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Rou

@toxoidgames

Creator of WorldLink, a fully-customizable, 2D pixel art, mutiplayer, user-generated sandbox game / platform. Website: https:://worldlink.games Discord: https://discord.gg/worldlinkgames

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28.12.2024
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Latest posts by Rou @toxoidgames

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More game editor UI. #gamedev #pixelart

06.04.2025 06:24 πŸ‘ 6 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0
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Game Editor Update - UI, Entity Placement / Removal, Optimized Sprite Renderer
#gamedev #pixelart

04.04.2025 09:55 πŸ‘ 8 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Grid-based game editor.
#gamedev #pixelart

21.03.2025 02:56 πŸ‘ 8 πŸ” 3 πŸ’¬ 0 πŸ“Œ 0
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Working on the new refactored online multiplayer.
#gamedev #pixelart

03.03.2025 04:50 πŸ‘ 9 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0
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🌟 Entity placement 🌟
#gamedev #pixelart

19.02.2025 04:12 πŸ‘ 8 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0
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Working on the level editor again.

#rust #webassembly #wasm #gamedev #indiegame #videogames #gamedevelopment #IndieGameDev #indiedev #indiewatch #ecs #flecs #pixelart

12.02.2025 05:49 πŸ‘ 22 πŸ” 5 πŸ’¬ 0 πŸ“Œ 0

Relations, scripting features (reflection and no high level
OOP api or high level compile time API), and various other features, making it suitable for a high scale UGC game.

27.01.2025 05:21 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

I don’t know if immediate mode GUI will be performant enough in the end but I have a feeling it will be more than good enough. If not, I can always provide other options to users of my UGC game or engine.

27.01.2025 01:28 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

ImGUI also has a lot of plugins / UI components that the community has made since it’s a popular library that’s been around for a while. Which also is a benefit, stability, vs newer experimental Rust libs, and it’s even integrated into large engines like Unity. I also use C libs already.

27.01.2025 01:28 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

I haven’t looked deeply into those UI libs but I have a lot of practical reasons for choosing ImGUI. It’s easy to integrate with ECS, it’s portable because it’s written in C (cimgui at least), I have previous UI code for my game that’s written in ImGUI I can reference for the new version…

27.01.2025 01:25 πŸ‘ 0 πŸ” 0 πŸ’¬ 2 πŸ“Œ 0