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ForlornU

@forlornu

Swedish game developer Freelancer: https://www.fiverr.com/forlornu Youtuber: https://www.youtube.com/@ForlornU

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12.11.2024
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Latest posts by ForlornU @forlornu

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Turning flat tiles into 3d in my latest video on procedural hexagonal world_gen in Godot!

youtu.be/pVckYwh_fKk

14.02.2025 13:45 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Steady progress on the procedural hexagonal world-gen!
github.com/ForlornU/Hex...
#godot

04.02.2025 14:48 πŸ‘ 4 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Ominous procedural-hexagonal humming

02.02.2025 20:09 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Dev snapshot: Godot 4.4 dev 6 New snapshot on the road to beta, with a lot of 3D workflow goodies!

New snapshot on the road to beta, with a lot of 3D workflow goodies ✨

#godot #godotengine

godotengine.org/article/dev-...

05.12.2024 19:28 πŸ‘ 517 πŸ” 59 πŸ’¬ 9 πŸ“Œ 11

Quick TL;DR:

- Godot Foundation has a lot less staff than you might think, and a lot less than the project needs - the Dev Fund needs to πŸ“ˆ to change that
- Asset store (!) soonβ„’ πŸ›’
- Job board soonβ„’ πŸ’Ό
- Project priorities very soonβ„’ πŸ“œ
- (Permissive) trademark policy soonβ„’ ℒ️

02.12.2024 21:21 πŸ‘ 157 πŸ” 26 πŸ’¬ 4 πŸ“Œ 0
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It feels that way !!!
#indiedev #indiegame #gamedev

02.12.2024 17:24 πŸ‘ 43 πŸ” 2 πŸ’¬ 4 πŸ“Œ 0
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No Man’s Sky Dev Hello Games Hails 'Very Positive' Steam Rating 8 Years After 'Overwhelmingly Negative' Launch "You have no idea what this means to us."

Really an inspiration for us all, passion and perseverance
nordic.ign.com/no-mans-sky/...

28.11.2024 14:56 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Statement on GodLoader malware loader Godot security team clarifies the risk exposed by Check Point Research's report.

A malware loader, β€œGodLoader,” has been found exploiting the Godot runtime. This highlights the importance of only downloading software from trusted sources.

Full details: godotengine.org/article/stat...

28.11.2024 13:20 πŸ‘ 679 πŸ” 155 πŸ’¬ 12 πŸ“Œ 14
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Elon Musk wants to β€˜make games great again’ with AI studio Why

I hope this dork loses SO much money trying to start this.
www.polygon.com/news/486495/...

27.11.2024 22:13 πŸ‘ 53 πŸ” 5 πŸ’¬ 7 πŸ“Œ 2

When I started doing gamedev soft shadows was a paid feature

28.11.2024 02:05 πŸ‘ 3 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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πŸ‚ Our Autumn Sale kicks off this Wednesday! πŸŽ‰ Don’t miss amazing deals on games, tools, & more 🌟

PLUS: Creator Day returns this Fridayβ€”100% of your purchases go directly to creators! πŸ’–

https://buff.ly/4eQWzoG

25.11.2024 22:59 πŸ‘ 715 πŸ” 464 πŸ’¬ 7 πŸ“Œ 117

Impressive!

27.11.2024 19:33 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Amazing work!

27.11.2024 19:31 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

They really like that wall!

27.11.2024 19:30 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

I know it's 'Blue sky' but I pronounce it as 'Bloosky'
Just me?

27.11.2024 19:28 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Less overt after they reverted their pricing changes, but is it more insidious now?
#gamedev

27.11.2024 18:29 πŸ‘ 3 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Damn.. it's always like that

26.11.2024 20:28 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Hexagonal map tile generation, well that was quick!

22.11.2024 19:29 πŸ‘ 6 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Step 1: Camera movement, Step 2: Make the rest of the game

22.11.2024 17:41 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Finally starting a new gamedev project again, It feels good! Let's see how long I last this time...

22.11.2024 16:56 πŸ‘ 2 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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Dev snapshot: Godot 4.4 dev 5 With GodotCon behind us and our developers recuperated, we're thrilled to return to a more frequent release-cycle.

⚠️ Important: Starting with dev 5, all resource types will generate .uid files, making references path-agnostic. These files are editor-only but should be added to version control for proper data sync.

We’d love your feedback on this change!
#godot #godotengine

godotengine.org/article/dev-...

21.11.2024 17:33 πŸ‘ 545 πŸ” 63 πŸ’¬ 7 πŸ“Œ 14
Screenshot of reddit. User byte622 explains making a script that figures out how many Github stars each Godot   addon on the AssetLib has and sorts them accordingly. See link. 

#Godot #GodotEngine #gamedev #GodotTips #GodotTip #GodotAddons

Screenshot of reddit. User byte622 explains making a script that figures out how many Github stars each Godot addon on the AssetLib has and sorts them accordingly. See link. #Godot #GodotEngine #gamedev #GodotTips #GodotTip #GodotAddons

⭐️ Top 10 #Godot Addons:
www.reddit.com/r/godot/s/dm...

21.11.2024 05:43 πŸ‘ 213 πŸ” 32 πŸ’¬ 8 πŸ“Œ 4

"almost none" meaning 30% I guess

21.11.2024 00:55 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

70% of impressions on my Fiverr gigs are Godot related. Almost none for my unity gigs

21.11.2024 00:50 πŸ‘ 3 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

It was clearly just getting worse and worse

17.11.2024 19:23 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

You can tell programming is an art form because all programmers have massive imposter syndrome just like traditional artists.

#indiegamedev

14.11.2024 10:10 πŸ‘ 403 πŸ” 37 πŸ’¬ 25 πŸ“Œ 1
This is what's wrong with StormGate. And here's how I'd fix it:
This is what's wrong with StormGate. And here's how I'd fix it: YouTube video by ArtosisTV

www.youtube.com/watch?v=CqGY...
Dawn Of War 3 had similar issue of low player count, everyone disliked initial game mode and maps. By the time they added new modes and maps it was over, shut down shortly after.
Lets hope that doesnt happen this time
#Stormgate #Artosis

16.11.2024 15:19 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Finally playing RE8: Village, its great but I can't get over the supposedly inhuman, super dangerous werewolves that just slowly lumber towards me allowing 10 headshots to land... I saw them leap from rooftops and rip people to shreds at the start

16.11.2024 01:18 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

This feels like twitter before Musky.. how refreshing!

13.11.2024 04:51 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0