I'm going to share for the support. that of the best
I'm going to share for the support. that of the best
I'm back but from 0 (starting by creating the hardware and how it works). I will publish from time to time my advances π
That's pretty good. π
Honestly, I recommend it. @tarmunds.bsky.social @shapapk.bsky.social π
Hey guys,
I just published a new tutorials about baking :)
With a lot of tips for baking inside marmoset
Don't hesitate to check it out
www.tarmunds.com/post/how-to-...
First alpha dressing pass is done. I think, environment part of the work done completed around 90% and after that last push with decals, more material blending etc. I think next publication will be final, but let's see
The rendering is much cooler. Incredible
Cylindrical render of a metal sheets material done in Substance Designer. Just a small tip on how to get more angular shapes without the use of voronoi noises. What does one type in here usually?
Triangle Grid Grayscale - Colour Output: Thin Line. - X and Y Amount: 6 but it's to your liking. - Random Position Multiplier: 0.6 but play with the slider. Invert and Threshold it (can use any other way of masking). Flood Fill to Grayscale - Here I'm using a Tile generator but feel free to explore. It's a fun way to quantize into a more angular shape the input you want to modify. Distance to Edge Detect.
Neat little trick I found making this material. Sometimes you want more squared/triangular shapes and Voronoi noises are a bit too random to rely on good results. This method allows for much more control on your results.
In the ALT text you'll find all the info you need! Hope this was of help! π
Thanks so much for the tip π
I have no doubt. Can't wait to see what's next:)
ok I see, because the trays were quite empty hence the question. But in any case it's good work π
It's really not bad but the scene is WIP?
Even me at the beginning it's not on X that I will have this kind of surprise ahaha
No worries :)
Really impressive work π
Honestly, I prefer Bluesky. It's much more interesting and above all, I see artists that I did not know. On X, there are still artists who publish things, but I see a lot more politics and especially things that should not be on the platform.
a sample screenshot of the notion page with vertical rows of links to gamedev related starterpacks and the title "BlueSky GameDev Starter Packsβ
Alright, here it is:
I collected ~100 #GameDev starter packs and put them all on one Notion page! β¨
They're categorized by:
π Location
π Discipline
π Game Genre
π & more!
It also includes tips / labellers / block lists that I've stumbled on. I hope this helps you settle in & reconnect! π
π LINK
Here is the 1st WIP of the challenge #TheTarmundsChallenge
There's still a lot to do but I'm already satisfied
References: (www.artstation.com/artwork/KeKN8B)
#3Dart
Hello π
Congratulations on being 300 subscribers a little late π
Hay so seems starter packs work at helping people get found so here realy well at times so this is the first 150 picked at random of cool artists and letβs see if we can help people get found on here. Good luck and hope you find some you lost with the move.
I had the privilege of working on the legendary weapon called Europa. It's a frost grenade launcher that the player can unlock through a series of objectives. I WAS COOKING ON THIS ONE!!
#gamedev #gameart
There are accounts where their creation was very cool and at the time I saw @lasha3d.bsky.social , @mahlanah.bsky.social @ascendedsao.bsky.social
I think it deserves to be put forward
Sketchfab will remain in the hearts of artists π«‘
In itself, for 15 minutes it already looks good for blocking, but when you put yourself to the full on your creations you count even more minutes. Good job π
I love the work you do:o
Hey everyone! π I'm Nuria, a 3D Environment Artist specialized in stylized art. π¨ I've been working on personal projects and I'm currently looking for job opportunities. Here are some examples of my work. Excited to connect with other artists! π #3DArt #StylizedArt #EnvironmentArt #JobSeeking
Thank you very much π«‘