YIKES! It's a NEW Mansion of a Million Monsters! TRAILER
YIKES! It's a NEW Mansion of a Million Monsters! TRAILER
Yo #GameDev #IndieGame #PitchYaGame!
In Mansion of a Million Monsters! you explore a wacky cartoon mansion jam-packed with fiendish animatronics, dastardly traps, and zany suspects!
πΊ Throw Vases
π Crack Cases
β°οΈ Unmask each Monster of the Week!
Wishlist β‘οΈ store.steampowered.com/app/3627210/
Looks great!
Screenshot of a merge request with 548 changes
This is probably fine... right??
Currently refactoring the player and enemies in my game to use a more modular system for dealing with health and damage, almost like Godot was made for using nodes π
After day two thoroughly kicked my butt, day three of #AdventOfCode was much easier :)
It quickly became clear that with my schedule I won't be able to stay current with Advent of Code every day, but I'm still going to try to complete all of the challenges. Update thread below
Finally finished day two. Had to learn new ways of slicing lists to get part two solved, which is great! Not trying to compete in leaderboards in any way, just using #AdventOfCode as a chance to learn.
Day two of #AdventOfCode started real slow, woke up a little later than I wanted and then spent my limited time getting the input to read the way I wanted. π
All you need is some Bilmuri in your life
youtu.be/GmjZYP8SFqI?...
Glad you shared that, got it removed from my repo
Participating in my first #AdventOfCode this year, already completed Day 1! I'll try to share a bit as I go, excited to see how it goes through out the month
reminder that I have a #zeldalike #gamedev starter pack that's continuing to grow! Lots of cool folks already, but let me know if you belong or know someone else who does!
go.bsky.app/37UhKe7
Ugh thatβs devastating π
Hopefully they can figure something out