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Studio Skyfish

@studioskyfish

Indie Game Dev working on Rising Hearts, a JRPG Adventure We repost other indie devs and artists Check back for Bi-Weekly Updates! - Patreon: patreon.com/StudioSkyfish - itch page: https://studioskyfish.itch.io/ - Email: realstudioskyfish@gmail.com

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28.10.2024
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Latest posts by Studio Skyfish @studioskyfish

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I'M BACK!!! ☢️💛💜 I MISSED YOU SO MUCH ;-; let's catch up and talk about things!!!

(be prepared for scuff, this isn't my usual PC set up!)

☢️ twitch.tv/vividlyVIVI 🚀

20.03.2025 23:26 👍 74 🔁 10 💬 1 📌 2

Wow, interesting to see a game I worked on get a second lease of life..

21.03.2025 01:17 👍 12 🔁 2 💬 0 📌 0

As a result there's an urge to over-explain. And to fix that, you might end up over-correcting and under-explaining instead. It's a tough line to walk!

4/4

19.03.2025 16:04 👍 1 🔁 0 💬 1 📌 0

Is it just enough to let the audience know that the spy was simply in a position to get that intel?


You don't want the audience to have questions about the wrong things. You want them to wonder where the story is going, not why they didn't do one simple thing that would solve everything.

3/4

19.03.2025 16:04 👍 0 🔁 0 💬 1 📌 0

This is a pretty common question when writing in general, especially for genre fiction. It applies to worldbuilding, to logistics, and even as to how characters accomplish their goals!

For example: does your audience need to know exactly how a spy stole detailed intel on his enemy? Or...

2/4

19.03.2025 16:04 👍 0 🔁 0 💬 1 📌 0

Bi-Weekly Update #12: How Much is Too Much?

We've been busting our butts over the last couple of weeks! Mostly we're finishing up scenario revisions for the opening sections of the game.

One of the big questions we run into as we're writing is: How much does the player actually need to know?

1/4

19.03.2025 16:04 👍 1 🔁 0 💬 1 📌 0

Something useful about using a PPV, though, is if you keep it 0. You can use this as a debug mode, allowing you to freely move around the game world without triggering or needing to trigger flags for events.

The Plot Progression Value is an invaluable tool when creating a game.

5/5

04.03.2025 20:40 👍 0 🔁 0 💬 0 📌 0

Now, this may seem obvious (especially if you're already developing a game), but it can be a bit of a challenge to design around this Plot Progression Value. If you're too liberal with increasing the PPV, it can make it difficult to keep track of changes to your game world.

4/5

04.03.2025 20:40 👍 1 🔁 0 💬 1 📌 0

As the PPV increases, various flags in the game world rise and fall. NPC Dialog will change to reflect what's happening in the story, new actions become available to the player, or other options might become unavailable temporarily or permanently.

3/ 5

04.03.2025 20:40 👍 1 🔁 0 💬 1 📌 0

The PPV is the timeline that games, particularly RPGs, use to determine what happens and when.

When the game starts, our PPV is automatically set to 1. And then, every time there's a major change in the story and the game world needs to reflect that, that number is increased.

2/5

04.03.2025 20:40 👍 1 🔁 0 💬 1 📌 0

(Bi-)Weekly Update #11: Plot Progression Value

In today's update we'll be talking about the most important number in Rising Hearts, the Plot Progression Value (PPV) and how we use it to effect the game world.

1/5

04.03.2025 20:40 👍 2 🔁 0 💬 1 📌 0
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Today’s my birthday, I'm 29. The best gift for me would be reposts and retweets 🎉🎉🎉
Thank you for your interest in what I create! 💕🥹

21.02.2025 12:29 👍 350 🔁 123 💬 18 📌 1
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Say "Hello" to my little friend, my medium sized friend, and my comically large sized friend.

#gamedev #indiedev #solodev #pixelart #screenshotsaturday

23.02.2025 00:14 👍 119 🔁 19 💬 3 📌 0
An angel flies close to a demon lying on their bed.

An angel flies close to a demon lying on their bed.

Angel and Demon. 🪽

19.02.2025 20:49 👍 11461 🔁 1705 💬 52 📌 20

Currently playing this on the steam deck and it’s amazing! A love letter to old school JRPG’s.

If you’re a fan of old school games like Final Fantasy, Dragon Quest,etc. This is right up your alley.

Going to grab the other two games by this developer once I’m finished!

19.02.2025 02:59 👍 7 🔁 2 💬 0 📌 0

(Biased) More game devs should commission large oil and egg tempera paintings that take over a year to finish.

19.02.2025 15:29 👍 1778 🔁 266 💬 24 📌 1

As for our Discord, we've got it up and running, but we're still working on it at the moment. However, you're always welcome to join us and chat!

4/4

19.02.2025 18:30 👍 0 🔁 0 💬 0 📌 0

so that we can get it out of the way and really focus more attention onto working on Rising Hearts. That said, if we do start gaining Patrons before the Early Access release, we will absolutely honor all of the Patron rewards.

3/4

19.02.2025 18:30 👍 0 🔁 0 💬 1 📌 0

Now, of course, we're very aware that there isn't currently much reason to pledge to our Patreon at the moment; there isn't currently a game to play, and there won't be until at least late May. But we still felt it was nevertheless a good time debut the Patreon before the game, primarily

2/4

19.02.2025 18:30 👍 0 🔁 0 💬 1 📌 0

Weekly Update #10: I'm really bad at doing this weekly update thing

Sorry for missing last week, we've been really busy -- both with Rising Hearts content and with personal matters. But this week we're excited to announce the launching of our Discord and our aforementioned Patreon page!

1/4

19.02.2025 18:30 👍 0 🔁 0 💬 1 📌 0

Patrons will have early access to updates, extra content, and will even be able to vote on certain aspects of the game, as well as other perks.

3/3

04.02.2025 21:47 👍 0 🔁 0 💬 1 📌 0

It will not be finished. At most it will be the opening few hours of the game (roughly three dungeons and some sidequests). Afterwards there will be bi-monthly updates adding new content.

Before then, we'll be creating a Patreon (of Ko-Fi).

2/3

04.02.2025 21:47 👍 0 🔁 0 💬 1 📌 0

Weekly Update #10: I forgot Weekly Update #9

This week's update is about the timeline and how I plan on releasing Rising Hearts and how we plan on monetizing our work.

Rising Hearts will be free to play. We plan on releasing a playable version of the game in May, however...

1/3

04.02.2025 21:47 👍 1 🔁 0 💬 1 📌 0

those aspects will take a backseat to the character moments.

To wit: special attention will be paid to ensure that the player characters are each interesting, engaging, and (hopefully) lovable. Player feedback on the player characters and NPCs will be paramount.

3/3

23.01.2025 03:57 👍 0 🔁 0 💬 0 📌 0

This time, we'll be discussing the philosophy behind the story:

The story of Rising Hearts focuses on the characters first, and the actual plot second. There's an emphasis on character interactions and slice-of-life moments, and while there will be action, adventure, and excitement

2/3

23.01.2025 03:57 👍 0 🔁 0 💬 0 📌 0

Weekly Update #8: Little Belated (Whoops)

Today's update will be about one of the design pillars of Rising Hearts. We've already talked about one of them: The Haunted Mansion rule (No matter where you are, you can stop and explore a Haunted Mansion).

1/3

23.01.2025 03:56 👍 0 🔁 0 💬 2 📌 0
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Let the journey begin, the DEMO IS OUT 🔥

Thank you so much for your support, hope you enjoy our adventure 🎉

Huge shoutout to all the people who assisted us during the playtesting phase 🙏

#GameDev #IndieDev #IndieGames

22.12.2024 10:19 👍 100 🔁 24 💬 8 📌 0
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Collaboration between me and @/ismaflcl (on instagram) he created and printed this 3d model based on my original illustration of a goat masked lady (last slide is my illustration) go to his page to see more of this 3d model and others: www.instagram.com/ismaflcl/

20.01.2025 17:57 👍 3922 🔁 386 💬 52 📌 7
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Seed of Nostalgia is coming to #KICKSTARTER!

Seed of Nostalgia is a celebration of the classic #JRPG genre. If you're interested in helping bring this #indiegame to new heights, follow the project and get notified when our campaign goes live!

LINK: bit.ly/SoNkickstart

16.01.2025 04:57 👍 42 🔁 15 💬 1 📌 4

When changed to bright orange-yellow, they became infinitely easier to see and navigate to on the skill menu.

Unfortunately this is going to require some redesigning of UI elements. But it was an important and necessary change.

4/4

14.01.2025 19:34 👍 1 🔁 0 💬 0 📌 0