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arqan

@arqan

- Blender 3D creations - Game Dev in Unreal5 - Pixel Art Krita+Aseprite - Music and Sound Design in Ableton - Mixing Retro with Modern styles to create a unique experience. Likes to do everything by myself. - Im not using ANY ai

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11.12.2025
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Latest posts by arqan @arqan

nice, im working on a game where you climb a gigantic city doing breakdance, capoeira and sending fireballs while fighting robots with the objective of saving your gf who was obviously captured by the robots. ๐Ÿ˜‚

14.12.2025 11:44 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

i really like your game project, maybe i missed one of your post explaining the concept, but how do you imagine a game would go on ?

12.12.2025 17:09 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

Okay but even if a unit get's crushed you can possess another one and continue fighting ?

12.12.2025 11:07 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

A mech walking over you = instant death for infantry ?

12.12.2025 00:30 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

Man that's nuts but i love it.
So you can also play as an infantry ?
Do they really stand a chance when mechas are in the field ?

11.12.2025 22:39 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

I usually mix complex particle systems when i need something with multiple materials, like some explosions for example, but i use VAT animated Mesh when i need something simple, like my jumps FX of the hit impacts. the VAT methos is also easy to rotate in 3d space and could be made in a few minutes.

11.12.2025 21:33 ๐Ÿ‘ 3 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Video thumbnail

It looks great !

If you have some blender basics, you could try VAT animated Meshes, it allows you to animate multiple meshes in complex ways and bake their vertex positions in a texture, its way easier than designing particles FX and is the only way i found to easily recreate Anime-like FX in 3d.

11.12.2025 21:28 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 2 ๐Ÿ“Œ 0

Yeah this looks very cool indeed !
may i ask how you made the impact FX ?

Also a small suggestion, add a simple grid texture on the floor, because with a flat texture like this, its hard to percieve the movements.

11.12.2025 20:04 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

oh interesting, ive heard of it from a while ago i think.
from what i can see its not voxels but mesh ?

11.12.2025 18:23 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

do you use real voxels or the blender modifier ?

11.12.2025 18:17 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

It's very simple but kinda hypnotizing

11.12.2025 16:17 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

Looks fantastic ! What's the engine ?

11.12.2025 15:46 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0