Yuki is in an incredibly tough situation. Undrivable car, new team and people, not much preparation and all the pressure in the world since he's expected to perform well under all these circumstances. If he pulls this off he'll cement himself as one of the greatest imo.
27.03.2025 12:05
๐ 10
๐ 1
๐ฌ 1
๐ 0
Watching streamers play our game actually hyped me up to go play now
13.03.2025 20:28
๐ 0
๐ 0
๐ฌ 0
๐ 0
I was very positively surprised by the Monster Hunter main story in Wilds. What do you mean there's events and characters I care about this time around?
05.03.2025 16:12
๐ 1
๐ 0
๐ฌ 0
๐ 0
It's crazy how the simple trick to making good games has been proven time and time again to be low turnover and letting teams become better over time and yet the people at the top never seem to grasp that.
25.02.2025 20:44
๐ 3
๐ 0
๐ฌ 0
๐ 0
New to Bluesky and the way the algorithm works is sending me. Why is the discover page only about 1 specific topic I've never engaged with???
22.02.2025 14:08
๐ 0
๐ 0
๐ฌ 0
๐ 0
Had the same issue with DA: Veilguard. I just wish this doesn't become too prevalent in RPGs. Just let me find things on my own, see something cool in the distance and find my way there, find a little hole in-between some rocks and take a detour on my way to a quest objective.
22.02.2025 13:19
๐ 0
๐ 0
๐ฌ 0
๐ 0
Don't get me wrong I still very much enjoy the exploration and the level design. I just wish the pacing was a little bit better and I had some time in-between to calm down. Feels a little bit too dopamine rushy, short video content style of exploration.
22.02.2025 13:19
๐ 0
๐ 0
๐ฌ 1
๐ 0
It's very cool that Avowed has so many secrets and ruins to explore and things to find, but this kind of world design gets a little bit exhausting.
Everywhere I go I will immediately find something. I walk a minute after discovering a secret and stumble across another, kinda cheapens exploration.
22.02.2025 13:19
๐ 1
๐ 0
๐ฌ 1
๐ 0