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Jamie Portsmouth

@jamportz

Rendering Engineer at Autodesk.

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15.11.2024
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Latest posts by Jamie Portsmouth @jamportz

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Come hear about OpenPBR and other rendering topics at the SIGGRAPH 2025 course “Physically Based Shading in Theory and Practice”. https://blog.selfshadow.com/publications/s2025-shading-course/

14.06.2025 01:42 👍 11 🔁 3 💬 0 📌 0
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GitHub - AcademySoftwareFoundation/OpenPBR: Specification and reference implementation for the OpenPBR Surface shading model Specification and reference implementation for the OpenPBR Surface shading model - AcademySoftwareFoundation/OpenPBR

github.com/AcademySoftw...

15.11.2024 01:03 👍 0 🔁 0 💬 0 📌 0
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Chocolate shaderball #openpbr

15.11.2024 01:02 👍 6 🔁 1 💬 1 📌 0
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GitHub - portsmouth/EON-diffuse: Source code for the EON rough diffuse BRDF model Source code for the EON rough diffuse BRDF model. Contribute to portsmouth/EON-diffuse development by creating an account on GitHub.

Just learned on 'the other side' that source code for the EON rough diffuse BRDF model has been released on GitHub by Arnold's Jamie Portsmouth:

github.com/portsmouth/E...

07.11.2024 08:15 👍 25 🔁 10 💬 1 📌 0
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Shadertoy

Add EON into Oren Nayar comparison. Code in paper just work
www.shadertoy.com/view/DlSyDK

11.11.2024 14:53 👍 22 🔁 4 💬 0 📌 0