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Wesley LeBlanc

@wesleyleblanc

Senior Associate Editor @ Game Informer | Previously: PR Specialist @ Vicarious PR, Freelance @ IGN and more | He/Him πŸ“© wesley@gameinformer.com

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19.06.2023
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Latest posts by Wesley LeBlanc @wesleyleblanc

(that is not our living room, we are in a bnb lol)

06.03.2026 01:52 πŸ‘ 4 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Post image Post image Post image

⚰️ Time for a Mayhem Ball πŸͺ¦

06.03.2026 01:51 πŸ‘ 13 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Scott from WECT News 6 interviewed me about my career and Game Informer’s revival last year. Thanks for taking the time to chat, @scotty1080p.bsky.social!

21.02.2026 21:49 πŸ‘ 50 πŸ” 9 πŸ’¬ 4 πŸ“Œ 0

Doing a citizen's arrest on anyone who posts about the Marathon concurrent player count

05.03.2026 19:17 πŸ‘ 84 πŸ” 9 πŸ’¬ 3 πŸ“Œ 1

Yes, it is for sure

05.03.2026 16:51 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Well actually, they're only good if I like them!!!!!!!!

05.03.2026 16:02 πŸ‘ 3 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Agreed! It's wild how good it looks still

05.03.2026 14:33 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Hi hello, if you were a dev involved with the visuals of Assassin's Creed Unity, I'd love to chat with you about it. Specifically, what went into the art of the game and why you think it holds up so damn well to this day (because it does) compared to other ACs.

RTs appreciated πŸ‡«πŸ‡·

05.03.2026 14:23 πŸ‘ 15 πŸ” 9 πŸ’¬ 1 πŸ“Œ 0
Latias as a girl in front of Ask Ketchum in Pokemon Heroes

Latias as a girl in front of Ask Ketchum in Pokemon Heroes

THAT SHOULD’VE BEEN ME

05.03.2026 02:13 πŸ‘ 10 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

As someone whose second crush ever was Latias in Pokemon Heroes when she transformed into a girl to be among humans…

My Ditto trainer in Pokopia is awakening something

05.03.2026 02:08 πŸ‘ 15 πŸ” 0 πŸ’¬ 4 πŸ“Œ 0
the marathon key art

the marathon key art

The launch of a new Bungie game is upon us, so here's everything you need to know about Marathon's launch times, pre-load, server slam rewards, crossplay & cross-save, and more. gameinformer.com/psa/2026/03/...

04.03.2026 22:17 πŸ‘ 41 πŸ” 4 πŸ’¬ 0 πŸ“Œ 0

We're just a touchhhhh late but we added Assassin's Creed Shadows to our overall ranking!

04.03.2026 20:25 πŸ‘ 5 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Post image

Order by March 18 to get the Invincible VS issue (print and digital), featuring 14 pages of new details and developer insights on the upcoming tag team fighter, along with other in-depth features and previews for anticipated upcoming games! gameinformer.com/subscribe

04.03.2026 17:03 πŸ‘ 19 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0
an image showing various Assassin's Creed logos

an image showing various Assassin's Creed logos

In light of recent series leadership changes, Ubisoft has delivered updates across the entire Assassin's Creed franchise, including Codename Hexe, Codename Invictus, and more, alongside a tease of a Black Flag remake. gameinformer.com/2026/03/04/u...

04.03.2026 17:00 πŸ‘ 28 πŸ” 6 πŸ’¬ 0 πŸ“Œ 0
An image of Edward Kenway from Assassin's Creed IV: Black Flag walking up a beach with swords in his hand, his Jackdaw pirate ship in the bay behind him, and dead soldier of the Royal navy floating in the water beside him.

An image of Edward Kenway from Assassin's Creed IV: Black Flag walking up a beach with swords in his hand, his Jackdaw pirate ship in the bay behind him, and dead soldier of the Royal navy floating in the water beside him.

The long-rumored Assassin's Creed 4: Black Flag remake is all but confirmed as Ubisoft has teased its existence in a new update on the entire Assassin's Creed franchise. gameinformer.com/2026/03/04/a...

04.03.2026 17:05 πŸ‘ 51 πŸ” 8 πŸ’¬ 2 πŸ“Œ 2
an image of Arno Dorian from Assassin's Creed Unity sitting atop a roof overlooking 18th Century Paris

an image of Arno Dorian from Assassin's Creed Unity sitting atop a roof overlooking 18th Century Paris

Assassin's Creed Unity is getting a 60 FPS patch tomorrow on PlayStation 5 and Xbox. gameinformer.com/2026/03/04/a...

04.03.2026 17:07 πŸ‘ 62 πŸ” 12 πŸ’¬ 3 πŸ“Œ 16

I'm admittedly weary of Aniimo a bit, because of its free-to-play nature and silence around its plan for that model, BUT, after playing it for about 4 hours, it's got the monster-collecting juice. It's a looker, too!

04.03.2026 16:28 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Preview
Aniimo Preview - Gotta Become ’Em All - Game Informer We spoke to the creators of Aniimo, the adorable PokΓ©mon-inspired monster collector.

Another preview-feature I'm excited about in the latest issue of Game Informer is my words on Aniimo!

I'm always stoked to talk to any team making a creature-collecting RPG, knowing a PokΓ©mon release is basically always on the horizon, & the conversation was great: gameinformer.com/preview/2026...

04.03.2026 16:27 πŸ‘ 6 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
Preview
Hunting A Witch How the developers behind Witchfire built the shooter they’ve always wanted alongside its community with Early Access.

In the latest issue of GI, I spoke to The Astronauts to learn more about Witchfire, an FPS launching later this year that, as anyone playing it in Early Access knows, is a can't-miss game.

We talked early access, being a "5D shooter," the 1.0 launch, and more: gameinformer.com/feature/2026...

04.03.2026 16:25 πŸ‘ 7 πŸ” 2 πŸ’¬ 0 πŸ“Œ 1
a ghost of yotei image

a ghost of yotei image

a Saros image

a Saros image

Saros and Ghost of Yōtei aren't coming to PC as PlayStation charts a return to console exclusivity, according to a new report. gameinformer.com/2026/03/04/r...

04.03.2026 14:24 πŸ‘ 62 πŸ” 8 πŸ’¬ 3 πŸ“Œ 12

That lil city section is such a tease – do I want an open world RE? I don't think so. Do I want to explore the rest of that city just to see what it looks like in the RE engine?? Yeah, I do very badly

04.03.2026 14:21 πŸ‘ 3 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

So sorry to hear this, Deven. Please pitch us at Game Informer!

04.03.2026 13:46 πŸ‘ 4 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Hmm i disagree – if we know we’re getting just a part of the larger picture, we shouldn’t act like we have the full picture because the other parts aren’t publicly available.

Also, I don’t really care what gamers do or say either these stats - I take issue with reporting that does this

04.03.2026 00:52 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

I don’t think Sony cares about being a part of the conversation either way tbh, and I don’t think there’s anything wrong with utilizing Steam numbers.

I just see a clear overemphasis on Steam numbers. Yes, they’re what’s available but they’re only part of the story, not THE story

04.03.2026 00:45 πŸ‘ 2 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
Matt Johnson in the Wii Shop Channel Update Day sketch

Matt Johnson in the Wii Shop Channel Update Day sketch

Baldur's Gate 2

Baldur's Gate 2

Matt Johnson (left) and Jay McCarrol in Nirvanna The Band The Show The Movie

Matt Johnson (left) and Jay McCarrol in Nirvanna The Band The Show The Movie

Chrono Trigger

Chrono Trigger

We spoke with Nirvanna The Band The Show The Movie and BlackBerry director Matt Johnson about how video games are, "the single greatest influence on my creative output at all levels."

We also spoke about the legacy of the Wii Shop Channel Update Day sketch. gameinformer.com/interview/20...

03.03.2026 23:30 πŸ‘ 156 πŸ” 28 πŸ’¬ 3 πŸ“Œ 6

True, that's a really good point. Whereas Highguard, which was free to play, NEEDED players (players committed and interested) to make money on in-game transactions and the like

03.03.2026 22:13 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Yeppp exactly. Like, it has its purpose – it is a look at one piece of the pie, but a lot of people just act like there aren't other pieces.

Obvi it's diff when a game is only on Steam but these multiplatform live-service games where people track metrics like it's a religion...nah

03.03.2026 22:03 πŸ‘ 3 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0

Somewhere along the line, it became, "Oh, we have Steam metrics, therefore, we have the best possible look at the playerbase" when in reality, it's the only look at the playerbase because PlayStation, Xbox, and Nintendo don't make that information public, save for marketing beats and PR

03.03.2026 22:02 πŸ‘ 4 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
a graph from Highguard game director Chad Greiner that shows PS5 was the biggest playerbase for the game by at least 100%, following by Xbox, then Steam.

a graph from Highguard game director Chad Greiner that shows PS5 was the biggest playerbase for the game by at least 100%, following by Xbox, then Steam.

This is from Highguard's game director and more proof that we ~really~ need to stop reporting on Steam's numbers as if they are always the commanding metric. In this case, the Steam playercount was the lowest (ironic, given how many reports and takes and posts were made about its Steam concurrents)

03.03.2026 21:55 πŸ‘ 53 πŸ” 8 πŸ’¬ 6 πŸ“Œ 0

I bet Hello Games is thankful every day that No Man’s Sky launched in 2016 and not the 2020s.

That said, Hello Games was able to take a really rough launch, turn it around with hard work and great community-led updates and now No Man’s Sky is still trucking today, new updates and all!

03.03.2026 20:25 πŸ‘ 38 πŸ” 0 πŸ’¬ 2 πŸ“Œ 0