Big honour to be invited onto the Rascal podcast to talk about @boosterpacksite.bsky.social and the state of TCGs! Rascal was one of the main inspirations for Booster Pack, so this was awesome.
Big honour to be invited onto the Rascal podcast to talk about @boosterpacksite.bsky.social and the state of TCGs! Rascal was one of the main inspirations for Booster Pack, so this was awesome.
Yes, we take some (well earned) potshots at Universes Beyond here, but it's not nearly as cynical as you might imagine. A huge thanks to Joe for joining us!
Ugh, sorry you're finding yourself in inbox debt. Hope you can rest and recuperate soon!
the cast of Star Trek Voyager in street clothes awkwardly posing with late-90s computer hardware and consumer electronics
this is what it feels like to post on bluesky
Checked the comments on this channel, and it is a dismal, lightless place. If Eska's right, people are gratuitously thanking LLM models for scraping their opinions and repackaging the slurry as original thought.
Much obliged, just doing what I can!
I love my team and website, even when things aren't as sunny as I hoped. That it took this long for churn and economic constriction to hit us is a small wonder, and we're still standing! Here's to a third year.
Starting shortly!
Tabletop games need a more nuanced understanding of play-as-labor, especially as it pertains to facilitators/GMs/etc.
Doesn't mean every game needs to be GM-less, but there's a lot of assumptions foisted on facilitators and what kinds of play they're allowed to enjoy.
I wrote about my #ADHD diagnosis (and mental health) and how it changed my relationship with gaming for the first time since I got diagnosed 4 years ago, for @mothership.blog
www.mothership.blog/after-my-adh...
Alternate sequels:
One Point Five D&D
One More D&D
One D&D: 2
One D&D was great! The marketing team nailed it.
Plus, if WotC ever reneged on "no more editions", we would've been gifted the hilarious Two D&D.
IT SHOULD HAVE BEEN A NEW EDITION!
Paternal grandfather was raised by Masons, served in the Navy throughout WWII, and then was a steelworker for the rest of his working life.
Maternal grandfather was an abusive alcoholic who moved constantly chasing temporary jobs. So, you know. 50% hit rate.
Sure, can do that now! Apologies for the elision.
Hello everyone. I come with the sad news that as you are no doubt already aware, we're saying goodbye to several of our friends and colleagues here at Eurogamer. Leaving us are Tom Orry, our editorial director; our video team of Ian Higton, Zoe Delahunty-Light, and Alix Attenborough; Alex Donaldson, our editor-at-large; and Will Judd, who worked across Digital Foundry, hardware and deals. I'll start with Tom, who over the past year-plus had made himself a hugely valuable source of advice, expertise, desert-dry humour and world class poker faces (I think we just about made him laugh once, for a moment, on his final day). Tom initially began the role when Tom Phillips was our editor-in-chief here, mostly working away diligently in the background in a two-Tom-tandem doing editorial director things, before taking on a more prominent role on the site itself over the past 11 or 12 months, gracing us with some signature console nostalgia and unjustifiably intense Project Gotham Racing enthusiasm. Tom, Dom, Alex and I, along with the rest of the team, worked together closely on what a 'new Eurogamer' might look like last year, and his experience in running multiple games media sites was consistently our rock to lean on. While he may have initially seemed an outsider of sorts compared to Eurogamer chiefs of old - at least to some on the surface, coming from his 20-plus years across our sister sites VG247 and USGamer, and before that the cult-favourite site he founded in our once-rival VideoGamer - I can't stress enough how much Tom 'got' Eurogamer. His goal was for us to be at the heart of the big stories that mattered most to our readers with original, diligent reporting and on-the-button commentary, and that will absolutely continue. In immaculately on-brand, limelight-dodging Orry style, Tom opted to sneak his farewell into this past weekend's What We've Been Playing column, but I'll be damned if he gets away with it that easily. Sorry Tom. Here's what he had to say…
From myself and the whole team at @eurogamer.bsky.social, a very fond farewell and huge thank you to our friends and colleagues (thread).💙
A big thanks to @prismaticwasteland.com for the perfect balance of cheek and sincerety when answering questions about this audacious RPG.
Since I've seen a few people outside Texas posting: James Talarico ran a ubiquitous campaign, leveraging formats for basically every demographic. He spoke clearly about what he wants to do and how his political opponents are literal idolaters. Bari Weiss and Brendan Carr didn't do that.
Norco, but set in Corpus Christi. @julie.radiantarray.io's Interstate 95 is right there, I know. But I want the angst of feeling like your world will never be bigger than trailer parks, high school football, and the one Tex-Mex restaurant everyone patrons.
I will also posit the vast expanse of Texas' exurbs surrounding DFW, Austin, and San Antonio. Teenagers languishing in cultural deserts, collecting around tiny oases of music, food, and drug use. Grasslands for fucking ever. Drowning in cowboy milieu completely orphaned from material history.
Given the subject matter, @newmadras.bsky.social manages to be both insightful and witty in his exploration of a thorny subject.
Also, read this piece for a funny anecdote involving extremely specific fan roleplay forums.
Journalism request! 🌟
I'm writing a story about the VR industry in 2026, and I'm looking to speak with people at GDC who've been in it over the past decade and can speak to where it was and what it's like now. If that's you, DM me here!
You can read my book EVERYTHING IS PERMITTED to learn more about this, but Shira’s point is even sharper than she knows: the origin of the term is as fictional and and troubled as its current usage, meaning that from top to bottom it’s a phrase that produces chaotic outcomes.
For the tabletop folks, designers and publishers, especially if you're not based in the US - do you have thoughts about attending Gen Con later in July/Aug, given the state of geopolitical affairs? Would you be attending, or would you be giving it a miss? Let me know! kheehoon@rascal.news
sure. why not, man.
For months, @jacksonwryan.com has been looking into why so many video games sites have become full of gambling and casino stories, unusual author images, and, most recently, the use of AI. We've connected these sites to Clickout Media. Here's what we've learned.
For the love of God, what are you people fucking talking about
I am always one friend or acquaintaine jumping back in away from resubscribing. So, keep me informed? haha
Crossposted from our friends at @boardgamewire.bsky.social: Ryan Dancey's comments about AI's potential in board games cost him his job and fits into a longer history of the former Alderac COO shooting from the proverbial hip.
Four members of @kickstarterunited.org who played an active role in the November 2025 labor strike have been laid off, with one member forced out of the bargaining unit. The union has filed unfair labor practice charges against Kickstarter, alleging anti-union retaliation.