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taxicomics

@taxicomics

I love creating games in #Pico8 , #Picotron and #Godot. I especially love #demakes and have created a few of my own. Check out my games on Steam: https://store.steampowered.com/search/?developer=taxicomics

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17.11.2024
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Latest posts by taxicomics @taxicomics

I find the difference in a resolution a bit too much. Maybe a few pixelart elements would help to tie them together

06.03.2026 16:47 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Your first PICOTRON cartridge in 10 minutes
Your first PICOTRON cartridge in 10 minutes YouTube video by taxicomics Gamedev Cave

#Picotron is my game engine of choice and my favorite computer. I'd love for more people to try it, and I hope that creating little tutorials will lower the boundary.

#lexaloffle #tutorial #gamedev

youtu.be/iV6Ky3MOFT4

02.03.2026 17:35 πŸ‘ 55 πŸ” 12 πŸ’¬ 0 πŸ“Œ 0
Devlog #3: A name, a ton of features and future plans taxicomics published a post on Ko-fi

For anybody interested in the Rosemary Peaks:
I wrote a blog post on my Ko-Fi (free) to bring order to the chaos that is gamedev. I might also try turning that into a video, but I've gotten a bit too self-conscious about my voice and accent lately.
ko-fi.com/post/Devlog-...
#gamedev #devlog

01.03.2026 15:30 πŸ‘ 3 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Big visual changes today. I changed tons of outlines, animations and other small stuff. Hopefully for the better!

I'm also working on "Rosemary Peaks" inhabitants and their stories. Keeping track of who unlocks what is getting harder and harder.

#screenshotsaturday #picotron #gamedev #cozygame

28.02.2026 20:41 πŸ‘ 27 πŸ” 2 πŸ’¬ 1 πŸ“Œ 0
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This week on "Rosemary Peaks":

- made NPC's and Items more maintainable
- enabled building and saving of user built structures
- incorporated animals and the bug net
- decided on and implemented a crafting system
- created new environments, NPC's and items

#picotron #gamedev #cozy #farmingsim

27.02.2026 20:54 πŸ‘ 18 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0

Did it, best of luck with your survey!

26.02.2026 15:29 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Damn good coffee!

And hot, too!

25.02.2026 06:01 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
The tile screen of a game called Rosemary Peaks: A fresh start

The tile screen of a game called Rosemary Peaks: A fresh start

I finally found a name I liked - maybe I'll have to hide 1 to 2 Coopers in there now.

Work on the game is going great, it is still a lot of fun. If you want to see it in action:
youtu.be/C8zlZPO2r7U

#gamdev #picotron

22.02.2026 13:14 πŸ‘ 3 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Congrats on the well deserved shoutout! Your account is one I regularly check on to keep up with your project. Inspiring stuff!

20.02.2026 08:28 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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Enjoy the process of experimenting with your produce.

Still working on this nameless cozy game. Do you have opinions on these names?

Ivy Hollow (too short?)

Cozy Hollow (too generic?)

Rosemary Hollow (sweet spot?)

#help #picotron #gamedev

20.02.2026 08:26 πŸ‘ 15 πŸ” 3 πŸ’¬ 1 πŸ“Œ 0

A very exciting upcoming release from a new face on blueksy. Stop by and say hi to watch their great games! (I'd recommend pet the cat)

17.02.2026 06:58 πŸ‘ 5 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Thank you so much!
What a perfect account you have there :D
thank you for your work!
I'll consider adding a bit of fine tuning. Maybe different rods have different levels of help or something like that.

14.02.2026 22:55 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

You can cut wood at the cutting board to get sticks.
Maybe a chopping block could allow the player to make planks. I want the crafting& cooking to happen in the world, not a menu.
And dang, I thought about having food be important. Something like valheim were it increases your stamina pool.

14.02.2026 22:34 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
Soft Beginnings: Devlog - 10 Minutes of Gameplay in My Cozy Game
Soft Beginnings: Devlog - 10 Minutes of Gameplay in My Cozy Game YouTube video by taxicomics Gamedev Cave

Here is 10 minutes of gameplay from the current version. Let me know what you think! :) youtu.be/xJk6fBLU-5g

14.02.2026 22:09 πŸ‘ 2 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0

What a friggin' cool idea, really nice! And the look is great :)

14.02.2026 20:50 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Happy #Screenshotsaturday!

I'm still working on my #cozygame. I now have a fishing minigame, working and walking NPC's and finally an idea for a nice story. I will enjoy trying to make my farming/life sim feel distinct.

No. 1 : You will start without a place of your own.

#picotron #gamedev

14.02.2026 20:45 πŸ‘ 15 πŸ” 2 πŸ’¬ 3 πŸ“Œ 0
Preview
Ghostist on Steam A 2D Ghost Hunting Game - Your are a Ghostist investigating a variety of places. Use your ears and smarts to identify the Type of Ghost you are dealing with - but donΒ΄t get yourself killed! And once y...

Today is the fifth anniversary of my first ever commercial (early access) release. A little ghost hunting game made in #godot that I created together with a great friend who worked on most of the SFX.
Let's see what the next five years will bring :)
store.steampowered.com/app/1552760/...
#gamedev

12.02.2026 21:17 πŸ‘ 10 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0

Very impressive tech!
The player must feel very powerful with this kind of magic :)
Welcome to bluesky <3

12.02.2026 13:06 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Thank you so much! Yes, there is customization :) I will showcase that in the future, but for now I am testing it by always going with random hair, skin, shirt etc ^^

11.02.2026 22:25 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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I'm sadly sick at the moment, but that means I have tons of time to code.
It is starting to feel like a real game now!
I have a few ideas to avoid the generic #cozygame niche, but do let me know if you have wishes/ideas.
#picotron #gamedev #pixelart

11.02.2026 22:03 πŸ‘ 18 πŸ” 2 πŸ’¬ 1 πŸ“Œ 0

This looks great!
Hopefully we can try it soon :)
And keep the throwing mechanic plzzzz

10.02.2026 15:52 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Looks fun, cool ideal! Can you share a GIF? I'd love to see it in motion

10.02.2026 12:52 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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Working on a cozy game for fun.
It is hard to strike a balance between creating deep, versatile systems and systems that are shallow enough so that you can actually fill them with content.
Side note: Color tables are the best thing ever. Seasons are just one palette shift away!
#picotron #gamedev

09.02.2026 19:51 πŸ‘ 48 πŸ” 5 πŸ’¬ 0 πŸ“Œ 0

Nice one, is this a before and after?

06.02.2026 17:30 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

This is really good, great soundtrack

01.02.2026 13:47 πŸ‘ 2 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Looks really impressive - but this is not Picotron, is it?

01.02.2026 12:10 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Very nice, you're rushing through there at Dev speeds, looks great :)

24.01.2026 07:27 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

That looks very organic, how did you get the pinball to look so smooth?

24.01.2026 07:25 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

I'm a huge Gameboy and demake fan, thank you so much for the attribution so I could have a look :)

23.01.2026 18:30 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Ah alright, okay :) thanks!

23.01.2026 17:39 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0