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Matt Lorrigan

@mattlorrigan

PR guy @ 1UP PR | Used to write/podcast for Xbox Achievements, PlayStation Trophies, VideoGamer | He/Him

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27.07.2023
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Latest posts by Matt Lorrigan @mattlorrigan

When they briefly did sausage, egg, and bacon one, I thought that was ideal. Then sausage and egg is the next best. Every other combo doesn't feel right, especially the double

06.03.2026 09:39 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
Hello everyone. I come with the sad news that as you are no doubt already aware, we're saying goodbye to several of our friends and colleagues here at Eurogamer. Leaving us are Tom Orry, our editorial director; our video team of Ian Higton, Zoe Delahunty-Light, and Alix Attenborough; Alex Donaldson, our editor-at-large; and Will Judd, who worked across Digital Foundry, hardware and deals.

I'll start with Tom, who over the past year-plus had made himself a hugely valuable source of advice, expertise, desert-dry humour and world class poker faces (I think we just about made him laugh once, for a moment, on his final day). 

Tom initially began the role when Tom Phillips was our editor-in-chief here, mostly working away diligently in the background in a two-Tom-tandem doing editorial director things, before taking on a more prominent role on the site itself over the past 11 or 12 months, gracing us with some signature console nostalgia and unjustifiably intense Project Gotham Racing enthusiasm. Tom, Dom, Alex and I, along with the rest of the team, worked together closely on what a 'new Eurogamer' might look like last year, and his experience in running multiple games media sites was consistently our rock to lean on. 

While he may have initially seemed an outsider of sorts compared to Eurogamer chiefs of old - at least to some on the surface, coming from his 20-plus years across our sister sites VG247 and USGamer, and before that the cult-favourite site he founded in our once-rival VideoGamer - I can't stress enough how much Tom 'got' Eurogamer. His goal was for us to be at the heart of the big stories that mattered most to our readers with original, diligent reporting and on-the-button commentary, and that will absolutely continue.

In immaculately on-brand, limelight-dodging Orry style, Tom opted to sneak his farewell into this past weekend's What We've Been Playing column, but I'll be damned if he gets away with it that easily. Sorry Tom. Here's what he had to say…

Hello everyone. I come with the sad news that as you are no doubt already aware, we're saying goodbye to several of our friends and colleagues here at Eurogamer. Leaving us are Tom Orry, our editorial director; our video team of Ian Higton, Zoe Delahunty-Light, and Alix Attenborough; Alex Donaldson, our editor-at-large; and Will Judd, who worked across Digital Foundry, hardware and deals. I'll start with Tom, who over the past year-plus had made himself a hugely valuable source of advice, expertise, desert-dry humour and world class poker faces (I think we just about made him laugh once, for a moment, on his final day). Tom initially began the role when Tom Phillips was our editor-in-chief here, mostly working away diligently in the background in a two-Tom-tandem doing editorial director things, before taking on a more prominent role on the site itself over the past 11 or 12 months, gracing us with some signature console nostalgia and unjustifiably intense Project Gotham Racing enthusiasm. Tom, Dom, Alex and I, along with the rest of the team, worked together closely on what a 'new Eurogamer' might look like last year, and his experience in running multiple games media sites was consistently our rock to lean on. While he may have initially seemed an outsider of sorts compared to Eurogamer chiefs of old - at least to some on the surface, coming from his 20-plus years across our sister sites VG247 and USGamer, and before that the cult-favourite site he founded in our once-rival VideoGamer - I can't stress enough how much Tom 'got' Eurogamer. His goal was for us to be at the heart of the big stories that mattered most to our readers with original, diligent reporting and on-the-button commentary, and that will absolutely continue. In immaculately on-brand, limelight-dodging Orry style, Tom opted to sneak his farewell into this past weekend's What We've Been Playing column, but I'll be damned if he gets away with it that easily. Sorry Tom. Here's what he had to say…

From myself and the whole team at @eurogamer.bsky.social, a very fond farewell and huge thank you to our friends and colleagues (thread).πŸ’™

04.03.2026 16:30 πŸ‘ 451 πŸ” 106 πŸ’¬ 11 πŸ“Œ 15

Congrats Lloyd!

04.03.2026 10:23 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Always thought of myself as a water starter boy but it’s been grass and fire since Gen 4! Back to water for Gecqua though

03.03.2026 07:50 πŸ‘ 3 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Pokopia being very good is really going to test my whole "no buying Game-Key Cards" thing

02.03.2026 13:13 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Pombon's final evolution

27.02.2026 14:49 πŸ‘ 9 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0

Genuinely can say that stumbling across the VideoGamer podcast, and then becoming a big fan of website and YouTube channel, totally changed the course of my life.

You created something legendary Tom. I’m sorry to see it in the hands of people who simply don’t care.

26.02.2026 20:31 πŸ‘ 10 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Still love Edge but your era on it has a special place in my heart Chris, not sure there's anyone else in games media with as sharp an eye for hidden gems and overlooked indies

26.02.2026 14:46 πŸ‘ 3 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Genuinely feel sick to my stomach at this. If Eurogamer can't survive this sort of corporate cut-obsessed landscape, who can, quite frankly? Thoughts to all those affected

26.02.2026 14:04 πŸ‘ 3 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Massive congrats mate!! That’s huge!

25.02.2026 22:46 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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absolutely killer next fest so far for the idea that games can look like whatever the hell you want
(Airframe Ultra, Cicadamata, Luna Abyss, The Last Salvage Squad)

24.02.2026 05:30 πŸ‘ 624 πŸ” 123 πŸ’¬ 5 πŸ“Œ 0

Why do I have to pretend that I'm going to print something in order to save it as a PDF. Why do I have to engage in a little ruse.

23.02.2026 21:43 πŸ‘ 19287 πŸ” 2924 πŸ’¬ 344 πŸ“Œ 1
HOT FUZZ scene. Pegg as a cop talking to some underage kids in a pub

When’s your birthday?
22nd of February. 
What year?
Every year.

HOT FUZZ scene. Pegg as a cop talking to some underage kids in a pub When’s your birthday? 22nd of February. What year? Every year.

Happy birthday to this young man, and really to us all

22.02.2026 06:04 πŸ‘ 5460 πŸ” 1229 πŸ’¬ 30 πŸ“Œ 34

One day!! It’ll happen!

21.02.2026 11:36 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
With new blockbusters taking longer and costing more than ever to make, and nostalgia never a more powerful currency, shuttering a proven specialist in remakes and remasters is frankly insane. Casting out a team of such deep technical expertise and, more crucially, such broad institutional knowledge β€” Bluepoint doesn’t just know its own tools and technology, but also those of the studios whose games it has modernised, from Sony Santa Monica to Naughty Dog, Team Ico to FromSoftware β€” is simply inexplicable. Pretending there’s nothing for Bluepoint to work on, when the market for remakes has never been bigger and the long-rumoured, widely coveted Bloodborne remake has reached Shenmue 3 levels of mythicism, is unbelievable. Everything about this decision, from top to bottom and viewed from any and every angle, is ridiculous, baffling, an affront.

With new blockbusters taking longer and costing more than ever to make, and nostalgia never a more powerful currency, shuttering a proven specialist in remakes and remasters is frankly insane. Casting out a team of such deep technical expertise and, more crucially, such broad institutional knowledge β€” Bluepoint doesn’t just know its own tools and technology, but also those of the studios whose games it has modernised, from Sony Santa Monica to Naughty Dog, Team Ico to FromSoftware β€” is simply inexplicable. Pretending there’s nothing for Bluepoint to work on, when the market for remakes has never been bigger and the long-rumoured, widely coveted Bloodborne remake has reached Shenmue 3 levels of mythicism, is unbelievable. Everything about this decision, from top to bottom and viewed from any and every angle, is ridiculous, baffling, an affront.

On Bluepoint

newsletter.hitpoints.co/361-pointless/

20.02.2026 17:02 πŸ‘ 110 πŸ” 34 πŸ’¬ 5 πŸ“Œ 4

I so desperately want to play The Witcher 3 without bouncing off of it after 2 hours (this has happened several times)

20.02.2026 17:07 πŸ‘ 1 πŸ” 0 πŸ’¬ 2 πŸ“Œ 0
Preview
Opinion: Sony's Disgraceful Bluepoint Closure Should Concern Every PS Studios Fan A sorry state of affairs

Opinion: Sony's Disgraceful Bluepoint Closure Should Concern Every PS Studios Fan.

20.02.2026 06:30 πŸ‘ 21 πŸ” 4 πŸ’¬ 2 πŸ“Œ 1

I thought they might have added them to NSO but without access to rewind/save states, the way they did with RBY and GSC on the 3DS. Bit of a shame to have them separate like that

20.02.2026 09:03 πŸ‘ 3 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Hell yeah there is.

19.02.2026 21:03 πŸ‘ 96 πŸ” 14 πŸ’¬ 4 πŸ“Œ 0

Virtual Boys rise up

18.02.2026 18:39 πŸ‘ 2 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Now THIS is how you do pancake day holy shit

17.02.2026 12:07 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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God bless photobucket for holding onto this image for nearly 20 years

16.02.2026 10:23 πŸ‘ 4 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

brb just digging out my onm forum signature featuring the six characters I want added in the next Smash Bros (one of them is Paper Mario)

16.02.2026 10:12 πŸ‘ 7 πŸ” 0 πŸ’¬ 2 πŸ“Œ 0

Kena was a huge "hell yeah" moment, didn't have a sequel on my radar at all, but so looking forward to it

13.02.2026 10:46 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

This is much better than the terrible Chickero: Eggs Lay Twice joke I made to someone earlier

12.02.2026 23:30 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Need to unshackle the Resistance games from PS3 now the door has been opened a crack

12.02.2026 23:03 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
11.02.2026 03:27 πŸ‘ 7242 πŸ” 2632 πŸ’¬ 18 πŸ“Œ 5

These are so sick mate

10.02.2026 19:10 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

In the next twelve months apparently πŸ‘€
www.ign.com/articles/res...

10.02.2026 15:30 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

"Detractors will argue that Suda’s games are juvenile, unrestrained blasts of distortion from the music-addled mind of their creator. Fans will argue that, yes, that’s the whole point"

A really lovely write up for Romeo is a Dead Man from Josh here
www.xboxachievements.com/game/romeo-i...

10.02.2026 15:25 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0