Some seat baking updates for the Lincoln continental, good bakes but some settings to tweak as always. this weekend wanna try to work on abit more of the interriors too once ready!
#b3d #marmorset #hardsurfaceModeling #cars #wip #gameart
Some seat baking updates for the Lincoln continental, good bakes but some settings to tweak as always. this weekend wanna try to work on abit more of the interriors too once ready!
#b3d #marmorset #hardsurfaceModeling #cars #wip #gameart
Had a pleasure doing this tour of Dead Island 2, telling some stories from its development as we play.
As devs, we usually have little stories from working on a game that we never get a chance to share, which is why I think Dan is doing a great thing with his Developer Tour series β₯οΈ
Slowly layering details.
#unrealengine #ue5 #3d #gameart #blender
I came here cause I knew you'd provide the STALKER content and I'm not at all disappointed
Absolutely astonished how much S.T.A.L.K.E.R 2 feels like a S.T.A.L.K.E.R game. They've nailed it and I'm so happy
Photograph of game creator Hideo Kojima. Heβs wearing stylish sunglasses at night. Director of Death Stranding, Metal Gear Solid, Snatcher. #gaming #videogames
Hideo Kojima back shot.
Hideo Kojima in a bright sci-fi styled hallway mid-dancing pose with his company mascot, Ludens behind him.
Close-up of Hideo Kojima at night, wearing sunglasses.
Photographs I took of game creator, Hideo Kojima.
HUGE overhaul of my Game Art Tricks overview - 84 Articles/Videos about cool Tech Art and Realtime VFX! Now everything has a nice thumbnail so that it's easier to discover the content.
simonschreibt.de/game-art-tri...
Let me know if there are problems!
#gamedev #realtimevfx #techart #vfx
I cannot tell you how much work this was. I hope everyone enjoys it. There's some insane stuff in here.
Half-Life 2: 20th Anniversary Documentary
youtu.be/YCjNT9qGjh4
Some cozy ambient music for our game!
we do a lil cloth sim
I've booked the week off myself and finished both a co-op and solo playthrough of CoP vanilla to get back in the mood - so ready for it!
I used to love the original Ace of Spades, so seeing these guys make something similar but make it their own using our engine/platform is so sick π
I damn near audibly gasped
Normal person in the bathroom : π§ββοΈ
Me: oh a lil slope blur
Exactly right, yeah - I've been itching to attend something like this but Develop prices have always irked me π
At least it ain't GDC level
As much as I love chatting the shit with game devs, and it's great seeing Develop hosted where I live, but I think I'll pass on these prices π«
H.R. Giger // Naoyuki Kato. #art #inspiration
Hey all! Appreciate everyone finding me on here while everyone migrates from Twitter. For the new ppl, hi! Iβm a senior material artist at Thatβs No Moon. I love trying to make realistic materials & environments :)
Bsky is a bastard with compression but this looks awesome!
I told myself I was gonna get it no matter what, but...yeah, that's just too much. I got the Collector's Edition instead π₯²
rematch...
sbox.game/facepunch/hc...
This was the first time on a project where I started to get my head into Houdini. By the end I'd used Houdini for pretty much all the assets! #Houdini #GameArt
Love creative solutions under pressure - top stuff! Bonus points for photogrammetry π
I used to play the original Ace of Spades before Jagex acquired the IP - definitely getting that nostalgia factor looking at this! Will need to find a time to get in on a playtest π
Haven't used this app in awhile, so I figured my first post back will be a game I'm currently working on in S&Box! Technically infinite world mining game based on powder toy games. #gamedev
This was a very fun one to play and judge!
I've released a video describing some of this week's changes and work-in-progress features in s&box - mostly Asset Browser 2 and the Ragdoll and BodyController components.
www.youtube.com/watch?v=6O_J...
Some of my recent new folio work. Again, I'm on a super Alien/Ron Cobb style art binge. This was initially inspired by the Narcissus escape craft, then went in its own direction. A rapid response, surface to orbit attack craft.