#mspaint #sogga #serval #cat
#mspaint #sogga #serval #cat
whatever. go my new larp.........
#gamedev #indiedev #furryart
this larp was going nowhere so ill be stopping this one
fortunately now that i've learned my lesson to not let any asset go to waste this is all going to be recycled for my main project ๐คฏ
#gamedev #indiedev #cheetah #knight #godot
i have a backup plan incase this side project fails, i can at the very least reuse the model for the main project
#cheetah #gamedev #knight #furryart
this is the last larp fantasy animation reel ill post
any new animation i make from now it has to go into an actual game
#gamedev #indiedev #furryart #blender #animation #sogga
secret santa for this year
i had to come up with a new oc for someone and someone different else drew sog for me
#furryart #sogga #mspaint
the gang is ready
#gamedev #indiedev #blender3d #blackcat
ah i see now, makes a lot of sense
merry Christmas to you as well, good luck developing your game ๐ค
3) i think this is the only real critique i have
some of the set pieces are very cool and i enjoyed them but a lot of level connections to get from one set piece to another set piece are a bit too unfinished/uninteresting with few textures
these are the parts that will likely need another art pass
alright sweet, 1) the tribal mobs at the start, are they supposed to be totally mute? found it odd that they didn't produce any grunts on hit or their attacks
2) the player is very sticky to the ground, on goldsource/q1 or most fps you would fly off if you went over a ledge or a downwards slope
hello, just wanted to say you're doing incredible work and astounded that youre doing all of this work solo
i really appreciate someone making a gunman chronicles aesthetic
i played your demo a while back and i have 3 points i took note about, idk if you want to hear it
i need to stop making animations that im not gonna put into a game
unless? its possible to make some basic boxing game.........?
ill sleep on this
#gamedev #indiedev #sogga #blender3d #furryart
oh that, ive never actually learned how to model
ive been somewhat just randomly placing vertices hoping it starts to shape into something resembling a model then wondering why most of it broke when i rig it
i know theres some procedure to do with the elbows but i dont know how to apply it
yes u may
the topology is breaking
#furryart #gamedev #indiedev #blender3d
#mspaint #manul #pallascat #painting
canceled fps for a 1 day microgame jam
i only made the gun i didnt make the drone model
#gamedev #indiedev #godot
im all in
#sogga #mspaint
i keep making models that end up breaking in actual game engines and i need to stop
#gamedev #indiedev #furryart
holy moly you made this in quake/hl1? this is insane man, i tried a long time ago to make things with quake but i couldnt solve most of my qc problems
where did you learn to do all of this?
tried to make silent hill 4 but its too much animation work for one person
also godots immutable animationplayer makes it physically impossible to code since you cant put essential call methods on keyframes
i would rather just remake it in ue4 or unity at this point
#gamedev #indiedev #furryart
i made a mockup of a game idea i had and presented it to the shark tank for approval
i did not get the funding
#sogga #serval #coyote #gamedev #blender #blender3d #furryart
5'11 vs 6'0
#sogga #serval #coyote #gamedev #blender #furryart
final test animations reel
#sogga #serval #animation3d #blender #furryart
yesssssssssssss
#mspaint #furryart
HOLY MOLY
why does sog keep working in minimum wage jobs
damn sogga get a good job
#mspaint #serval #sogga #walmart