Facts. OSHA says you to have a warning sign posted on your office door for this...
"Solar-eclipse safety glasses required" :P
@cairn4
Developer of MewnBase and senior UX/UI artist at Demiurge Studios - into modular synths, gardening, oss/linux, and outdoorsy stuff. Massachusetts π https://store.steampowered.com/app/743130/MewnBase/ πΊ https://cairn4.itch.io/mewnbase
Facts. OSHA says you to have a warning sign posted on your office door for this...
"Solar-eclipse safety glasses required" :P
Top down view of the Roland TB-303 "bass line synthesizer". Photo from https://en.wikipedia.org/wiki/Roland_TB-303#/media/File:Roland_TB-303_Panel.jpg
Today was exhausting... but hey, happy 303 Day.
screenshot of cartoon cat in a spacesuit from the game MewnBase. But the head's y-scale is way too big, making it appear stretched out and goofy.
Nailed it. πΉ
Quote Reposting too because this is SO important. We need to pay attention. CALL YOUR REPS!
totally haha π
Super pleased with progress from this past weekend on rolling my own drag-and-drop system for Godot version of MewnBase, gonna feel so nice and responsive with snappy bouncy anims. Next step: combining and splitting stacks.
#ui #godot #indiegames
Folks just shouldn't need to register/pay/ask permission from Google to build and distribute their own APKs outside the Play Store. Hurts open source and hobby projects.
Imagine making cross-platform games for Windows distributed through Steam, but MS requires you to first register with them? nah
Yep, fuck this: "as of September 2026, it will no longer be possible to develop apps for the Android platform without first registering centrally with Google."
keepandroidopen.org
very low-res zoom of our old orange cat Pekoe's face - with cut out photos of chocolate cakes and heart emojis overlaid on their eyes.
It's @sailorastera.bsky.social's birthday! Happy birthday hun! β€οΈβ€οΈ ππ«π·
Honestly, AI slop PRs are becoming increasingly draining and demoralizing for #Godot maintainers.
If you want to help, more funding so we can pay more maintainers to deal with the slop (on top of everything we do already) is the only viable solution I can think of:
fund.godotengine.org
Wee, gonna be a self and peer review writing day at work... my fav π
And now this adorable little city builder hit my YT shorts feed. I need more hours in the day! At least this one is for later in the year. A Little Age. Steam link in reply.
www.youtube.com/shorts/tmtYd...
#IndieGames #GameNews #CityBuilder #ALittleAge
Scorefall officially has a positive rating on Steam.
Time to retire.
#indiegamedev #gamedev
subscription software is a subscription first, software second
Eurorack modular synthesizer viewed up close at an angle, huge mess of patch cable / wires in lots of diff colors all over the place connecting things together. My poor snake plant in the background that desperately needs to be repotted.
Shot from 2001 A Space Odyssey where Dave is in his space suit, floating inside HAL 9000's logic center room, ejecting HAL's memory modules one at a time, while HAL sings the song "Daisy" which becomes slowly more and more distorted.
Almost every time I'm unpatching/repatching my synth while listening to it... I think of the scene in 2001 A Space Odyssey where HAL 9000 is singing "Daisy" as Dave slowly pulls his memory chips out π π
Orange and white Kitty sitting on a chair next to a Sunny window
Happy third birthday, Cherry!
Today you're allowed to bite everybody as much as you want. π₯Ή
Screenshot of MewnBase running in Godot with 4 clients connected to the same host. 4 tiny cartoony cats in space suits walking around a Mars-esque planet with some constructed habitat modules, storage, crafting tables etc.
πΊπΊπΊπΊ
first successful tiny habitat module for SpaceCat... although now also needs an airlock π€ also those corner joints were annoying to fit together, so will probably try to simplify them some more
9hrs in and already pretty much 75% of the way to the fundraiser goal!! <3
www.32auctions.com/publishingfo...
Screenshot of an in-game popup in MewnBase over gameplay - multiple columns of item icon+name buttons that let you quickly add things to your inventory without having to actually craft or harvest them.
a crude "Item Manager" tool screenshot - a data table with a row for each item type in MewnBase. Shows their icon, internal id, localized/translated displayed name - and can view what ingredients are needed for each crafting recipe.
Oy, that it's so easy to build out menus in #Godot - it's been fun to make tools and debug menus for MewnBase to help with testing and for easily reviewing data resources in one place. Always wanted an item menu kinda like this for creative mode etc - way nicer than typing in console commands.
A small flat version of SpaceCat from MewnBase (cartoon cat wearing a space suit) etched and cut out from plywood sheets and glued together into something like a board-game standee / miniature. In the photo it's placed on top of 3rd party SNES controller's face buttons.
Made a little MewnBase SpaceCat standee / mini last night - also wanna design a habitat module for them to live in at some point πΈ
#Godot 4.6 is out, and all about your flow!
This release puts you and your workflow first with a new theme, flexible docks, and dozens of UX improvements. And Jolt Physics by default, revamped IK, better reflections, and more.
Less wrestling with UI. More making games.
godotengine.org/releases/4.6
hexagonal wood laser cut project that reads "Rock and Stone" in the DRG logo font. Pickaxe design behind it. placed on a window sill with small group of minerals and crystals around it.
messy computer desk. Lightburn software with the Rock and Stone design on the screen. orange cat in profile on the right side.
Latest laser design that I finally finished this past weekend. Happy with how it came out but will probably try a few more once some thicker wood sheets to come in the mail to give it all a bit more depth. #DeepRockGalactic
We love to see it!
Community-created harm reduction infrastructure to contest the alarming integration of AI agents into the Windows operating system (which is currently the most reckless deployment environment) β₯οΈ
github.com/zoicware/Rem...
uh oh it s time for : new game. this one is
βοΈ SPACE CORGI 2: SNOWHOUND PROTOCOL βοΈ
πΆ pilot my ACTUAL dog s
π switch freely between dogs (UNLIKE space corgi ONE)
π one dog is PRETTY LONG
π the other is NOT USEFUL
π§± 30 levels !! what? in ONE GAME? listen
adamatomic.itch.io/space-corgi-2
Steam Satisfactory achievement that reads "Efficiency first. Unlock all milestones. Unlocked Jan 9 @ 11:35pm"
We unlocked the last milestone in Satisfactory tonight, now just the last space elevator phase π₯³π ... and then like actually explore a bunch of the map that we still haven't been to yet ^^;;
Loki's Revenge is now out on @itch.io for FREE (aka PWYW)
This is the full version of the game, same as Steam (just missing Steam features like cloud saves, achievements, etc.)
owlmakesgames.itch.io/lokis-revenge
Going forward, all of my games will be free on itch
#godot #indiedev #gamedev
def sometimes shares more generously than other times. *sitting awkwardly on the edge of the seat cushion*
orange and white polydactyl cat asleep on a ragged office chair
it's clearly her office chair... she just shares it with me π