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piousPigeon

@piouspigeon

https://piouspigeon.itch.io Developing Developer- Hablet for Playdate~ out now!

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19.11.2024
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Latest posts by piousPigeon @piouspigeon

Preview
Hablet for Playdate A daily-habit city-builder game, can you beat entropy?

play.date/games/hablet/

Hablet is only 2$ during the catalogue anniversary sale!

06.03.2026 22:10 πŸ‘ 8 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0
03.03.2026 21:24 πŸ‘ 4 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
assorted shrews and shrew-adjacent critters

assorted shrews and shrew-adjacent critters

some little guys

03.03.2026 04:20 πŸ‘ 480 πŸ” 100 πŸ’¬ 5 πŸ“Œ 1
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may i offer you some shrews in these trying times

01.03.2026 04:03 πŸ‘ 1346 πŸ” 351 πŸ’¬ 12 πŸ“Œ 4
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#playdate week-end project: voxel world!
running on device - about 1600 solid blocks / 4800 quads
#indiedev

28.02.2026 22:29 πŸ‘ 24 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
Post image Post image Sword and Sorcery character Jirel

Sword and Sorcery character Jirel

Elric of Melnibone

Elric of Melnibone

Turning 24 today! πŸ§™β€β™‚οΈ

Shares of my art are very much appreciated πŸŒ›

28.02.2026 02:09 πŸ‘ 1092 πŸ” 364 πŸ’¬ 63 πŸ“Œ 4

Amazon hit that prompt:
give me a premier television show based off of the 2018 god of war game, hbo max, game of thrones visuals, photo realistic, artstation trending, 4k

27.02.2026 17:13 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Videogamer.com logo on a grey background

Videogamer.com logo on a grey background

Videogamer has posted an AI-written Resident Evil: Requiem review - which has impacted its Metacritic score - a week after laying off all of its human editorial staff.

(Read more at Kotaku)

26.02.2026 18:37 πŸ‘ 104 πŸ” 32 πŸ’¬ 6 πŸ“Œ 12
Preview
It's The End. So what? The Hour Has Come | Business The final days were upon us. The fabric of the star had begun to fray; its lands rent by tooth and claw. It's The End of 'The Industry'. We've entered a new era. The End o...

archive.coffee/posts/its-th...

26.02.2026 08:01 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Every April, Uncrank’d celebrates Pulp devs, and this year is no different!
Send in your Pulp art for the zine, mailer, or special bookmark, a devlog, journal, and/or any tips & tricks. Want to be interviewed? We can do that too!

The deadline is March 16. To reserve your spot, reply below. πŸ’›

24.02.2026 16:01 πŸ‘ 2 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0
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Star Bento!
YES THERE ARE PUZZLE ELEMENTS

#playdate #screenshotSaturday #indieDev

21.02.2026 19:00 πŸ‘ 8 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0

To paraphrase a friend: stay on the path, make good things. Indie has always flourished in the face of AAA distraction. Times are bad, but let others deskill, pivot to nonsense or chase impossible outcomes. People really like playing videogames. Suits forget that every 6 months or so.

20.02.2026 21:37 πŸ‘ 1297 πŸ” 219 πŸ’¬ 13 πŸ“Œ 14

Brother Bostrichid was known far and wide for his expertly crafted wooden furniture. unfortunately he also had a bad habit of eating it.

19.02.2026 05:08 πŸ‘ 428 πŸ” 100 πŸ’¬ 6 πŸ“Œ 0
a stylized 3d render of an office at night. a dog is at a computer and staring at a tempting tennis ball in the foreground.

a stylized 3d render of an office at night. a dog is at a computer and staring at a tempting tennis ball in the foreground.

late night

19.02.2026 05:30 πŸ‘ 4938 πŸ” 959 πŸ’¬ 13 πŸ“Œ 1

I can’t imagine how people with kids feel

18.02.2026 06:04 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Help! People appear to be interacting with this thing I made!
😱😱😱

18.02.2026 06:04 πŸ‘ 3 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Hmm, a few hours here and there over a week, not exactly sure but all pretty basic programming where each feature came together in an hour or two once on the right track, most time intensive was experimenting with different solutions for stars moving in parallax in the background

17.02.2026 03:16 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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Beware the apex preditor of the pond! Should've stayed under that lillypad.

Everything is procedurally animated, giving me way smoother movement than would've been possible with sprites in pico8.

#pico8 #indiedev #pixelart #gamedev

16.02.2026 20:20 πŸ‘ 57 πŸ” 11 πŸ’¬ 1 πŸ“Œ 1

HOLEY MOLEY HABLET IS NOMINATED!

16.02.2026 16:13 πŸ‘ 7 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Star Bento!
#Screenshotsaturday #playdate #indiedev
Planet selection experiments

16.02.2026 00:39 πŸ‘ 26 πŸ” 4 πŸ’¬ 2 πŸ“Œ 0
GUN NOSE - Official Kickstarter Trailer
GUN NOSE - Official Kickstarter Trailer YouTube video by Addy Valentine

www.youtube.com/watch?v=0R9F...

15.02.2026 18:34 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Neolithic Pig Cauldron floating in the woods

12.02.2026 16:39 πŸ‘ 1892 πŸ” 597 πŸ’¬ 29 πŸ“Œ 10
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The No ICE in Minnesota bundle has launched, raising funds for the Immigrant Law Center of Minnesota. Over 1400 items for $10.00!

itch.io/b/3484/no-ic...

12.02.2026 12:22 πŸ‘ 3417 πŸ” 2375 πŸ’¬ 16 πŸ“Œ 59

Wow was about to message you for tips on porting playdate games and just saw the playbit page, so cool! Game looks great excited to check it out!

11.02.2026 21:45 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

it’s so cool players have in a way overcome entropy through wanting to share their towns. At least these towns will last as long as the hard drives these images are stored on πŸ₯²
(Idk if my heady entropy stuff even comes through in the final game but 🀷)
#playdate
#indiedev

07.02.2026 19:53 πŸ‘ 4 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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hablet-viewer.vercel.app

Blown away by this Hablet save viewer a Hablet player made!

I wanted Hablet to be an experiment in making the player grapple with inevitable entropy,and always felt conflicted about adding an in game screenshot feature as it would conflict with the games philosophy, but-

07.02.2026 19:53 πŸ‘ 7 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
A drawing of Guile from Street Fighter and Guinan from Star Trek TNG in a crouched fighting stance side-by-side, showing the similarity between Guile's hair shape and Guinan's hat shape

A drawing of Guile from Street Fighter and Guinan from Star Trek TNG in a crouched fighting stance side-by-side, showing the similarity between Guile's hair shape and Guinan's hat shape

Guile... Guinan... Guilenan

06.02.2026 21:15 πŸ‘ 9603 πŸ” 2544 πŸ’¬ 22 πŸ“Œ 55
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In Melkhior's Tower, Lester the Serf will have the special ability of being able to fire weapons. More info in the devlog: itch.io/dashboard/ga...

#melkhiorstower #playdate #gamedev #indiedev #pixelart

06.02.2026 20:51 πŸ‘ 50 πŸ” 11 πŸ’¬ 0 πŸ“Œ 1
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Lovely day for a walk. #MadeWithUnity #LostInDreams #gamedev #indiedev

05.02.2026 12:45 πŸ‘ 1452 πŸ” 190 πŸ’¬ 39 πŸ“Œ 8
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TEARSCAPE LAUNCH TRAILER

OUT NOW ON STEAM

02.02.2026 18:27 πŸ‘ 579 πŸ” 223 πŸ’¬ 20 πŸ“Œ 17