As it is a small arcade type game there isn't a player progression, however I was thinking of adding in the future some bots and visuals to make it easier to understand and practice those mechanics
As it is a small arcade type game there isn't a player progression, however I was thinking of adding in the future some bots and visuals to make it easier to understand and practice those mechanics
Added a simple tutorial for my indie game! #gamedev #indiedev #godot
Finally an end screen ๐ฅ๐ฅ
#gamedev #godot #indiedev
Hihi #screenshotsaturday!!
Remember beyblade? Currently developing Gyro Fighters, an fighting game where you crash against your opponent.
Oh no they are fighting in my menu!! D:<
#gamedev #indiedev #indiegames #godot
Collisions finally getting some juice!!
#gamedev #godot
Basically rewritten the whole game at this point, doesn't seem like much improvement but allows me to do stuff I couldn't do before
#gamedev #indiedev #godot #godotengine
The WIP UI system I made for my indie game in godot.
#godot #indiedev
A while back ago I made a game prototype inspired in beyblade, it is a sumo fighting game with some special mechanics.
Available in xzpookyx.itch.io/gyro-fighters
#gamedev #godot #beyblade