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Dan Wakefield

@danwakefield

Audio Director and Co-Founder @rubarb.bsky.social. Sound designer and composer on Bramble - The Mountain King, Through the Woods, Norse - Oath of Blood, TERROR SQUID, Kahoot wakefield.no rubarb.no

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28.09.2023
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Latest posts by Dan Wakefield @danwakefield

Norse: Oath of Blood – Story Developer Diary + Release Date Trailer
Norse: Oath of Blood – Story Developer Diary + Release Date Trailer YouTube video by IGN

Ooh, I've spent most of the year working on music and sound design for this beast of a game. It's out Feb 3rd 2026 on PC, PS5 and Xbox. 📯

18.11.2025 16:19 👍 1 🔁 0 💬 0 📌 0
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Ooh! We just announced Basalt, our new haunted, roguelite match-3 game during the @themix.bsky.social Fall Showcase. 🕷️⛏️ Here's a little trailer!

You can wishlist it here: s.team/a/3930130/

#indiedev #pixelart

01.09.2025 14:16 👍 5 🔁 2 💬 0 📌 0
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Been making some cool FX for a match-3 roguelike set in an old, creepy mine 💀 What do you think? 💥

03.07.2025 09:59 👍 5 🔁 2 💬 0 📌 0
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Cozy video games can quell stress and anxiety. Explore a charming town, meet quirky villagers, and take in the cozy vibes!

Very nice article about cozy games and the benefit video games have on mental health. www.reuters.com/graphics/VID...

29.01.2025 20:04 👍 3 🔁 1 💬 0 📌 0
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Big congrats to my friends at Billionworlds, who just released Yield! Fall of Rome!

I did the audio design, implementation and SFX mix, which @theonogueira.bsky.social and I finalised at Snowcastle before Christmas over his lovely music.

Buy or wishlist here: lnkd.in/dq8Z_Mb7

Veni, vidi, vici!

28.01.2025 12:02 👍 4 🔁 1 💬 0 📌 0
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Share Wars - Have fun bankrupting your friends! As I was figuring out a good way to properly shut down the game, I found it hard to visualize the code flow. In what order does things happen? And who is responsible for what? I deliberately chose…

While trying to make sense of my own GDScript code, I used a sequence diagram to visualize the code flow. This turned out to be a very simple and very useful tool for getting a birds eye view of my code. @mandarin.bsky.social
https://forum.godotengine.org/t/share-wars-have-fun-bankrupting-your-fri…

27.01.2025 07:51 👍 6 🔁 2 💬 0 📌 0
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Doctor bubble in the cyberzone by Rubarb An infinte platformer where you draw bubbles to support your vertical journey

Also, of course, the game for GGJ25 . Mostly a solo project this time around, with the support of a couple of other friendly devs at the Oslo venue

Playable on itch!

26.01.2025 17:30 👍 4 🔁 1 💬 0 📌 0
Simon, having a good time at the Oslo Global Game Jam venue. People actually working in the background

Simon, having a good time at the Oslo Global Game Jam venue. People actually working in the background

Wrapping up today's run at Global Game Jam right now. The feeling of wanting to just keep jamming forever, and never wanna stay up late ever again is palpable

Had an amazing weekend at the Oslo venue though, as evident in the photo
-Simon

26.01.2025 15:33 👍 8 🔁 1 💬 0 📌 0
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Share Wars - Have fun bankrupting your friends! Merging of corporations is finally done This took quite some time, but it was worth it. The game is in general in a much better shape now. When a merger happens, the game has to … decide who is…

New update to the Share Wars devlog. Merging of corporations is done, example of handling player decisions, animated gif showing AI vs. AI. #madewithgodot #gamedev

16.01.2025 10:10 👍 7 🔁 1 💬 1 📌 0
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a cartoon of a man in a suit walking on a beach ALT: a cartoon of a man in a suit walking on a beach

Just to put it front and center. Spreadcheat demo is out!!! Check it out in the link below 👇🧑‍💼👩‍💼👨‍💼🏢📉📊
store.steampowered.com/app/2966550/...

23.11.2024 13:12 👍 12 🔁 2 💬 0 📌 0
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Simon experimenting with some funky new techniques at the local life drawing sessions in Oslo, namely pixel art! 👾 Drawn on location on an iPad in front of a live model in 1-7 minute poses.

#lifedrawing #pixelart

05.11.2024 18:30 👍 3 🔁 2 💬 0 📌 0
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Rough prototypes! ✨
Colleages were doing Brackeys game jam 2024.2 while I was deep into something else. Did a mini-8 hour-jam on the side with this cute fellow!

Physics got broken for the web export, but teeeechnically playable on itch here: https://rubarbgames.itch.io/clam-and-the-storm

10.11.2024 13:00 👍 4 🔁 1 💬 0 📌 0

Some animated concept from Rubarb-Simon's past.

A creature having fun in the pool.. Or being confused. Maybe both🦡

07.11.2024 19:55 👍 1 🔁 1 💬 0 📌 0
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Dan Wakefield Audio Director og co-founder hos Rubarb AS

Ooh, I did a little interview with the lovely @thomanil.bsky.social about the gear I use daily to get my work done. It's long. And nerdy. And in Norwegian.

Lots of other interesting little interviews there, too.

Thanks for having me, Thomas! 📯

12.11.2024 10:13 👍 2 🔁 0 💬 0 📌 0
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We did some character designs for the mascot of the Norwegian chocolate brand Stratos recently. Simon collaborating with @theahovind.bsky.social , delivering designs to Imagma animation (@imagmaanimation on IG) .

Have a look! 🐮🐮🐮🍫🍫🍫

06.11.2024 14:51 👍 4 🔁 2 💬 0 📌 0
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Business Expenzor by Rubarb Play in your browser

More rough prototypes!
Had a chat the other day about how rough it is to file business expenses. Ended up making a tiny prototype capturing the experience. File all receipts without making embarrassing mistakes 🧑‍💼

Playable web version on itch:

02.11.2024 13:05 👍 2 🔁 1 💬 0 📌 0
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Even more prototypes! Or rather.. A jam, in this case! Made for Ludum Dare 56, you play a desperate, depressed guy whose bedroom is invaded by cute, blue creatures
At the end of his rope, you can only stomp 👀

Playable web version on itch: https://rubarbgames.itch.io/goober-stomper

04.11.2024 13:08 👍 2 🔁 2 💬 0 📌 0
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Prototypes!

Here's a fairly recent prototype playing with the premise "can we gamify doomscrolling?". In order to stay sane you must constantly like new posts, disable ads, swipe away push notifications.

Playable web version on itch right now: https://rubarbgames.itch.io/the-feed

31.10.2024 13:03 👍 3 🔁 2 💬 0 📌 0
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Breaking news! Rubarb is on Itch.
✨ We really love experimenting and playing with ideas in rough states.. *and* we believe in sharing! Warts and all 🧌

Cool guy Simon will dump all of his prototypes on Itch for you to see and try at
https://rubarbgames.itch.io/

30.10.2024 13:01 👍 4 🔁 3 💬 0 📌 0
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We're working on a new and mysterious original game at @rubarb.bsky.social, and we just got a bit of funding for it from Viken Filmsenter. So I'm suddenly a writer again, delving into dark and haunted places.

29.10.2024 11:34 👍 3 🔁 0 💬 0 📌 0
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Our programmer is making a game called Share Wars, and has started a devlog over at the official Godot forums! Give him a follow so that he feels the pressure 🗜️ to actually finish the game. 😄 @mandarin.bsky.social https://forum.godotengine.org/t/share-wars-have-fun-bankrupting-your-friends/87328

22.10.2024 09:35 👍 3 🔁 2 💬 0 📌 0
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I've been kind of in stealth mode for a while getting a new game studio, @rubarb.bsky.social, off the ground with some very talented friends. We started on a couple of small original games, and suddenly today we are one year old! 🎉

Hark, something unholy stirs in the underdepths...

30.08.2024 12:02 👍 0 🔁 0 💬 0 📌 0
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Wow! Bramble is nominated for Best Audio (Best Debut, too!) alongside some really heavy hitters at the Nordic Game Awards. One or two of the other nominees are some the best games I've ever heard, so I'm pretty flattered. See you in Malmö next week! 📯

#nordicgame

16.05.2024 11:22 👍 3 🔁 0 💬 0 📌 0