Thanks! I've been in love with the artstyle when I first saw it as a kid. Hoping that a future game could revisit the style since it's very beautiful and expressive.
Thanks! I've been in love with the artstyle when I first saw it as a kid. Hoping that a future game could revisit the style since it's very beautiful and expressive.
Betilla.
Iβve returned for a bit on my little fan project; Crash Bandicoot: Retrograde. As a few of you might know, this has been a little art project of mine that I mainly do whenever I get an itch to draw some more Crash concept stuff. I should clarify if youβre unaware, This fan project is not meant for an actual game. For this piece, I figure that one of the areas could take place in some kind of infected swamp. I was inspired by the swamps from Crash Landed to make this piece. I figure that the wildlife and vegetation would all be infected by a mysterious, thorny virus that mightβve been from one of Dr. Neo Cortexβs failed experiments that he tossed in the swamps. After years of slowly growing underground, it is now showing effects. It is up to Crash with the help of the Crystal Goddess to help restore the swamp back to normal. In this piece, I also updated my design for the mask form for the Crystal Goddess.
Infected Bayou.
Spacefarer Games, a 1 person "indie game studio" steals Cyeides' Zera: Myths Awaken game, renamed it, recolored the textures and has it listed up on the Nintendo eShop. Spread the word that Spacefarer is a game thief!
Support Cyreides, the original creator! cyreides.itch.io/zerama
#videogames #psa
Here is the time lapse in Clip Studio Paint. Final composting was done in Affinity Photo V.1.
Here is a Busta I drew in Clip Studio Paint based on, Jorge R Gutierrez's art. I love his artstyle very much.
LOCO BUSTA!
She loves him.
Thanks, it means a lot. I've been working quietly on it for a while now and can't wait until I'm ready to show off more in the future.
Here is the time-lapse for this piece. You can see I changed some stuff in the process since I couldn't fit it in the frame.
Little preview of the enhanced model for Busta. Become a VIP supporter on my Ko-Fi to see more.
"It's cold, Busta."...
Robot Weirdos WIP
Wanted to make some more Sonic art after the last one I made of the different Western Sonics.
Trying something new.
When I was a kid, I taught myself how to draw Sonic while browsing all the comic book covers in Sonic Mega Collection. Listening to that lovely melody that played as I sat with my paper and pencils.
Western Hedgehogs.
This was a fun character to model. Thank you, @antoncorazza.bsky.social for letting me model your scrimblo.
POV: PaRappa wants to show you something.
I'm older now.
Wanted to give this old sketch of mine some colors tonight.
Made a Crash sketch based on the Crash Landed art.
Washed Up.
Test keeps a picture of Anxi on her desk.
It's okay, I understand the confusion. His character bio has been chilling here for a while now, along with Busta and Mimic's ko-fi.com/album/New-Al.... He also had a small cameo in the first Imagiverse LABS animation.
Anxi and Test lookin' at ya.
That is all. It was fun making another animation like this. Let me know if you'd like to see more of these two in the future.
I had a glitch in Blender when animating this part of the animation. In the back, you can see another look at an earlier background.
Old. This is what the area originally looked like when I first set up the scene. It was never going to stay this way since my main focus was getting the character animation done. However, it still helped lay out the foundation of everything else later on.
New. It was important to add elements to the background that made it look more interactive and lively, similar to the first Imagiverse LABS animation. I wanted to give the sense that clicking on something could trigger an event to play.
This is what the background looks like from another angle. The city in the window was composited into a shader.
The city was made in a different Blender scene using Cycles. Not a whole lot was added since I wanted to keep it simple. After the scene was rendered, it was added to the window shader I made for the animation. Walter Wick's ISpy photographs were my main inspiration.
The background seen in it's earlier stage.
The scene after putting Tests' head back together was going to have Anxi wiping his brow. This was cut in favor for the "ass slap" bit.
Behind-the-scenes from the animation.
Viewing the animations from certain perspectives can be pretty funny.
Thank you for the wonderful message π!
The demon boy on the left is Anxi, and the Monster girl is Test.
The one on the left (Anxi) is actually a boy.
Imagiverse LABS (2001) had some goofy animations when exploring some of the areas.
Rave Kitty
art by @williamgraham.bsky.social