GDC 2026 Game Trailer Meetup Wednesday March 11 1:00pm PST (Yerba Buena Garden Theater area)
Critique My Page: Live at GDG Chris Zukowski (Creative Director, Howtomarketagame.com) Derek Lieu (Creative Director, Derek Lieu Creative) Location: Festival Stage, South Hall Date: Wednesday, March 11 Time: 4:30 pm - 5:30 pm Pass Type: Festival Pass, Game Changer Pass - Get your pass now! Audience Level: All Track: Independent Development, Discovery & Marketing Format: Special Event
Back to Basics: Translating Your Invisible Marketing Foundation into Visibility Series Dana Trebella (Founder, Spoke and Wheel Strategy) Derek Lieu (Creative Director, Derek Lieu Creative Location: Room 2010, West Hall Date: Tuesday, March 10 Time: 1:50 pm - 2:50 pm Pass Type: Festival Pass, Game Changer Pass - Get your pass now! Audience Level: All Track: Independent Development, Discovery & Marketing Format: Lecture
My GDC schedule is now full enough that I'm guaranteed that many more "HI, I WISH I COULD TALK GOTTA RUN" encounters π€ͺ
If you want to catch me while I'm not running, here are the places you can see me!
A grey hoodie with text which reads: βBuy a man eat fish, He day, teach fish man To a lifetime.β
Wise words
The source is lost to time, but this is one of the funniest photos ever taken
Here's a YouTube upload for the Horsey Game trailer!
The idea for the VO came to me in the shower and it was almost entirely written and recorded before I was dry
youtu.be/AM1AUad2RhA
33 years ago today, Star Fox took flight on the Super Famicom. ππ Argonaut designed the Super FX chip and programmed the game alongside Nintendo EAD, delivering the first hardware-accelerated 3D game on a home console. Happy anniversary to a legend! βπ¦
#StarFox #Argonaut #SuperFX #SuperFamicom
Introducing the Celeste Keycap Set, new in our official collection.
www.fangamer.com/collections/...
Nobody fucking wants this. My backlog of quality games made by real developers is already long enough that I'll never finish them if I live another 50 years.
This is simply the coolest shit around.
www.hangedmandesign.com/mute-city-ar...
We got a new progress update video from @sunlitspace542.bsky.social
On his super ambitious & impressive
"Star Fox CD" #romhack project
A #SNES hack with tons of cool features
- New vehicles & levels
- Super FX 3 support
- SNES Rumble
Courtesy of @randallinden.bsky.social
#romhacks #retro #gaming
This is incredible <3
Star Fox CD thing:
Added Daytona mode!
The landmaster is swapped with the Hornet, and the BGM is replaced with one of the 4 songs from Daytona USA! We've been playing Daytona USA a lot lately, so we thought it'd be funny, lol.
(level shown is a placeholder)
As we anxiously await tomorrow, please don't forget the best Nintendo Direct announcement ever made:
www.youtube.com/watch?v=H_LS...
A photo of the long black frame on my office wall, with a PS5 box set of PSE at the top, and a little black plaque with lots of signatures in gold Thereβs also a Volvy plushie on the top of my little bookshelf under it, and a plum blossom Lego
A close up of the black plaque with gold signatures that reads « STAR PERFORMER Β» presented to MYRIAME LACHAPELLE Production under fire ahahaha π₯°π€
The Possessor(s) team, as well as some other folks from Heart Machine & Devolver, conspired to make me an award frame thingy & I am ABSOLUTELY speechless π
The amount of love & care poured into this is.. astonishing. I loved this team so, so much & I miss them dearly π€
The actress Gillian Anderson plays the X-Files video game on a pc at a promo event. It looks AA little like she's been held hostage.
Gillian Anderson playing the X-Files video game (1998)
a photograph of a digital menu board with black electrical tape all over the sea foods section, like directly on the screen
The cool thing about digital signage is that you can update it instantly
Testing reality-bending visual effects for my game!
#IndieGame #GameDev #IndieDev #Steam #WishlistOnSteam #SteamGame #ActionAdventure #IndieGames #GamingNews #PCGaming #GodotEngine
Today is the 10th anniversary of this gif of me showing how to make games on TV.
some bits of wisdom from tunglr
New Video Reveals The Inner Workings Of Nintendo's Ill-Fated Virtual Boy.
the anime sfx-making tool! It's called ANIMEVOX, in big letters up top. Then there's the controls: In vertical pairs: Left: Pitch Rise Rise speed Reverb Room size On the right: Wobble Speed Wobble Amount Tone Brightness Volume Next is a row of keys: Randomize - randomizes the sound parameters UNDO/ REDO - go back to parameters you liked Export Wav - self explanatory, it saves a copy of the latest sound to your hard drive. Then the fun buttons, with cute art styles: IMPACT, sparkle, beam, powerUP, PON, BOOM, slash, woosh Each produces a preset sound, which then goes through the fx chain. Hope you enjoy it!
I made a tool that makes retro anime sound effects. Meet AnimeVox!
I made it for a game, but it's free to use.
I'm using the forgotten (but popular in 80s japan) Schroeder reverb algo, and some wobble.
If you find it useful consider supporting me on itch :)
castpixel.itch.io/animevox
I just love how people are still figuring out ways to squeeze out every last drop of performance from this magical yellow machine :D
its working........
print advertisement for PC PowerPlay, an Australian computer gaming magazine, from 1998
Arcade1Up is apparently shutting down (no official statement yet from Arcade1Up) www.reddit.com/r/Arcade1Up/...
Holy smokes! I didn't think it was possible to get images that clear with equipment like that! That's incredible! :D
Hey new followers! Hereβs a starter pack of folks who do game trailer work π
Have a nice holiday π
At about $60K that's about 128 million graduate team indie games, at $150K about 500,000 small indie games, at $300K about 250,000 mid-size debut indie games, or at around $950K about 110,000 indie games by a team of more experienced devs.
There are a total of 110,000 indie games on Steam.