A Dragons Dawn - Devlog 29 ๐
This time I'm showing off progress on hunting in the game!
If you enjoy, please consider Wishlisting on Steam!
store.steampowered.com/app/3208000
#gamedev #dragon #indiegame
A Dragons Dawn - Devlog 29 ๐
This time I'm showing off progress on hunting in the game!
If you enjoy, please consider Wishlisting on Steam!
store.steampowered.com/app/3208000
#gamedev #dragon #indiegame
Thanks for getting back!
I've actually been trying exactly that, but always seems to run into an issue
Are you using render graph or compatibility mode?
Sorry for all the questions, it looks really cool
What Engine / Version is this? Having some real trouble with distortion in Unity 6, when transparent objects get involved, pain
Part 2 of a frog sculpture I worked on a short while back.
Sculpted in Blender, Painted in Substance!
This model is for 'A Dragons Dawn' if you enjoy you can check it out on Steam :)
store.steampowered.com/app/3208000/
#gamedev #art #3d
A Dragons Dawn - Devlog 28 ๐
This time I'm looking at the flora and environments in the game, including grasses and plants interact with the player.
If you enjoy, please consider Wishlisting on Steam!
store.steampowered.com/app/3208000
#gamedev #dragon #indiegame
Part 1 of a Frog Sculpture I made in blender a short while back, this was the high-poly model for baking.
If you enjoy, please consider checking out the game it's for :)
store.steampowered.com/app/3208000/...
#gamedev #art #3d
A Dragons Dawn - Devlog 27 ๐
Today I'm showing off the cinematic camera mode, which will be always available in-game!
If you enjoy, please consider Wishlisting on Steam ๐น๏ธ
#gamedev #dragon
A Dragons Dawn - Devlog 26 ๐
This time I'm mostly focusing on improvements to the procedural animation system.
Please consider Wishlisting if you enjoy :)
store.steampowered.com/app/3208000
#indiegame #gamedev #dragons
Thank you, really appreciate you checking it out :)
A Dragons Dawn - Devlog 25๐
This time I've been working on new procedural skybox effects, including starfields and nebulas!
Please consider Wishlisting if you enjoy :)
store.steampowered.com/app/3208000
#indiegame #gamedev #dragons
I've been tweaking the procedural footstep weights when moving up and down surfaces with steep edges (steps etc)
It could do with more work but it's a start ! ๐
#gamedev #indiegame #art
A Dragons Dawn - Devlog 24๐
Adding customisation this time, with new 'Dragon Hides' !
Please consider Wishlisting if you enjoy :)
store.steampowered.com/app/3208000
#indiegame #gamedev #dragons
Yep, all the movement of every bone is calculated in real time, it's been a loooong time to get it working well haha
There is fire-breath for sure, that's all in game and linked into the puzzle elements of the game world
Will show that off more soon! ๐
...also affects your movement. There is an element of Death Stranding style physical movement in it.
The dragon does grow up, but not into a full adult dragon, maybe that's for the sequel ๐
Thank you for checking it out, really appreciate it!
Thank you! Movement and the procedural animation are a big focus, I'm trying to make all movement feel like it has weight and flow, this extends to hunting too!
Different prey have different movements/patterns and the ground you are on (slope and surface) also affects... 1/2
Dragons Dawn - Devlog 23 ๐
This one was focused on making the dragon grow as it catches new types of prey, hope you like!
Please consider Wishlisting if you enjoy :)
store.steampowered.com/app/3208000
#indiegame #gamedev #dragons
Dragons Dawn - Devlog 21 ๐
This time I've implemented procedural flight animation for the first time! I'll be making plenty of adjustments to this going forward.
Please consider Wishlisting if you enjoy :)
store.steampowered.com/app/3208000
#indiegame #gamedev #dragons
Thank you, I think it still has a long way to go, but its fun to work with!
A Dragons Dawn - Devlog 20 ๐
This time the focus has been on improving the procedural animator, particualrly the walk cycle, using some reactive forces.
Check it out on Steam and consider Wishlisting if you enjoy :)
store.steampowered.com/app/3208000
#indiegame #gamedev #dragons
A Dragons Dawn - Devlog 19 ๐
I've been making the dragon swim using procedural animation, it transitions from land, to shallow water, to full swimming - hope you like!
Check it out on Steam and consider Wishlisting if you enjoy :)
store.steampowered.com/app/3208000
#indiegame #gamedev #dragons
A Dragons Dawn - Devlog 18 ๐
This time I'm working on sticky terrain surfaces, like mud, which slows the character down, and changes the procedural animation!
Check it out on Steam and consider Wishlisting if you enjoy :)
store.steampowered.com/app/3208000
#indiegame #gamedev #dragons
A Dragons Dawn - Devlog 17 ๐
Had a lot of fun here working on slippery terrain surfaces!
Check it out on Steam and consider Wishlisting if you enjoy :)
store.steampowered.com/app/3208000
#indiegame #gamedev #dragons
A Dragons Dawn: 500 Wishlists on Steam ๐โจ
Thank you for helping to support this project. I'll have more progress to share very soon :)
store.steampowered.com/app/3208000/...
#gamedev #indiegame #dragons
Thank you <3 Appreciate it!
A Dragons Dawn - Devlog 16 ๐
Here I'm working on the Jump mechanic, within the procedural animation system.
Check it out on Steam and wishlist if you enjoy :)
store.steampowered.com/app/3208000
#indiegame #gamedev #dragons
Steam link for anyone interested :) store.steampowered.com/app/3208000/
A Dragons Dawn - Devlog 15 ๐
This time I'm making the Dragon's eyes ๐๏ธ๐๏ธ
Check it out on Steam and wishlist if you enjoy :) link in the comments!
#indiegame #gamedev #dragons
Part 2 of sculpting a Jellyfish in Blender ๐ชผ hope you like!
#art #gamedev #blender
New practice sculpture piece in Blender: Jellyfish ๐ชผ
#art #blender #indiegame
This is my kinda stuff. Really cool