Gum Feb '26 is out with over 100 fixes and improvements - our biggest yet! This includes new "Slots" feature, rectangle multi-select, texture coordinate selection improvement, and ListBox multi-select.
github.com/vchelaru/Gum...
#indiedev #gumui #monogame #gamedev #OpenSource
01.03.2026 15:21
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Hytale in Monogame: Wire up the Inventory
YouTube video by Jeremy Swartwood
Final Video: Part 4 - #Hytale Wire up the Inventory in #Monogame ! This video shows how to take the UI we built in Part 3, and wire it up in Monogame code.
@monogame.net @flatredball.bsky.social @hytale.bsky.social
youtu.be/17mzvbal8Ug
09.02.2026 07:49
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Gum January 2026 includes :
* Dropdowns for canvas size
* Grid spacing
* Anchor buttons and methods at runtime for centering vertically and horizontally
* NineSlice border scaling
And more! Check it out: github.com/vchelaru/Gum...
#indiedev #gumui #monogame #gamedev #OpenSource
29.01.2026 13:25
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Gum December 2025 is out with lots of improvements!
Colored categories for easier editing, Editor performance boosts, Apos.Shapes+Gum NuGet, and better raylib text/fnt support github.com/vchelaru/Gum...
#indiedev #gumui #monogame #gamedev #OpenSource
28.12.2025 22:00
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Stop using V2, Do this instead!
YouTube video by Jeremy Swartwood
How to use the new V3 visuals for Monogame UI creation
@monogame.net , @flatredball.bsky.social
#gumui, #momogame, #gamedev
youtu.be/36RuxK4qF74
14.12.2025 07:13
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Gum November 2025 brings
animation improvements,
"V3" visuals reducing code needed for code-only styling, reorganized docs, and dozens of bug fixes
More info here: github.com/vchelaru/Gum... (edited)Sunday, November 30, 2025 11:56 AM
#indiedev #gumui #monogame #gamedev #OpenSource
30.11.2025 19:00
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GUM: Part 9 - Linux Gum Tool Install
YouTube video by Jeremy Swartwood
UI creation tool Gum install for Linux script demonstration.
Script automates install of wine, winetricks, allfonts, dotnet48, and Gum on linux.
Video demos the process on Ubuntu 24.
@flatredball.bsky.social @monogame.net
#ui #gumtool @indiedevbot.bsky.social
youtu.be/jdVwpmoOorM
22.11.2025 10:46
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MonoGame UI Tool - Now with Dark mode!
YouTube video by Jeremy Swartwood
I missed the SPOOKY season, but here's a DARK MODE update for #monogame and #gumtool
Check out the new updated Gum Tool UI (New Themes and Icons)
@monogame.net @flatredball.bsky.social
@indiedevbot.bsky.social
youtu.be/mDXvjwxxHnQ
03.11.2025 06:57
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Gum September 2025 is out with lots of bug fixes, especially related to code-only Forms. New features include horizontal ScrollBars and fully defined Menus with MenuItems and sub MenuItems in the Gum tool.
github.com/vchelaru/Gum...
#indiedev #gumui #monogame #gamedev #OpenSource
27.09.2025 10:57
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The latest version of FlatRedBall is out. Among tons of bug fixes, this version also improves the embedded AnimationEditor support. It's no longer just for previewing .achx files - full editing is supported. Check it out:
github.com/vchelaru/Fla...
#indiedev #gumui #monogame #gamedev #OpenSource
23.09.2025 12:37
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The August version of Gum has just been released with tons of bug fixes and new features for supporting fonts and text in other languages including a focus on improved Chinese support.
More info here:
github.com/vchelaru/Gum...
#indiedev #gumui #monogame #gamedev #OpenSource
27.08.2025 14:59
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The new Gum introduces "v2" controls for code-only MonoGame projects which improve default styling and make it MUCH easier to add global and case-by-case styling. Also, Gum runtimes now support raylib (shown in video).
github.com/vchelaru/Gum...
#indiedev #gumui #monogame #gamedev #OpenSource
28.07.2025 20:13
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27.06.2025 13:18
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27.06.2025 13:17
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27.06.2025 13:17
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Latest Gum is out focusing on in-game editor UI. This includes:
New Window control,
New Splitter control,
Support for setting the cursor (such as for resizing),
Reordering items in a ListBox with drag+move
github.com/vchelaru/Gum...
#indiedev #gumui #monogame #gamedev #OpenSource
27.06.2025 13:16
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FlatRedBall is not affiliated with any tokens or crypto projects. A third party created a token using our name without permission. Stay away!
13.06.2025 17:56
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A new version of Gum is out. This time we're FINALLY getting rid of XNA! That's right, you no longer need to install the XNA runtime. This version also includes a number of performance improvements and lots of bug fixes.
github.com/vchelaru/Gum...
#indiedev #gumui #monogame #gamedev #OpenSource
29.05.2025 03:29
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MonoGame Open Hours April 2025
YouTube video by MonoGame
If you missed out AMA last Wednesday, you're in luck. We've uploaded the recording to our Youtube channel - www.youtube.com/watch?v=Zuvh...
Find out what the team's been up to since 3.8.3 release as well a community demo, of GUM (docs.flatredball.com/gum), by Vic from @flatredball.bsky.social
28.04.2025 16:44
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Latest Gum is out with centralized styling support, simplified "forms-first" code generation, and huge improvements in code-only Gum. More info here: github.com/vchelaru/Gum...
#indiedev #gumui #monogame #gamedev #OpenSource
27.04.2025 14:19
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GUM: Part 7 - Style
YouTube video by Jeremy Swartwood
It's that time again. Gum time!
Video 7 - Styles!
New #gumtool informational video. All about Style! Specifically focused on Gum Forms.
All this can be used in #Monogame ! Make your UI in Gum, export to Monogame!
www.youtube.com/watch?v=dIOA...
@flatredball.bsky.social @monogame.net
27.03.2025 04:05
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Latest FRB release is out. This release focuses on bug fixes and updates to external tools such as supporting layer offsets in Tiled and Min/Max Width/Height in Gum. github.com/vchelaru/Fla...
#indiedev #gumui #monogame #gamedev #OpenSource
25.03.2025 13:25
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A new version of Gum is out with lots of great fixes. This version includes Auto Grid Layout containers sizing by children, Min/Max Width/Height variables, and Streamlined codegen tab.
github.com/vchelaru/Gum...
#indiedev #gumui #monogame #gamedev #OpenSource
24.03.2025 01:57
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GUM: Part 6 - Strongly Typed Components (Monogame)
YouTube video by Jeremy Swartwood
Video 6: New #monogame and #gumtool informational video. Strongly Typed Components.
Showing a Character Statistics UI (Health, Mana, Experience, Level) in monogame, using Gum as the UI layer.
youtu.be/RH9bQKYJ-CQ
@flatredball.bsky.social
@monogame.net
11.03.2025 06:09
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The latest Gum release includes variable font letter spacing, merging font PNGs into one file for larger fonts, and point/linear filtering switching in the editor. More details here github.com/vchelaru/Gum...
#indiedev #gumui #monogame #gamedev #OpenSource
01.03.2025 04:59
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New FlatRedBall just dropped with over 60 fixes and improvements including support for camera-specific post processing, multi-line TextBoxes, Menu and Menu item Forms controls, and Gum localization support. github.com/vchelaru/Fla...
#indiedev #gumui #monogame #gamedev #OpenSource
22.02.2025 01:20
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Today's Gum release adds improvements including Container render targets, new blend modes, international keyboards in TextBoxes, BBCode MonoGame support, and support for all blend modes on Skia shapes. github.com/vchelaru/Gum...
#indiedev #gumui #monogame #gamedev #OpenSource
11.02.2025 13:21
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A new version of Gum just dropped. Along with bug fixes, this version includes a new variable reference system - it's like "shaders for layout" for ultimate flexibility if the built-in types aren't enough. Find out more: github.com/vchelaru/Gum...
#indiedev #gumui #monogame #gamedev #OpenSource
02.02.2025 17:08
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