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Oleg Tsoy

@olegtsoy

Hi there! My name is Oleg Tsoy and I am a freelance 2d artist from Earth! Rus/Eng. INTP. Sci-fi, fantasy, dnd, games, mecha, robots - that's all me. Commissions open! - https://vgen.co/olegtsoy

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25.12.2025
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Latest posts by Oleg Tsoy @olegtsoy

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Another step forward!
The orc rogue has been sent off and is now waiting for feedback.

#wip

05.03.2026 07:44 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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This commission is waiting for feedback, so I’m moving on.

Just a couple of burning overdue pieces left (from last year… shameful), and then a batch of artworks for D&D players whose characters are literally growing up before my eyes )

#wip

04.03.2026 14:31 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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I still both love and hate all kinds of high-tech armor.

I hate the first half of the process, when the main shapes and elements are still trying to find their place - but I love it once I get to drawing all the little details.
#wip

02.03.2026 22:00 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Another commission is now waiting for feedback. This time it’s for Reverse Collapse.

#wip

28.02.2026 19:18 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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I haven’t posted a timelapse in ages. Here’s a fresh one straight out of the oven )

The tower has been successfully approved, the DM is thrilled β€” hopefully the players will appreciate it too.

#timelapse

27.02.2026 19:07 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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The living tower piece is almost at the finish line. Just need to finish the foreground with the heroes and do some post-processing.

#wip

26.02.2026 19:52 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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I think I absolutely popped off today and sent out four sketches for four different long-overdue projects.

The cover has finally been fully approved. While I’m waiting for the description of the next one, I’m clearing out the rest of the backlog.

24.02.2026 17:34 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

But the group seems ready to continue and move into a longer campaign. They already have the pre-gens from Lost Mine of Phandelver, so maybe that’s next ) I might even try running it through Roll20. Hopefully the Mac can handle it in a browser at least )

23.02.2026 12:36 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

One technical hiccup: my old Mac doesn’t support the current version of Obsidian, so I had to improvise and run everything from my iPad. It worked, but wasn’t super convenient.

23.02.2026 12:36 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

They cleared the entire small dungeon, grabbed all the loot, defeated every enemy, found all the secrets, and even solved the puzzle.

23.02.2026 12:36 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

In the very first encounter, the rats nearly wiped the whole party, and I had to pull them back. After that, though, the players handled things much better - I probably could have made it even harder.

23.02.2026 12:36 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Since we used random tokens I happened to have with me, I kept forgetting which token represented which character.

23.02.2026 12:36 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

I completely blanked on how spells worked at first and had to spend time digging through the rules to refresh my memory.

23.02.2026 12:36 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

I forgot to hand out Inspiration cards and only remembered at the very end when someone really needed a reroll.
I skipped some descriptions. I forgot to prepare a list of random names, so the bartender ended up being named Igor.

23.02.2026 12:36 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

My head was full of informational noise and worries about not forgetting anything - which of course meant I forgot everything.

23.02.2026 12:36 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

First reckless mistake: agreeing to run a game and attend a mini board game fest at the club on the same day. Even though the turnout was small and the vibe was cozy and intimate, the fatigue definitely hit.

23.02.2026 12:36 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

I won’t reveal any behind-the-screen secrets to preserve the mysterious DM aura or explain how much of the balance and story is held together with duct tape, but I’ll talk about the technical side )

23.02.2026 12:36 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

And it actually went pretty well! It was a super short one-shot, Most Potent Brew, but it still took us 3–4 hours. I hope everyone enjoyed it. At the very least, our friends’ 9-year-old son who played with us was absolutely thrilled, so I’m calling that a success )

23.02.2026 12:36 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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Well then, you can congratulate me - I ran my first game as a Dungeon Master )

23.02.2026 12:36 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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Good news β€” the matte paper has arrived )

The print turned out great. In some places it even feels almost velvety and really nice to the touch. The only downside is that the paper is thinner than I expected (even though it’s 220 gsm). For postcards, I’d definitely prefer something thicker.

14.02.2026 13:47 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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#wip
Work on the cover continues, and the finish line is finally coming into view. I hope )

I could spend forever adding details to the burning fortress in the background, but hopefully I’ll manage to stop myself in time.

12.02.2026 19:43 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Looks like I finally delivered this long-running commission with the suits for the game. And I think it burned me out a bit πŸ˜…

Also found my camera tripod, so hopefully the shots will turn out better now.

07.02.2026 08:35 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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#wip
Arknights is finally loosening its grip on me, and I’ve sent out the cover sketch for the client’s next book.

This time the hero is facing a massive steampunk knight-golem, which I’m very happy about.

29.01.2026 18:31 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

They turned out pretty nice. They look perfect on light surfaces, and on darker ones they lose a bit due to the semi-transparency, but still look good.

28.01.2026 14:48 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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And another experimental merch item: stickers on transparent film.

These particular ones my wife made for herself, for her planner, but I might convince her to make some for sale too )

28.01.2026 14:48 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

I'm also still experimenting with cut depth here, but on the second attempt, I managed to get it so the stickers are cut cleanly without cutting all the way through.

28.01.2026 14:47 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

The banding issue seems to still be there a bit (though it’s much less noticeable after trying to clean the rollers with alcohol), but on stickers it’s only visible if you know what to look for and use a magnifying glass. I’d say that’s a perfectly acceptable result.

28.01.2026 14:47 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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Hey! The self-adhesive paper finally arrived today, and I tested sticker printing.
The result looks pretty good to me.

28.01.2026 14:47 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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#wip #deathstranding #higgs
I’ve been asked for a collectible card featuring Higgs from Death Stranding 1 for a long time.
Finally made it happen )

(Yes, I make original collectible cards and sell them at geek festivals.)

22.01.2026 12:58 πŸ‘ 3 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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#wip
Ranger character commission

20.01.2026 16:06 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0