Thank you for playtesting the game with local coop even! Very helpful feedback @weplaytestgames.com
youtu.be/TLmDLMyZbD0?...
#playtest #indiegames #gamedev #playtesting #indiedevs #bullethell
Thank you for playtesting the game with local coop even! Very helpful feedback @weplaytestgames.com
youtu.be/TLmDLMyZbD0?...
#playtest #indiegames #gamedev #playtesting #indiedevs #bullethell
Save 80% on Steinstern: Spacewar on Steam: store.steampowered.com/app/1538030/...
#steamdeals #steamgames #steamsale #indiegame #gamedev #bullethell
I'm starving for reviews for the Demo of Steinstern: Spacewar. π° It looks really bad (still no review for a demo from 2022), because I just enabled the separate store page for the demo some weeks ago.
store.steampowered.com/app/1905410/...
#gamedev #gamedemo #indiedemo #indiedev #solodev #steamdemo
Update 1.6.0 allows you to select a ship model, adds a new special weapon and different weapon weights. #indiegame #steam #gamedev #gameupdate #pcgaming #bullethell #procedural #couchcoop #localcoop #devlog
Thank you GamingAnalysis for this video critique!
#devlog #gamedev #gamedesign #steam #steamdemo #pcgaming #danmaku #bullethell
@lgr-yt.bsky.social hi, I am a solo game dev from Austria and I really like the style of your videos! I don't know, if you ever did a review of a game that isn't at least 20 years old, but my game might be something for you: store.steampowered.com/app/1538030/...
(There's a demo or PM me for a key)
Tweaked the reaction of the eyes to impact forces.
#gamedev #indiegame #devlog #danmaku #bullethell #couchcoop #twinstick #gaming #pcgaming
Steinstern: Spacewar on Steam: store.steampowered.com/app/1538030/... (demo available)
Update 1.5.0 is out now!
Complete overhaul of the level generation.
#indiegame #gamedev #danmaku #bullethell #procedural #steam
store.steampowered.com/news/app/153...
You can check the code for the animation/generation here:
codepen.io/Grilly86/pen...
Well, only in the dead ends inside a room. (max ~20 cells) There'll be a crate with some loot in each dead end though.
I'm not sure what you mean by backtracking amount.
The door locks are placed at the farthest possible spot away from the doors in a room. But, when you open them new enemies can spawn in.
You can go back as far as you want, but you don't really have to. If you die you'll respawn at the start.
The generation happens in moderately sized rooms and every room has only one entry and one exit point. Some walls get further removed inside the rooms get removed. So, you don't really get lost. But, the doors are locked and you need to open them, so sticking to a wall doesnt help much.
I'm completely overhauling the level generation in the game.
The new level generation is currently only available in the beta:
store.steampowered.com/app/1538030/...
#indiegame #gamedev #proceduralgeneration #games
Far too overwhelmed right now, but this does look neat, and there is a demo for folks to check out, so at the very least I can give it a shout-out!
Save 50% on Steinstern on Steam!
store.steampowered.com/app/1538030/...
#steam #steamsale #indiegames #gamedev
Coop gameplay. That was close!
#gameplay #coop #localcoop #splitscreen #gamedev #indiegames
Save 30% on Steinstern on Steam!
store.steampowered.com/app/1538030/...
#steam #discount #steamdeals #steamsale
After receiving some criticism for the capsule image I went back to the original top-down view as it's easier recognisable.
#indiegaming #topdown #indiegames #steinstern #gamedev #steam
Check out Steinstern now! The new update 1.1.6.2 was just released.
Free demo available.
#indiegames #gamedev #gaming #videogames
store.steampowered.com/app/1538030/...
toned it down a bit and used the older more legible text
The steam capsule has just been updated! What do you think?
#indiegames #steam #capsule #art #gamedev
Check out the preview of #Steinstern and let me know how you like the #game: steinstern.itch.io/steinstern
#indiegames #gamedev