-V for the shader system - Part 3 In this blog post, we will focus on how the new SDSL parser has been implemented through writing a prototype expression parser as an example. We will see how...

๐Ÿš€New on the Stride Engine blog: we've written a new parser for our shader language parser. Is it faster? Is it better? (Spoiler alert: it is) Read the post If you want to know more about it!

www.stride3d.net/blog/investi...

#gamedev #OpenSource #CSharp #DotNet #SpirV #StrideEngine

24.12.2025 18:10 ๐Ÿ‘ 12 ๐Ÿ” 6 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Live Gaming Session โ€” Exploring No Manโ€™s Sky Together! ๐ŸŒŒ YouTube video by OURABIG

๐Ÿ”ด Live Now!
I am playing No Manโ€™s Sky ๐Ÿš€
Join the stream here:
๐Ÿ‘‰ YouTube: www.youtube.com/live/rnltu_l...
๐Ÿ‘‰ Twitch: www.twitch.tv/ourabig?sr=a

14.12.2025 19:34 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Live C# & Game Dev Session โ€” Building Games, Solving Problems, Learning Together! YouTube video by OURABIG

๐Ÿ”ด Live now!
General C# & gamedev stream โ€” coding, chatting, experimenting.
Join:
YT: www.youtube.com/live/p05FZoL...
Twitch: www.twitch.tv/ourabig?sr=a
#gamedev

07.12.2025 19:05 ๐Ÿ‘ 5 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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๐ŸŽฎ Live: Making a Game for the Moroccan Game Jam 2025! YouTube video by OURABIG

Iโ€™m live streaming my progress in the Moroccan Game Jam 2025!

YouTube: www.youtube.com/live/Y81YpnY...
Twitch: www.twitch.tv/ourabig?sr=a

29.11.2025 21:24 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Defold 1.12.0 is now in beta!

๐Ÿž๏ธ better 3D scene view performance
๐Ÿˆš text shaping and font collections
๐Ÿ” new update cycle and late update
โฏ๏ธ engine throttling control
๐ŸŽฅ new camera functions
๐Ÿ”‡ group mute and new sound backend
๐ŸŒŽ further localization

and many more!

Check out Release Notes:

20.11.2025 17:55 ๐Ÿ‘ 9 ๐Ÿ” 6 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 1
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Nikolay Armonik is working on his next game in Defold, featuring huge maps and full destruction - and weโ€™re excited to see where this will go!๐Ÿ’ฅ

Check out the current progress:

#MadeWithDefold #gamedev #indiedev #3Dgames #Physics #indiegames

21.11.2025 14:00 ๐Ÿ‘ 13 ๐Ÿ” 6 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Defold 1.12.0 BETA โš  Breaking changes โš  Fixed update + update order Note: If you donโ€™t use fixed_update() you donโ€™t need to do anything. This release we did a bug fix and moved the fixed_update() before update() in th...

Iโ€™m a bit late to this, but it looks like the @defold.com version 1.12.0 beta release is pretty interesting and exciting!
Check it out here: forum.defold.com/t/defold-1-1...

#GameDev #Defold

22.11.2025 15:31 ๐Ÿ‘ 4 ๐Ÿ” 2 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Announcing Stride 4.3 Stride 4.3 brings .NET 10 and C# 14, Bepu Physics, Vulkan compute shaders, custom assets, cross-platform build strides, mesh buffer helpers, Rider/VSCode sup...

@stride3d.bsky.social version 4.3 just released!
Some features are: .NET 10 support and Vulkan compute shaders, and more.
Details here:
www.stride3d.net/blog/announc...

#GameDev #dotnet #Vulkan

22.11.2025 15:28 ๐Ÿ‘ 5 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Building My Open-Source C# Game Framework LIVE! ๐Ÿ’ป | Devlog + Coding Stream YouTube video by OURABIG

๐ŸŽฎ Iโ€™m LIVE right now!
Come hang out as I stream on both YouTube and Twitch โ€” working on my open-source C# game framework! ๐Ÿ’ป๐Ÿ”ฅ

๐Ÿ“บ YouTube: www.youtube.com/live/2JRl8nv...
๐ŸŸฃ Twitch: www.twitch.tv/ourabig

Letโ€™s code, chat, and build something awesome together! ๐Ÿš€

#Livestream #GameDev

09.11.2025 18:09 ๐Ÿ‘ 7 ๐Ÿ” 3 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Example from a real project - the building UI made with Defold GUI follows a 3D game object. A small positioning delay is left on purpose to make it look smoother.
#defold

02.11.2025 09:31 ๐Ÿ‘ 10 ๐Ÿ” 3 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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Allumeria Playtest - 0.10 - Halloween 2025! - Steam News Allumeria gets a halloween update with pumpkins, signs, autumnal forests, ambient effects and a spooky presence...

The 0.10 Halloween Update for Allumeria is out now! Pumpkin carving, signs, autumnal forests, ambient effects, dynamic lighting, and big performance improvements. Join the playtest and check it out! #gamedev #indiedev #majorupdate
store.steampowered.com/news/app/394...

25.10.2025 12:18 ๐Ÿ‘ 32 ๐Ÿ” 12 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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Twitch Twitch is the world

๐ŸŽฎ Iโ€™m LIVE right now! ๐Ÿš€
Come hang out while I work on some game dev & chill gameplay!

๐Ÿ“บ Twitch: twitch.tv/ourabig
โ–ถ๏ธ YouTube: youtube.com/@ourabig

#GameDev #IndieDev #LiveNow #Twitch #youtubegaming

18.10.2025 23:05 ๐Ÿ‘ 5 ๐Ÿ” 3 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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#OneLateNight 2013 vs. 2025

#gamedev #indiegame #StrideEngine

29.07.2025 22:47 ๐Ÿ‘ 13 ๐Ÿ” 8 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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Yet more images!
#madewithunity #gamedev #indiedev

20.06.2025 11:53 ๐Ÿ‘ 80 ๐Ÿ” 10 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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working on a dark level in section 2 of the game wich focus on speed rather than precision still very early but i just wanted to show that i am still working on the game any suggestion are welcome
#gamedev #indiedev

21.06.2025 16:05 ๐Ÿ‘ 18 ๐Ÿ” 3 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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I'm making a puzzle game where you manipulate light!

Demo out NOW on Steam! store.steampowered.com/app/3081690/Chromatic_Conundrum

#SteamNextFest #indiegame #indiedev

13.06.2025 11:36 ๐Ÿ‘ 753 ๐Ÿ” 88 ๐Ÿ’ฌ 25 ๐Ÿ“Œ 10
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Experimenting with using procedural ivy for set dressing = fun!
#madewithunity #gamedev #indiedev #็ฉบๆƒณๅฎถ

13.06.2025 11:22 ๐Ÿ‘ 648 ๐Ÿ” 100 ๐Ÿ’ฌ 23 ๐Ÿ“Œ 0
OURABIG

๐ŸŽฎ I'm a solo game developer
Founder of Ourabig Studio
I use C#, use Godot now, love and explore Stride & Unity
My mind is full of ideasโ€”Iโ€™m still learning 3D & game design
Working hard to finish games & bring stories to life
๐Ÿ‘‰ ourabig.itch.io
#indiedev

10.06.2025 22:35 ๐Ÿ‘ 4 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Blocks can now apply effects to the player when they are stood on. Here is asphalt providing a 25% speed buff when walking on it as an example. #gamedev #indiedev #opengl #opentk #voxels

31.05.2025 09:33 ๐Ÿ‘ 18 ๐Ÿ” 3 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0