Finally, a sane decision… Particularly given the number of triple-A and mobile games that push actual gambling at kids in the form of loot boxes etc.
Finally, a sane decision… Particularly given the number of triple-A and mobile games that push actual gambling at kids in the form of loot boxes etc.
After 14 months of development, I am proud to share with you that my game is finally released on Steam! Go solve puzzles, have headache and enjoy the final product!
I do not ask often, but please share this!
store.steampowered.com/app/2731590/...
#gamedev #indiedev #godotengine #puzzle
I've updated the developer console for Godot. In addition to some fixes and QOL contributions, I also added a "add_hidden_command()" function which creates commands that aren't shown in the command list or auto-complete.
#GodotEngine
godotengine.org/asset-librar...
This just keeps getting better!
Definitely! Its made my life so much easier!
This might be a few too many enemies for one knight 🤔
#indiedev #gamedev #GodotEngine
This answered so many questions I had about referencing properties/functions across Godot scripts.
Now I can at least feel somewhat reassured that I'm not creating an unmanageable pile of spaghetti-code.
Thanks to theduriel.itch.io
#godot #godottips #indiedev #gamedev
We're prototyping a mobile feed for @weloveeverygame.bsky.social. The idea is to cover hits and hidden gems (and such) for you while you are sitting on the toilet.
The battery back-up was essential…
🎮 The challenge is to choose 20 games that greatly influenced you. One game per day, for 20 days. No explanations, no reviews, no particular order.
#GameChallenge
#Games
#GameDev
#indiedev
#Megadrive
Day 17: Buck Rogers: Countdown to Doomsday
Loving Ovani’s SFX and music pack on Humble Bundle - Brilliant selection of really high quality sounds.
Even managed to get their Godot plugin integrated with my Conductor class, so I can have dynamic music intensity in my rhythm game!
#godot #indiedev #gamedev
www.humblebundle.com/software/inf...
Wake up, we've arrived.
#screenshotsaturday
#pixelart
#gamedev
#indedev
#morrowind
some unfinished game assets
#pixelart
Plug it back in for Christs sake!
#SignalLens version 1.2 is out! 💙
A Visual Debugger for Signals
Supports #Godot 4.3 and 4.4!
Click a node in the remote tree to inspect its signal connections and view its signal emissions in real-time!
Come get it!
github.com/yannlemos/Si...
#GodotEngine #plugin #indiebr #indiedev #gamedev
The difference between a rogue*lite* and a rogue*like* is that roguelites cling to the cave ceiling and grow downwards whereas rogueLIKEs start at the cave floor and build up :D
Made some VR chalk tech. 🐧✍️
#GodotEngine #gamedev #indiedev
The Adventure Zone podcast is pretty good. Loads of series and a primer on where to start here… podcasts.apple.com/gb/podcast/t...
Day 3! More editor tools! Embedded range editor, block for adding range+effects (base+scaling).
Man, I wish I had something like that for my last projects, cause manually making new resources for every effect + value you want was.. painful 😅
(Tactics Roguelite)
#godotengine #indiegame #gamedev
How am I only just discovering these exist…!?
So neat!
Resources in Godot are amazing aren’t they! I keep being blown away by how simple they are to use, but how much complexity you can build in.
Back when you could rent games from the video shop…
🎮 The challenge is to choose 20 games that greatly influenced you. One game per day, for 20 days. No explanations, no reviews, no particular order.
#GameChallenge
#Games
#GameDev
#indiedev
#Megadrive
Day 16: Wonder Boy in Monster World
War… war never changes.
🎮 The challenge is to choose 20 games that greatly influenced you. One game per day, for 20 days. No explanations, no reviews, no particular order.
#GameChallenge
#Games
#GameDev
#indiedev
#Megadrive
Day 15: Cannon Fodder
Wishing everyone out there in #indiedev and #gamedev land a happy weekend! Whether this is your chance to work on your project, or your break from it… have a good one.
Very few people will tell you that you’re working too hard… listen to the ones that do - they care about you.
Cracked it!
Unsurprisingly a stupid error I introduced was the cause of the issue.
Incidentally, if anyone’s looking at building a rhythm game, this is a great tutorial: youtu.be/_FRiPPbJsFQ?...
…and some useful background reading: docs.godotengine.org/en/stable/tu...
#godot #indiedev #gamedev
Has anyone had success creating a Conductor class in #Godot to sync game events with music?
Followed a very detailed example, that takes into account latency and time since last mix, however the beat signals still drift away from the actual BPM after ten seconds or so.
Scratching my head here!
“Awaiting orders… Affirmative”
🎮 The challenge is to choose 20 games that greatly influenced you. One game per day, for 20 days. No explanations, no reviews, no particular order.
#GameChallenge
#Games
#GameDev
#indiedev
#PC
Day 14: C&C - Red Alert
Some light reading courtesy of the other half…
Definitely recommend picking up A Theory of Fun by
@raphkoster.bsky.social
He does an amazing job of explaining what makes games ‘fun’ and keeps players coming back for more.
#gamedev #indiedev #godot #roguelike
Ah cool, I’ll give that a look. Thanks!