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UnumSolum

@unumsolum1

One man band, trying to build a VB game. Its the journey not the destination etc.. :P

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11.11.2024
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Latest posts by UnumSolum @unumsolum1

and yes to me (and the AI) it makes sense :P

13.01.2026 21:09 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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for me is i'm doing most of this fairly blind on a VB, so have had to build out extra screens to list out the AI's plans, so now i'm just building out what i'd call "engineering" screens just to test things. But heh it's cool it gives me more ways to learn to code. Heres a screen for example

13.01.2026 21:09 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

It's only a one trick pony now and can't deal with things when they go wrong, well i can buy creating a new goal, but then it has 2 going on at once. I'll need to build in some sort of a "cleaner" routine to check if goals valid or not and delete as needed or replan. Also another interesting point

13.01.2026 21:09 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

do stuff. So I've kind of managed to give it a goal to try to complete and then a few sub goals to achieve this. Its been hard to make a routine to do this but I've seemed to. Now in my game the AI seems to take over in too quickly a time, like really quick. I'll have to dial it down for humans.

13.01.2026 21:09 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

Working away on VB programming, have been trying to figure out how to give and AI a need or want to do something. It's been hard to get my head around it until i started to think it if like a bunch of goals and get it each round to asses possible goals, assign them a value and heh presto AI wants to

13.01.2026 21:09 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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Time for a little snippet of what I'm working on. Most of the core principles working, like, creating in effect dynamic menu lists. New for me on a console type interface, but got it working and also have plans in mind to improve the interface functionality. Getting closer to sharing project plans..

09.12.2025 19:35 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Got functionality built, can you guess where we are going here??

18.10.2025 21:51 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Right been an interesting and challenging summer. Looking to post a bit more now. I've got a new project on the go and will post updates here soon, hopefully every week or 2.

Project Pitfall is on a backburner now as I got something new and more interesting to work on. Watch this space

27.09.2025 12:52 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

It's an awesome cart, good to see that Retro is going to scale production for the masses!

17.06.2025 16:35 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Its been a while, been mostly stuck with work and also a VUEngine upgrade, but the good news is we have moved on a bit. I'll go through it over the next few weeks, but suffice to say we have made progress! I'll share today a little image, might seem like not a big deal, but it is. Can you Guess why?

11.06.2025 19:21 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Looking good ๐Ÿ‘

14.04.2025 18:23 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Great 2024, lots done ๐Ÿ‘ . I know what the "big plan" for 2025 ๐Ÿ˜‰

26.12.2024 00:00 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Looks amazing ๐Ÿ‘ pity I'm in the wrong country for Christmas ๐ŸŽ„ ๐Ÿ˜•

When I'm back this is def getting a spin. Great work guys, keep it up. Happy Xmas and a great 2025 ๐ŸŽ‰๐Ÿฅณ

24.12.2024 23:46 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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V2 of my upload of the tech demo for the #Virtualboy this should be a lot clearer #VirtualC #Vuengine

07.12.2024 17:35 ๐Ÿ‘ 3 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Video quality was lower than expected, I'll try 720 next time in post, but it'd got a lot of character moves built in like jumping, running, falling and climbing. So got a mini game of sorts. But yep bugs ๐Ÿ› galore and this is like only the early tech demo, #VUEngine is really a cool tool for VB dev

07.12.2024 17:23 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

It's currently mainly more of a proof of concept and has obvious inspiration ๐Ÿ˜, it's demos key presses, stage (level loads), sound, collision, Image loading/display. Lots of bugs but it's definitely on the way.

07.12.2024 17:18 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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Time to share something I'm working on, a homebrew game, early dev and will change 100% but here is a early view #Virtualboy #VirtualC programmed using the #Vuengine

07.12.2024 17:18 ๐Ÿ‘ 3 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

I'll have to add this to my LinkedIn skills ๐Ÿ™‚. I love the name and it makes perfect sense

06.12.2024 17:02 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Looks great ๐Ÿ‘ looking very forward to this release ๐Ÿ˜€

27.11.2024 07:15 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0