At my daughter's request, you can now select your character in Sally's star racers! My daughter designed two of the characters, and Hungry Harry makes a guest appearance! #pico8
@paloblanco
Dad, data scientist and chemical engineer, and developer of small games. Check out some games!: https://www.lexaloffle.com/bbs/?uid=14827 For data science and professional matters: https://www.linkedin.com/in/rocco-panella/
At my daughter's request, you can now select your character in Sally's star racers! My daughter designed two of the characters, and Hungry Harry makes a guest appearance! #pico8
Thanks! This is the first time I've really made a full game with it. Happy with how it turned out.
I might have overtuned the "hard" difficulty a little bit. #pico8
Great piece. I do scientific programming for a big company.
The tools struggle on the "fundamentals" of my problems. But the trivial parts, like visualizations and CLIs, it knocks out easily. I'm increasingly trying to think "what parts of my job do I actually have to own myself?"
I think we are all waiting to see it! Enjoy and hope y'all are feeling better ASAP.
@thattomhall.bsky.social thanks for organizing and MC-ing another #toyboxjam. I really appreciate all of your enthusiasm with the group! It's the only game I finished from 2025 - busy season of life. Love that you set up an environment to help us finish and succeed.
Just submitted my first racing game to #toyboxjam 2025! Try out Sally's Star Racers for some mean, mode 7, #pico8 racing! paloblancogames.itch.io/sallys-star-...
Looks like you compute every single pairwise distance and then sort... right? Is there any way to avoid this?
Man, rust is so fast lol... My part 1 in JS takes like 10 seconds on my laptop.
Just wrapped up day 8 on #AdventOfCode .
Is there any way to avoid computing every inter-box distance, then sorting smallest to largest? Pretty straightforward implementation of sets, but computing every distance between 1000 boxes is slow in vanilla js.
paloblanco.github.io/AdventOfCode...
I just wrapped up day 8.
How do you avoid computing every pairwise distance? Don't you need to compute every pairwise distance so you can sort them and step through?
Thanks for sharing!
I'm also doing JS. I'm normally a python guy. I can follow your code just fine, but how do you run it? Are you using node? I don't see any function to load an input file. Do you have some html you are framing this in?
Seems like a lot of people merged the ranges right away in part 1. I considered it but I've gotten into trouble by anticipating part 2 incorrectly, so I did not.
Continuing to make progress on #AdventOfCode .
I'm REALLY interested in starting to make some games with #LittleJS ... but I want to build up some JS muscle memory to make it a smoother experience. This has been a good way to do so!
paloblanco.github.io/AdventOfCode...
Plots from a GitHub repo for Advent of code 2025 showing that 37 unique cloners have cloned the repo in two days.
So, I'm plugging away on #AdventOfCode. My GH repo has been cloned by 37 unique cloners?? Are these helper bots? Something specific to Advent of code? LLM related scraping?
Delightful so far - thanks! I am taking baby steps into web dev while I solve the problems.
Today - a smidgen of css and open-graph metadata really class up a static website!
paloblanco.github.io/AdventOfCode...
Delightful so far - thanks! I am taking baby steps into web dev while I solve the problems.
Today - a smidgen of css and open-graph metadata really class up a static website!
paloblanco.github.io/AdventOfCode...
#AdventOfCode has arrived! Glad it is a tad shorter this year.
I really want to get a little better with javascript, so I'm forgoing python and building a janky little solver as I go. Give it a try on your own inputs (once you're finished, of course).
paloblanco.github.io/AdventOfCode...
I'm a prime candidate for this game, but I've passed. I played the (very generous!) demo, and while it looks great, I found it to be kinda bland. @adzuken.bsky.social captures the vibe well: www.destructoid.com/reviews/revi...
My favourite jam! I'm gonna try to carve out some time.
A crusty, purely corporate IP is being revived and used to bolster a deserving indie developer who will now receive a ton of attention on their work. I think this is winning!
Obviously this is beyond a standard user, but it is possible to do a clean install of Windows 11 via a USB installer. Had to do this on my surface, the"flagship" ms platform lol. The support for older silicon is nonsense, and is clearly meant to drive sales via fear.
I've read (and agree) that this game is like the 2d precursor to skyward sword. Both on the linear side, heavily built around the mechanics of the items you get, tight world design with lots of intertwined puzzles. If you like this you should try that one for a 3d jaunt.
For the record - I like chameleon twist!
But also... Any genre in which chameleon twist makes the top 20 needs more competition lol.
It's fun! But it being "one of the best" simply means there aren't enough of these games being made.
It's admittedly been a sec since I played the original. I recently tried to play dkc2 and the difficulty combined with my FOMO of leaving KONG letters and coins behind really brought it down for me.
OOO man, hard disagree. I find that all the issues I have with dkc1 - the squirrelly controls, uncertain hit boxes, and weird level geometry collision - are amplified 10x by the increased difficulty of the sequel. I forgive them in the first game since it's a relaxing romp.
I'm very curious about all of this as well! I would love to make a simple walk/run cycle for a little character, even if it is clearly just segments of a model moving separately.
I hope they do, but they had the gumption to charge full price for the switch 2 update for Sonic generations, no upgrade discount or anything, so I'm not optimistic.
Being a dad is sitting in agony while your two kids insist on driving around in circles in the new Mario kart to keep picking up food and cycle through Peach's outfits.
I noticed that. I played one knock out tour, fired up a few older games (someone had to treat sonic frontiers!), and I was suddenly below 80%.
O man. I can see the retractable belt on the middle one from here. What an excellent feature on an action figure. I feel like everyone i knew had one.