Quick look at a new mob prior to the retro shaders/filters being applied in-engine.
Looking forward to testing this out today.
#screenshotsaturday #mecha #mech #simulator #godot #blender #indiegame #indiedev #solodev #gamedev #combat #vehicle #gamedevelopment #3dmodeling
28.02.2026 16:06
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thank you thank you
24.02.2026 02:21
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Quick update,
We can now extend our rollers and skate around, there's some drift behavior too which is really satisfying.
I'll upload some clips soon.
Focusing on more mob related features this week.
#mecha #mech #simulator #gamedev #indiedev #indiegame #solodev #godot #gamedevelopment
17.02.2026 21:49
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Late post,
Setting up the mobility for the HTAFs to skate around.
The (newer) legs will have built-in rollers moving forward, designs will vary for the track layouts.
Changing gears and finishing things up __ฯ(๏ผ๏ผ)
#mecha #mech #simulator #indiegame #indiedev #solodev #gamedev #godot
17.02.2026 05:19
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Quick look at the first "TYPE-II" HTAF frame set - "HERON", the last screenshot probably makes it obvious what upcoming mechanic is being added soon
This will massively expand gameplay and is essential
#indiegame #indiedev #solodev #mecha #mech #simulator #gamedev #godot #gamedevelopment #blender
16.02.2026 19:53
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Spending the evening relaxing and fixing a few things for the generated map.
Not sure why exported GIFs are so choppy, the game runs smoothly.
What do you love about mechs?
#mecha #mech #simulator #gamedev #indiegame #indiedev #solodev #godot #gamedevelopment
10.02.2026 01:18
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Quick look at the final "LEGACY" frame set, before we move onto more ambitious parts.
This HTAF set "TANUKI" is the second weapon-arm frame and fires single shot rockets.
Remember, arms can be asymmetrical, if desired.
#mecha #mech #simulator #gamedev #solodev #indiegame #indiedev #godot
09.02.2026 01:35
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Added range tracking data, detailed mini-map, operation time indicator, and adjusted other UI elements.
Additional touch ups are underway for the interface.
Focusing on redoing some structures this week for the generated map.
#mecha #mech #simulator #gamedev #indiedev #indiegame #godot #solodev
05.02.2026 06:26
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ty ty I'll keep that in mind and I appreciate the support!
29.01.2026 15:10
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There are plans to some capacity for a story that are not set currently, as pilot/staff interactions will be a large element for the player farther into development.
I only intend for the game to be released on windows at this time.
Solodev, but I will source as needed for character models/music.
29.01.2026 14:03
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Votoms, Front Mission/AC and others are a big inspiration for how the HTAFs are designed, they're meant to feel more like combat vehicles than a traditional main character's mech
29.01.2026 13:34
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The HUD is feeling more utilitarian than before, some QOL adjustments were made and played around on the map this evening to unwind.
I have some big additions planned (ยดฮต๏ฝ๏ผ) parts and mechanics.
Talk to me about mecha.
#mecha #mech #simulator #gamedev #indiedev #indiegame #solodev #godot
29.01.2026 03:10
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Quick update,
Added a compass system for the HUD which has been fun to play around with and also proper long vapor trails for missiles, which I'll be showing off later after some assets are finished.
I hope you all love mecha.
#indiegame #indiedev #solodev #mecha #mech #simulator #godot #gamedev
28.01.2026 07:06
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Some QOL touch ups have been addressed today.
I may have revised the entire catwalk layout for the hangar so we can actually navigate properly, much more aesthetically pleasing than before.
#screenshotsaturday #indiedev #indiegame #solodev #blender #gamedev #3dmodeling #gamedevelopment #simulator
25.01.2026 03:39
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Prepping to jump into some designs before moving on to larger tasks, this next main feature will be a staple for gameplay and will take some time.
I'll also be redoing some map assets to better coexist with the mobs, which are working as intended so that's good news.
There's so much to do.
20.01.2026 00:16
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2026 01 18 18 27 37
YouTube video by rot-heap
#gamedev #indiegame #indiedev #solodev #gamedevelopment #godot #mecha #mech #simulator
Uploaded a video showing the minor updates to the command room and another mob vehicle - showing off lock-on missile quirks.
There are plans to add frame parts (legs) in the near future with new mechanics ๐ผ
19.01.2026 00:54
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Happy Saturday,
Finishing up the second mobile mob - testing went smooth with the first land vehicle from before.
This stubby armored vehicle is being imported tonight.
May upload a video soon.
#screenshotsaturday #gamedev #indiedev #indiegame #solodev #blender #simulator #gamedevelopment
17.01.2026 21:42
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Triple Triad and Tetra Master were amazing
13.01.2026 03:20
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Imagine detoxing after a mission in the break area while one of your fellow mech pilots is referencing the strategy guide.
I love making props that add life to the hangar but I will focus more on mobs and upcoming mechanics.
#gamedev #solodev #indiegame #indiedev #godot #simulator #gamedevelopment
13.01.2026 02:29
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ACV deserved more love than it got, happy to see some rising interest lately
12.01.2026 03:20
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