Toured the Titan Missile Museum in Tucson. Also where First Contact was filmed.
Toured the Titan Missile Museum in Tucson. Also where First Contact was filmed.
Really like that take!
my take on the delta ship concept
John Eavesβs delta ship concept
did a take on John Eavesβs delta ship concept
Slide of Phase II sickbay
The distinctive yellow wall would be repainted for TMP, before being reused in TNG as part of the Engineering set
Also I did not make a note on the prints, but I think they used PRISMATIC Light Diffusing Acrylic Sheet for the front like this one. but I am not 100%
Yeah. I wanted to do a version that match the prints, then do a version that was more screen accurate. I also rounded over the Plant-ons on the base, but I think the screen version is not rounded over.
Rick is a big fan of anime..so It wouldn't surprise me that he added some ester-eggs to it.
STAR TREK TNG Model Tractor Beam seen in "Time Squared" @portalrealm.bsky.social I was looking over my files and found the other documents with dimensions Small version (Use for your Ent-D Project. but I added annotation to it, not sure if the dimensions are 100% feel free to look them over.
STAR TREK TNG The Emissary: Concept Artwork of Life Support mask and Torpedeo. Artwork with screenshot from the Episode. Artwork by Rick Sternbach.
STAR TREK TNG Aquiel: Concept Artwork of relay station 47. Artwork with screenshot from the Episode. Artwork by Rick Sternbach.
USS Excalibur warps away to a new adventure.
Narendra-class (Andrew Probert Ambassador-class) by Tobias Richter
Blender conversion by H. Keith Hamilton
@blender3d.bsky.social + @adobevideo.adobe.com #aftereffects
VideoCopilot #Element3D & Optical Flares
@aescripts.bsky.social Deep Glow 2.0 Plugin
lol Maybe . Rick Sterebach is into Japanese films
Many of the TMP and TWOK displays were created with the TRS-80 computer by NASA Consultant Jesco Von Puttkamer. The code was later published in SoftSide Magazine issue 20 (May 1980).
Here is a video of the code running in an emulator at 2x emulator speed.
A highly ornate serif number 6, a heavy Bodoni style numeral.
A highly ornate serif number 7, a heavy Bodoni style numeral.
How do you do, fellow kids?
The falcon undergoing its 500 parsec service
The Blockade Runner
Concept AT-AT by Joe Johnston
Bill George building the Death Star II hanger - in the lower right of the picture there is an miniature backetball hoop
STAR TREK TNG Contagion" 3D Model I made of the Iconian Artifact.
LCARS-themed elevator graphics onboard the Starship Adventure of the Seas for Star Trek: The Cruise.
Inside Voyager's Warp Core
Maybe he did take some people and kids
Star Trek TNG The Chase: Kurlan Naiskos concept art with screen capture of the prop seen in the episode. Concept Art By Rick Sternbach.
Star Trek TNG: The Measure of a Man: Playing Cards Concept art with the one seen in the episode: Concept Art By Rick Sternbach.
Ship in a Bottle. Holodeck Storage container/Cube prop with concept art. Concept Artwork By Rick Strenbach.
Disaster: Kids plaque giver to Captain Picard. With concept art of the plaque.
Datalore: Crystalline Entity kids artwork. With the original art made for the episode.
The latest release of the Galaxy Project is now mirrored on the Cygnus-x1 site
www.cygnus-x1.net/links/lcars/...
My vector recreation of a DC Star Trek logo designed by Gaspar Saladino
My recreation of the classic Gold Key Star Trek logo. Original cover art by George Wilson, found on the excellent Star Trek Comics website. Issue #29, March 1975.
Recreation of a rare Star Trek logo, seen on a UK reprint of some Gold Key issues, 1975.
A quick recreation of the logo for The Last Starship, a currently running IDW series.
Four #StarTrek comic book logos, old, old, old and new.
What happened to that poor redshirt?