The 1st episode of MonoGame Spotlight will be premiering TODAY!
When:
TODAY @ 17:00 EST, 22:00 GMT/UTC, 23:00 CET!
Premiering on:
YouTube: www.youtube.com/watch?v=Ot3K...
@simondarksidej
Indie community developer for the new world order. Best selling author, Windows MVP & Xbox Game Dev ambassador UK and Master Chief of @Zenith_Moon studios. Board member of the MonoGame Foundation building.
The 1st episode of MonoGame Spotlight will be premiering TODAY!
When:
TODAY @ 17:00 EST, 22:00 GMT/UTC, 23:00 CET!
Premiering on:
YouTube: www.youtube.com/watch?v=Ot3K...
To quote Bueller:
"Life moves pretty fast. If you do not stop and look around once in a while, you could miss it."
Which is what happens if you do not re-evaluate your AI tools often.
As I adapt, I write and discuss how my plans evolve!
www.linkedin.com/pulse/evolvi...
#llm #ai #agents
They do not make them like they used to :P
www.youtube.com/watch?v=OfJR...
During a recent CodeTime! Tom answered a question about SDL3's new GPU API.
Watch the clip here - www.youtube.com/watch?v=mseD...
Watch the full CodeTime! here - www.youtube.com/live/dh-pUo3...
New algorithm for matrix multiplication fully developed by AI x.com/Archivara/st...
#gamedev #gamedevelopment #indiedev #math
If you've missed Simon Jackson's, @simondarksidej.bsky.social, MonoGame University series that covers each chapter of our new 2D Game Tutorial, then get up to speed by watching the playlist now:
www.youtube.com/watch?v=Otx-...
He'll be streaming another chapter later today!
Introducing Agent Skills in VS Code | with James Montemagno
www.youtube.com/watch?v=JepV...
#vscode #ai #githubcopilot #agents #agentskills
Hi #PortfolioDay ! I'm Jeremy, I like drawing scifi. My contract ended recently, and I'm currently looking for work.
The MonoGame Foundation team is pleased to announce the release of MonoGame v3.8.5-preview.2!
Read this guide if you want to tryout these preview releases
docs.monogame.net/articles/get...
More details here:
monogame.net/blog/2026-01...
Test it out and help us make 3.8.5 official!
I Built a Claude Code Plugin That Unifies 10 AI Image Providers | by Merlin Rabens
buff.ly/QUSzCLd
#claudecode #ai #imagegen #claude #images
During a recent CodeTime! Tom explained how .NET was interacting with our new Native backend.
Watch the short here - www.youtube.com/shorts/IStWr...
Watch the full explanation here - www.youtube.com/watch?v=_Ovy...
Thanks @concernedape.bsky.social for your support!!
For those who didn't know #StardewValley was #BuiltWithMonoGame π!
The MonoGame Foundation is pleased to offer a thank-you gift to our supporters.
A festive 3D sample showing various 3D rendering techniques including how to simulate snowfall accumulation & More!
Learn more in our blog post - monogame.net/blog/2025-12...
Guess who owns gamejams.com now
it's ya boi
Game accessibility isnβt niche β over 1 billion people worldwide have a disability. Accessible design expands your audience by default.
Todd Howard shares his memory of the late Matthew Perry being the biggest fan of Fallout 3:
It would be great if there'd be an app that would generate all capsule images of Steam, Itch.io, EGS, GOG, Microsoft Store, Game Jolt, Google Play, App Store and Unity Asset Store in a single click... π
(subtle foreshadowing, announcement soon)
"Your access will expire soon"
Thank you for using your subscription. Your coupon is set to expire on 2027-10-26. No further steps are needed on your end
NOT in 2027!!! That's too soon....
Join Simon Jackson (@simondarksidej.bsky.social)TODAY for the another of MonoGame University.
When:
Thursdays @ 10:00 EST, 15:00 UTC/GMT, 16:00 CET
Today he's walking us through SpriteBatch & Textures.
Stream Links are in our blog: monogame.net/blog/2025-10...
Have questions at the ready!
It has begun :D
Remember classic Snake? Check out Positron's modern take on the game with a retro-arcade feel. steam.positrongame.com/trailertuesday
#trailertuesday #indiegame #indiedev #gamedev #steam #earlyaccess #positron
The new Content Builder Project is one of the hottest things coming in MonoGame 3.8.5 preview release. It aims to greatly simplify asset management for MonoGame projects. Read our blog post - monogame.net/blog/2025-11... and watch the related video (link in the blog post).
What are the benefits of the NEW Content Pipeline Project system coming in 3.8.5? Simon Jackson (@simondarksidej.bsky.social) gives the details here - www.youtube.com/watch?v=HCLi...
Why is the Content Pipeline important for cross-platform game development? Simon Jackson (@simondarksidej.bsky.social) explains why here - www.youtube.com/watch?v=sjci...
Happy birthday to the Microsoft Kinect, a device I dearly hope to never write about again. For @theverge.com, I recounted the history of its hacking and the echoes of an older, now unreachable, internet that resound in its story. Also, AI, because⦠2025.
Join Simon Jackson (@simondarksidej.bsky.social)TODAY (4/11) for the some extra Code Time!
When: Tuesday @ 11:00 EDT, 15:00 UTC, 15:00 BST, 16:00 CET
Today he'll be doing a deep dive on the NEW Content Builder project (replacing the MGCB-Editor).
Stream Links : monogame.net/blog/2025-10...
During last Thursday's MonoGame University Q&A, someone asked "What about MonoGame on the Web"? This was @simondarksidej.bsky.social 's reply - www.youtube.com/watch?v=kjfc...
Want to know more details about the awesome KNI engine by Nikos Kastellanos (NKast), check out the GitHub link below:
github.com/kniEngine/kni
#MonoGame #XNA #Web #KNI
Join Simon Jackson @simondarksidej.bsky.social TODAY (30/10) for the next episode of MonoGame University.
When: Every Thursday @ 11:00 EDT, 15:00 UTC/GMT, 16:00 CET
Streaming links here - monogame.net/blog/2025-10...
Today he's continuing with the "Getting Started with 2D" tutorial.