Time to wear my heart on my sleeve, put all my cards on the table, and other relevant idioms. Things haven't been going so well, but I want to turn things around... store.steampowered.com/app/3492830/... #indiegame #gamedev
Time to wear my heart on my sleeve, put all my cards on the table, and other relevant idioms. Things haven't been going so well, but I want to turn things around... store.steampowered.com/app/3492830/... #indiegame #gamedev
A plea for help. π
One of the lead playtesters of Blue Prince, Iggy, has polycystic kidney disease and has only a few months to find a living kidney donor.
His story, contact and donor information can all be found on
iggyland.org
Please help us in sharing his story and getting the word out.π
Hello #PitchYaGame!
Icy Tower is a fast paced vertical infinite platform game, where one mistake means game over. Make combos along the way and rack up massive scores!
Wishlist on Steam β€οΈπ s.team/a/3014860
#indiegame #pixelart
HOLD THE MINE demo is available NOW!
We have made a lot of improvements since the playtest version.
βοΈDig, collect resources and construct powefull buildings
βοΈMaximize your heroes, spells and relics
πDiscover the new shop and pet the mole?!
πDefend your mine against monsters at night and go nuts!
This was a super fun conversation to have. It may also be fun to listen to!
Harry's great and I swear this pod is going places, honored to have been an early bird in the stacked roster of guests ππ
#podcast #gamedev #gamedesign #indie #multiplayer
Jumping on the idle desktop game trend! I'm in Next Fest with Screenside Station, a tiny train station management thing: store.steampowered.com/app/3671060/...
One of the first videos anyone made about my game just crossed half a million views! Feels amazing to see people keep going to watch it.
(But I wish I could swap in how the game looks and plays now for some of the rougher partsπ« )
I have a lot of experience with data analysis in games, which enables me to draw the following conclusion from my Steam demo playtime stats: they look like stairs.
Short attention span? Here's the 3 second version of my evolution game's trailer π
I saw an impact, not a massive one. Tbf it's a stream with like 30 other games and he said he'll cover the game individually later.
Months ago! Takes him a while to work through his backlog I think.
Nice idea! I'm developing Strange Seed in Unity.
You know what's terrifying? Those "giant streamer plays 30 games and ranks them" streams. π° But thankfully CDawgVA ended up putting Strange Seed in the S tier. #indiegames
Doesn't matter that I'm developing the game, I still get surprised sometimes by the weird stuff that pops out. #gamedev
Ugh, there goes one of my advantages in making a 3D game (with other humans).
I'm guessing there are probably other problems for someone that is trying to use generative 3D models in a game, though, like nonsense tri counts / rigging / etc.
Players were having trouble with this quest about pushing a ball, so we decided to make a new head for it. Weird and specialized, just like nature!
Bluesky: "Click like on 10 things so we know what you want to see!"
Me: clicks on video game content x10
Bluesky: "OK thx plz enjoy these cat pics!"
Me:
Accidentally removed transparency on my particles with incorrect compression settings but... it actually looks better this way?
This looks so cool! Turn that arc into a montage with... particle effects that build up on sequential bounces?