unexpected, right? πΉ
unexpected, right? πΉ
ππ WAAAAAAAH !!
πͺοΈππͺοΈππͺοΈπ
#godot #wind #storm #physics
π§οΈπ§οΈπ§οΈ
πΈ
ποΈπποΈ
#godot #hiking #gamedev #exploration
it looks amazing! πΈπ
...i'm curious about this Line3D node, did you do it?
just like yours! thank youu! π
π»π can't stop playing
π²β¨οΈ
#godot #hike #bike #physics #gamedev
π³π
π·οΈπΈοΈ
πͺ΅πΎ gimme that apple
#godot #hiking #adventure #climbing #gamedev
ππππ
πΈπͺ΅ poking all day long
#godot #gamedev #hiking
πΌππ³βοΈπ
#godot #gamedev
π₯·πͺ΅π¨ kawarimi no jutsu !!
everything is fine π₯΄ (π)
#godot #gamedev #bugs
now we have a cameraman
ππ₯ π
#godot #gamedev #camera #hiking #cats
even more sketches βοΈπ±π€
#gamedev #gameart #sketch #cats
π§ early prototype iterations π§
#gamedev #prototype #godot #cats #hiking
few more sketchs πΈβοΈ
#sketch #concept #gameart #gamedev
ππΈ
hi there!
#sketch #gameart #gamedev #hiking
π₯
πͺ΅πΌ
AAAAAAA ππ―οΈ
#godot #gamedev #dialogue #hiking
YOUR game looks cool! π
para ficar mais quentinho π²πΊποΈπ₯
#godot #hike #hiking #gamedev #fire #camping
βοΈβπβ¨
π₯
πͺ΅πΈπ³βΊ
#godot #gamedev #hiking #hike #camping #fire #woods
I'm using a custom shader, it's basically a triplanar to handle the grass and walls. Then I'm using a splatmap by accessing the mesh vertex colors (the limitation is 5 textures by material)
π§o gatinho acabou de aprender a escalar πΈ
#godot #hike #hiking #gamedev
That was unexpected.. now we need a penguin chimera πΉ
It looks amazing! I'm working on a rope physics for my game as well.. I'm curious, are you using a Path with CSGPolygon?
Talvez a animaΓ§Γ£o sendo "stepped", torne mais agradΓ‘vel de se ver
ππ€π€π€ #godot #gamedev
Molhou o gatinho π
Muito obrigado! πΈ
π«£π» uma honra vindo de vocΓͺ!