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@peiyu0228

SCAD mfa Animation

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07.09.2025
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Latest posts by @peiyu0228

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Week 09:
#DevLog Adjusting the timings. Plan to add a emission path to the door.

09.11.2025 14:49 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Week 08:
#DevLog Fixing bugs and texturing...

02.11.2025 14:53 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Week 07:
#DevLog Modeling...modeling...😒😭😿Too busy

29.10.2025 03:31 πŸ‘ 3 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Assignment 3: Draft and modeling assets.

20.10.2025 07:59 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Week 06:
#DevLog
Assignment 2: Applied critiques, edit the video.

20.10.2025 07:59 πŸ‘ 3 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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Week 05:
#DevLog Working on this wierd little scene>:( I made all the modles myself ecept for the ruber duckπŸ’› Still have some issues so I'll check the class recordings and add more props.

12.10.2025 13:48 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Week 04:
#DevLog Trying to apply the critiques professor gave for the 1st assignment. Reviewing the recordings. And for next assignment I want to do a bathtub. The interative objects will be the shampoos, the soap, the ipad and other cute ones.

05.10.2025 04:35 πŸ‘ 3 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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#devlog Week 3
Working on details and fixing some issues.

28.09.2025 13:54 πŸ‘ 4 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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#devlog Week 2
'm working on refining the terrain to make it more realistic while keeping it interesting. Finding suitable assets and materials has been a bit challenging, and I'm still exploring.

21.09.2025 13:10 πŸ‘ 3 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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This is my preliminary process and design for now. I want to create a river with several branches, one of which is a waterfall flowing down from a mountain. Scattered along the way are some structures and plants, ultimately converging into a lake.

14.09.2025 22:55 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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DevLog_Week_1
My favorite game on switch is Zelda. I really like the atmosphere they create in the game. So I found some screenshots on internet ( Once I made from the game was hard to find). These should be the Mood board for me in future works.

14.09.2025 14:00 πŸ‘ 3 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0