The Grappler is now localized to French, Brazillian Portugese, Spanish, German, and English!
The Grappler is available for early access here: store.steampowered.com/app/3298230/...
The Grappler is now localized to French, Brazillian Portugese, Spanish, German, and English!
The Grappler is available for early access here: store.steampowered.com/app/3298230/...
The Grappler UPDATE!
Took a bit, but I've just released a patch to The Grappler adding controller support and rebindable keys (as well as several tweaks to the games physics/feel)
The Grappler is available NOW on Steam!
#IndieGame #RageGame #Platformer #Steam
www.youtube.com/watch?v=ouV1...
You folks got any favorite #RageGame content creators?
Ones who play stuff like #JumpKing or #ChainedTogether and stuff?
Thank you so much!
EARLY ACCESS OUT NOW
After some minor delays, The Grappler, a challenging 2D pixel platformer with a focus on movement mechanics, (inspired by Jump King) is available for purchase in Early Access!
store.steampowered.com/app/3298230/...
#IndieGame #IndieDev #Platformer #RageGame #Pixel
As promised, here's the best clips assembled into a walkthrough for The Grappler! If you like what you see, the game is available on Steam
#IndieGame #GameDev #RageGame #Platformer
www.youtube.com/watch?v=TkaJ...
β
It's here, EARLY ACCESS! β
The Grappler is approved! Release to come once I've finished a legit run, (hopefully this weekend). Will post an edited video of the run as a walkthrough on YouTube too
(Wishlist)
store.steampowered.com/app/3298230/...
#EarlyAccess #Steam #GameDev #IndieGame
Fun little gif of the The Grappler, coming soon on Steam (Wishlist here: store.steampowered.com/app/3298230/...)
#RageGame #IndieGame #GameDev #PixelArt
Satisfying π
Here are some of my favorite, most satisfying jumps to do in The Grappler
Support the Game by wishlisting on Steam. Coming to Early Access in early 2025
#IndieGame #RageGame #Platformer #GameDev
www.youtube.com/shorts/E8bWI...
Quick little fail compilation of The Grappler, which you can help support by wishlisting on Steam
#IndieGame #RageGame #Platformer
www.youtube.com/shorts/h-iI_...
Big Early Access News!
I've finally tidied up my Early Access Build, and am working out the last few things before it's ready to go live!
You can still wishlist The Grappler on Steam now!
#GameDev #IndieDevs #Pixelart
store.steampowered.com/news/app/329...
Looking to challenge yourself this #SteamNextFest? Our demo for The Grappler is available now, where even with a grapple, a double jump, and a dash, one wrong move could send you falling down screen after screen. store.steampowered.com/app/3298230/...
Even with a grapple, a double jump, and a dash, one wrong move could send you falling down screen after screen in The Grappler. #PitchYaDemo #SteamNextFest store.steampowered.com/app/3298230/...
Full Release Game Trailer!
In preparation for Next Fest, I've done up a trailer for the full release of The Grappler, coming March 2024.
Support the game by wishlisting on Steam
#gamedev #pixelart
This fall has become significantly more punishing
- The Grappler
#GameDev #IndieGame
New Zone Mechanic!
This will be the zone mechanic for the castle area in the full release of the Grappler.
The best way to support the game right now is wishlisting it on Steam, and trying out the demo.
#IndieGame #Pixel
βοΈ The Gauntlet βοΈ
A sneak peek at one of the screens in the new castle area, which will be available in the full release of The Grappler
Wishlist on Steam to help support the game!
#WishlistWednesday #IndieGame
Been working on a new area in The Grappler, a castle area. Here's the transition screen from the forest as a little sneak peek.
Demo available now, wishlists are much appreciated.
store.steampowered.com/app/3298230/...
Making the Mountain Less Lonely
Added in a few helpful skeletons to help guide players up the mountain.
The Grappler Demo is live, wishlist the full game here:
store.steampowered.com/app/3298230/...
#WishlistWednesday #IndieGame #GameDev
Yep, that's exactly it. And then the animations are just a function of the current x and y compared against the last x and y
Position recording actually. Every half a second it stores the game time, the position, and the screen you're on, which it later uses to manipulate the ghost around. It's not perfect, but it gets the job done
Race your friends!
I've polished off the ghost system for The Grappler, available now in the demo. To help, I've done up a tutorial video.
The Grappler can be wishlisted on Steam here: store.steampowered.com/app/3298230/...
#FollowFriday #GameDev #PixelGame #Wishlist
Ghost Animations Working π
It's been difficult balancing work, game dev, and social media, so it feels nice to knock this feature out
#indiedev #indiegame #gamedev
The section of the email from Steam announcing the game is in Steam Nextfest 2025
β‘οΈSTEAM NEXTFESTβ‘οΈ
The Grappler is officially registered for Steam Nextfest this next February, about a month before the release of the full game!
You can help support it by wishlisting the game in the meantime!
store.steampowered.com/app/3298230/...
#indiegame #indiedev #steamnextfest
game dev is fun. until you have to write and load savegames
π€¦Goofed up, thanks for letting me know. I've left a comment on this post that should work, and the link in my bio should as well. Thanks!
Wishlist link here (Done goofed up): store.steampowered.com/app/3298230/...
Getting set up over here!
The past year I've been working on a difficult physics pixel platformer. The demo is out now, full game set to be released next March!
Wishlist here: store.steampowered.com/app/3298230/...
ποΈ Master the grapple or fall ποΈ
#Wishlist #IndieGame #IndieDevs #gamedev #gaming