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Felipe Magno

@fmagno-dev

I'm just a nerd that loves games, also a game developer focused in game design. https://www.linkedin.com/in/fmagno-dev/

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10.09.2024
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Latest posts by Felipe Magno @fmagno-dev

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๐—š๐—ฎ๐—บ๐—ฒ ๐——๐—ฒ๐˜€๐—ถ๐—ด๐—ป ๐—œ๐—ป๐˜€๐—ถ๐—ด๐—ต๐˜๐˜€ - ๐—จ๐—ฝ๐—ฑ๐—ฎ๐˜๐—ฒ 27
app.milanote.com/1Nh7sq12fs0C...
#GameDesign #GameDev #GameDevelopment

- ๐‘ณ๐’Š๐’๐’Œ๐’” ๐’‡๐’๐’“ ๐’•๐’‰๐’† ๐’—๐’Š๐’…๐’†๐’๐’” ๐’๐’ ๐‘ณ๐’Š๐’๐’Œ๐’•๐’“๐’†๐’†
linktr.ee/gamedesignin...

11.02.2026 15:40 ๐Ÿ‘ 7 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Some friends have been encouraging me to post about other projects Iโ€™ve been working on, including some work-in-progress, so Iโ€™ve decided to showcase a few new things.

This is a sandbox showcase level for the main hookshot mechanic, featuring many placeholder assets.

Hope you enjoy! =)

#gamedev

28.01.2026 12:22 ๐Ÿ‘ 10 ๐Ÿ” 2 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Preview
Dragon Khan on Steam Dragon Khan is a third-person action RPG set in Ithannar, a world ruled by dragons, where the player controls Botu, a unique green draconate born with wings and elemental power, drawn into a conflict ...

The game Iโ€™ve been working on for the past few years now has a demo available for everyone!

store.steampowered.com/app/3271120/...

#dragonkhangame #game #gamedev

26.01.2026 16:17 ๐Ÿ‘ 6 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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๐—š๐—ฎ๐—บ๐—ฒ ๐——๐—ฒ๐˜€๐—ถ๐—ด๐—ป ๐—œ๐—ป๐˜€๐—ถ๐—ด๐—ต๐˜๐˜€ - ๐—จ๐—ฝ๐—ฑ๐—ฎ๐˜๐—ฒ 26
app.milanote.com/1Nh7sq12fs0C...
#GameDesign #GameDev #GameDevelopment

- ๐‘ณ๐’Š๐’๐’Œ๐’” ๐’‡๐’๐’“ ๐’•๐’‰๐’† ๐’—๐’Š๐’…๐’†๐’๐’” ๐’๐’ ๐‘ณ๐’Š๐’๐’Œ๐’•๐’“๐’†๐’†
linktr.ee/gamedesignin...

19.01.2026 09:51 ๐Ÿ‘ 3 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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๐—š๐—ฎ๐—บ๐—ฒ ๐——๐—ฒ๐˜€๐—ถ๐—ด๐—ป ๐—œ๐—ป๐˜€๐—ถ๐—ด๐—ต๐˜๐˜€ - ๐—จ๐—ฝ๐—ฑ๐—ฎ๐˜๐—ฒ 25
app.milanote.com/1Nh7sq12fs0C...
#GameDesign #GameDev #GameDevelopment

- ๐‘ณ๐’Š๐’๐’Œ๐’” ๐’‡๐’๐’“ ๐’•๐’‰๐’† ๐’—๐’Š๐’…๐’†๐’๐’” ๐’๐’ ๐‘ณ๐’Š๐’๐’Œ๐’•๐’“๐’†๐’†
linktr.ee/gamedesignin...

29.12.2025 15:56 ๐Ÿ‘ 2 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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๐—š๐—ฎ๐—บ๐—ฒ ๐——๐—ฒ๐˜€๐—ถ๐—ด๐—ป ๐—œ๐—ป๐˜€๐—ถ๐—ด๐—ต๐˜๐˜€ - ๐—จ๐—ฝ๐—ฑ๐—ฎ๐˜๐—ฒ 24
app.milanote.com/1Nh7sq12fs0C...
#GameDesign #GameDev #GameDevelopment

- ๐‘ณ๐’Š๐’๐’Œ๐’” ๐’‡๐’๐’“ ๐’•๐’‰๐’† ๐’—๐’Š๐’…๐’†๐’๐’” ๐’๐’ ๐‘ณ๐’Š๐’๐’Œ๐’•๐’“๐’†๐’†
linktr.ee/gamedesignin...

10.11.2025 10:17 ๐Ÿ‘ 6 ๐Ÿ” 2 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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๐—š๐—ฎ๐—บ๐—ฒ ๐——๐—ฒ๐˜€๐—ถ๐—ด๐—ป ๐—œ๐—ป๐˜€๐—ถ๐—ด๐—ต๐˜๐˜€ - ๐—จ๐—ฝ๐—ฑ๐—ฎ๐˜๐—ฒ 23
app.milanote.com/1Nh7sq12fs0C...
#GameDesign #GameDev #GameDevelopment

- ๐‘ณ๐’Š๐’๐’Œ๐’” ๐’‡๐’๐’“ ๐’•๐’‰๐’† ๐’—๐’Š๐’…๐’†๐’๐’” ๐’๐’ ๐‘ณ๐’Š๐’๐’Œ๐’•๐’“๐’†๐’†
linktr.ee/gamedesignin...

13.10.2025 12:17 ๐Ÿ‘ 7 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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๐—š๐—ฎ๐—บ๐—ฒ ๐——๐—ฒ๐˜€๐—ถ๐—ด๐—ป ๐—œ๐—ป๐˜€๐—ถ๐—ด๐—ต๐˜๐˜€ - ๐—จ๐—ฝ๐—ฑ๐—ฎ๐˜๐—ฒ 22
app.milanote.com/1Nh7sq12fs0C...
#GameDesign #GameDev #GameDevelopment

- ๐‘ณ๐’Š๐’๐’Œ๐’” ๐’‡๐’๐’“ ๐’•๐’‰๐’† ๐’—๐’Š๐’…๐’†๐’๐’” ๐’๐’ ๐‘ณ๐’Š๐’๐’Œ๐’•๐’“๐’†๐’†
linktr.ee/gamedesignin...

26.08.2025 13:29 ๐Ÿ‘ 6 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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๐—š๐—ฎ๐—บ๐—ฒ ๐——๐—ฒ๐˜€๐—ถ๐—ด๐—ป ๐—œ๐—ป๐˜€๐—ถ๐—ด๐—ต๐˜๐˜€ - ๐—จ๐—ฝ๐—ฑ๐—ฎ๐˜๐—ฒ 21
app.milanote.com/1Nh7sq12fs0C...
#GameDesign #GameDev #GameDevelopment

- ๐‘ณ๐’Š๐’๐’Œ๐’” ๐’‡๐’๐’“ ๐’•๐’‰๐’† ๐’—๐’Š๐’…๐’†๐’๐’” ๐’๐’ ๐‘ณ๐’Š๐’๐’Œ๐’•๐’“๐’†๐’†
linktr.ee/gamedesignin...

01.07.2025 17:11 ๐Ÿ‘ 5 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Preview
Game Design Insights This board was created in Milanote.

I'm going to move my posts for the Game Design Insights Updates to this account from the other accounts, from the next post onwards I'll update here and on my linkedin

app.milanote.com/1Nh7sq12fs0C...

21.05.2025 12:23 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Original post on peoplemaking.games

๐—š๐—ฎ๐—บ๐—ฒ ๐——๐—ฒ๐˜€๐—ถ๐—ด๐—ป ๐—œ๐—ป๐˜€๐—ถ๐—ด๐—ต๐˜๐˜€ - ๐—จ๐—ฝ๐—ฑ๐—ฎ๐˜๐—ฒ 17
https://app.milanote.com/1Nh7sq12fs0C34?p=Xw9DXdKXGFr
- ๐—•๐—ผ๐—ฎ๐—ฟ๐—ฑ๐˜€ ๐˜‚๐—ฝ๐—ฑ๐—ฎ๐˜๐—ฒ๐—ฑ
โ€ข UI with UX, [Narrative Design] General Narrative References, Game Design Principle & Definitions
- ๐—ก๐—ฒ๐˜„ ๐—ฉ๐—ถ๐—ฑ๐—ฒ๐—ผ๐˜€
โ€ข "Can I fix Zelda's UI using [โ€ฆ]

24.02.2025 17:00 ๐Ÿ‘ 1 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Original post on peoplemaking.games

๐—š๐—ฎ๐—บ๐—ฒ ๐——๐—ฒ๐˜€๐—ถ๐—ด๐—ป ๐—œ๐—ป๐˜€๐—ถ๐—ด๐—ต๐˜๐˜€ - ๐—จ๐—ฝ๐—ฑ๐—ฎ๐˜๐—ฒ 12
https://app.milanote.com/1Nh7sq12fs0C34?p=Xw9DXdKXGFr
- ๐—•๐—ผ๐—ฎ๐—ฟ๐—ฑ๐˜€ ๐˜‚๐—ฝ๐—ฑ๐—ฎ๐˜๐—ฒ๐—ฑ
โ€ข Narrative Design, Other Game Development Topics, UI with UX, Game Experience Tips & Tricks, RPG, Terror/Horror in Game Design
- ๐—ก๐—ฒ๐˜„ ๐—ฉ๐—ถ๐—ฑ๐—ฒ๐—ผ๐˜€
โ€ข [โ€ฆ]

02.12.2024 17:00 ๐Ÿ‘ 3 ๐Ÿ” 2 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Join us in 20 minutes for a new episode of Dev Heads Podcast as @teanah.bsky.social, Mikee and @nickjcal.bsky.social chat with Lianne Papp, an Executive Producer at Turtle Rock Studios!

We'll be learning all about what an EP does at a studio.

Watch here: www.youtube.com/live/PXzGeYH...

25.10.2024 16:44 ๐Ÿ‘ 12 ๐Ÿ” 3 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
Original post on peoplemaking.games

๐—š๐—ฎ๐—บ๐—ฒ ๐——๐—ฒ๐˜€๐—ถ๐—ด๐—ป ๐—œ๐—ป๐˜€๐—ถ๐—ด๐—ต๐˜๐˜€ - ๐—จ๐—ฝ๐—ฑ๐—ฎ๐˜๐—ฒ 8
https://app.milanote.com/1Nh7sq12fs0C34?p=Xw9DXdKXGFr
- ๐—•๐—ผ๐—ฎ๐—ฟ๐—ฑ๐˜€ ๐˜‚๐—ฝ๐—ฑ๐—ฎ๐˜๐—ฒ๐—ฑ
โ€ข Marketing & Trailers, Discovery / Knowledge Based Games, Player Movement, Game Controls
โ€ข Board name change:
_ โ€ข Before: Knowledge Based Games
_ โ€ข [โ€ฆ]

14.10.2024 17:00 ๐Ÿ‘ 1 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
DragonRuby 6 Game Toolkit -- Now Free for a VERY Limited Time!
DragonRuby 6 Game Toolkit -- Now Free for a VERY Limited Time! YouTube video by Gamefromscratch

www.youtube.com/watch?v=LcFB...
I think this is probably useful to someone

08.10.2024 14:07 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Original post on peoplemaking.games

๐—š๐—ฎ๐—บ๐—ฒ ๐——๐—ฒ๐˜€๐—ถ๐—ด๐—ป ๐—œ๐—ป๐˜€๐—ถ๐—ด๐—ต๐˜๐˜€ - ๐—จ๐—ฝ๐—ฑ๐—ฎ๐˜๐—ฒ 6
https://app.milanote.com/1Nh7sq12fs0C34?p=Xw9DXdKXGFr
- ๐—•๐—ผ๐—ฎ๐—ฟ๐—ฑ๐˜€ ๐˜‚๐—ฝ๐—ฑ๐—ฎ๐˜๐—ฒ๐—ฑ
โ€ข Be nice in Multiplayer, Game Balance, Tuning in the Intended Experience, Open World Game Design, Game Experience Tips & Tricks, Game Controls, Player [โ€ฆ]

07.10.2024 17:00 ๐Ÿ‘ 5 ๐Ÿ” 3 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 1
Original post on peoplemaking.games

๐—š๐—ฎ๐—บ๐—ฒ ๐——๐—ฒ๐˜€๐—ถ๐—ด๐—ป ๐—œ๐—ป๐˜€๐—ถ๐—ด๐—ต๐˜๐˜€ - ๐—จ๐—ฝ๐—ฑ๐—ฎ๐˜๐—ฒ 6
https://app.milanote.com/1Nh7sq12fs0C34?p=Xw9DXdKXGFr
- ๐—•๐—ผ๐—ฎ๐—ฟ๐—ฑ๐˜€ ๐˜‚๐—ฝ๐—ฑ๐—ฎ๐˜๐—ฒ๐—ฑ
โ€ข Level Design Insights, Exploration as gameplay, Tuning in the Intended Experience

- ๐—ก๐—ฒ๐˜„ ๐—ฉ๐—ถ๐—ฑ๐—ฒ๐—ผ๐˜€
โ€ข "Why you Draw Bad Assets || 2D Game Art" by [โ€ฆ]

30.09.2024 17:00 ๐Ÿ‘ 1 ๐Ÿ” 2 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
a screenshot from Blasphemous II

a screenshot from Blasphemous II

a screenshot from Inscryption

a screenshot from Inscryption

a screenshot from Pony Island 2: Panda Circus

a screenshot from Pony Island 2: Panda Circus

a screenshot from Hell is Us

a screenshot from Hell is Us

hi everybody~โœจ

this is my first post here: I'm Somepx, and there's a non-zero chance that I designed the fonts of your favorite game!

here's a quick showcase of my work, including -fresh from the State of Play!- Hell is Us

25.09.2024 15:54 ๐Ÿ‘ 317 ๐Ÿ” 78 ๐Ÿ’ฌ 20 ๐Ÿ“Œ 7
Original post on peoplemaking.games

๐—š๐—ฎ๐—บ๐—ฒ ๐——๐—ฒ๐˜€๐—ถ๐—ด๐—ป ๐—œ๐—ป๐˜€๐—ถ๐—ด๐—ต๐˜๐˜€ - ๐—จ๐—ฝ๐—ฑ๐—ฎ๐˜๐—ฒ 5
https://app.milanote.com/1Nh7sq12fs0C34?p=Xw9DXdKXGFr
- ๐—•๐—ผ๐—ฎ๐—ฟ๐—ฑ๐˜€ ๐˜‚๐—ฝ๐—ฑ๐—ฎ๐˜๐—ฒ๐—ฑ
โ€ข Main Board, Narrative Design, [Narrative Design] General Narrative References, Game Design Principle & Definitions

- ๐—ก๐—ฒ๐˜„ ๐—ฉ๐—ถ๐—ฑ๐—ฒ๐—ผ๐˜€
โ€ข Making [โ€ฆ]

23.09.2024 17:00 ๐Ÿ‘ 1 ๐Ÿ” 2 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Original post on peoplemaking.games

๐—š๐—ฎ๐—บ๐—ฒ ๐——๐—ฒ๐˜€๐—ถ๐—ด๐—ป ๐—œ๐—ป๐˜€๐—ถ๐—ด๐—ต๐˜๐˜€ - ๐—จ๐—ฝ๐—ฑ๐—ฎ๐˜๐—ฒ 4
https://app.milanote.com/1Nh7sq12fs0C34?p=Xw9DXdKXGFr
- ๐—•๐—ผ๐—ฎ๐—ฟ๐—ฑ๐˜€ ๐˜‚๐—ฝ๐—ฑ๐—ฎ๐˜๐—ฒ๐—ฑ
โ€ข Stealth Games, Marketing & Trailers, Emergent Gameplay & Systemic Design, Level Design Insights, Game as a Service - GaaS

- ๐—ก๐—ฒ๐˜„ ๐—ฉ๐—ถ๐—ฑ๐—ฒ๐—ผ๐˜€
โ€ข Why [โ€ฆ]

16.09.2024 17:00 ๐Ÿ‘ 2 ๐Ÿ” 2 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Post image Post image Post image

Estou procurando pixel artistas e animadores pra um projeto

Freelancers deixem um comentรกrio

Estilo que procuro

13.09.2024 06:31 ๐Ÿ‘ 6 ๐Ÿ” 3 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0