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gynura - developing a JRPG

@gynura

solodev // whishlist Resonating Cords on Steam

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Latest posts by gynura - developing a JRPG @gynura

from left to right: deus ex, kirby amazing mirror, king's field 2, tes iv: oblivion, thief dark the descent, deep rock galactic, dishonored, saint's row 2, and half life

from left to right: deus ex, kirby amazing mirror, king's field 2, tes iv: oblivion, thief dark the descent, deep rock galactic, dishonored, saint's row 2, and half life

9x9

06.03.2026 04:38 πŸ‘ 18 πŸ” 3 πŸ’¬ 5 πŸ“Œ 0
16x16 sprite of my sona in a blank background with an idle pose. The artstyle was inspired both by Cave Story and Kero Blaster.

16x16 sprite of my sona in a blank background with an idle pose. The artstyle was inspired both by Cave Story and Kero Blaster.

🀏

04.03.2026 15:59 πŸ‘ 243 πŸ” 39 πŸ’¬ 19 πŸ“Œ 1

BIG FAN!!

05.03.2026 20:01 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Added weapons and armor with the ability to swap them with a suitable item in your inventory. Stat and Affinity changes are displayed in the status menu with nice little coloured highlights like in SMT 4.

(and yes once again the ux is still wip 🫠)

#gamedev #indiedev #godot #indierpg

05.03.2026 09:58 πŸ‘ 26 πŸ” 6 πŸ’¬ 1 πŸ“Œ 0
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More wok i did for Where the Water Tastes like Wine. 2015-2018

05.03.2026 17:37 πŸ‘ 318 πŸ” 81 πŸ’¬ 7 πŸ“Œ 2

Me parece una locurisima que direccion visual tan preciosa, cada post flipo mas

05.03.2026 11:39 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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Bel's Fanfare Kickstarter ends in 2 days

05.03.2026 08:37 πŸ‘ 94 πŸ” 31 πŸ’¬ 3 πŸ“Œ 2

File explorer, would love it if there a way to make it work more like an IDE. Also proper refactoring tools across all files.

05.03.2026 10:37 πŸ‘ 12 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Yes!!! The art direction of that game is amazing, definitely really inspiring

04.03.2026 07:56 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

man this game is gonna be so huge, every update just looks way better than the last oh my

04.03.2026 00:31 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Made some updates to Piper's Cleric abilities tonight. You can now pick a known (or partially known) psalm from a list to get a guide of which notes to play.

Still some UX to iron out (ignore that I'm mixing PS5 and PC button prompts 🫠) but it's getting there!

#godot #gamedev #indiedev #indierpg

03.03.2026 12:33 πŸ‘ 124 πŸ” 20 πŸ’¬ 5 πŸ“Œ 1
Making a Creature Collecting Roguelike in Godot - Hectic Toys Devlog #1
Making a Creature Collecting Roguelike in Godot - Hectic Toys Devlog #1 YouTube video by Hairic Lilred

I made a devlog about Hectic Toys and the game structure!

#gamedev #indiegame #godotengine

www.youtube.com/watch?v=akdi...

03.03.2026 14:22 πŸ‘ 19 πŸ” 7 πŸ’¬ 0 πŸ“Œ 0
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Dev snapshot: Godot 4.7 dev 2 – Godot Engine Let us cook!

Order up! The second development snapshot for #GodotEngine 4.7 is served! 🍲

Copy/paste support for section/category properties, 64-bit WebAssembly, Apple HDR support, and more are ready for testing; get it while it's hot!

godotengine.org/article/dev-...

03.03.2026 23:16 πŸ‘ 305 πŸ” 47 πŸ’¬ 1 πŸ“Œ 5

Absolutely nuts

04.03.2026 00:24 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

If you see this QRT with your ghost art~

Not sure if astral deities dying over eons who dream up a new reality count or nah

#pixelart #indiedev

03.03.2026 21:33 πŸ‘ 18 πŸ” 4 πŸ’¬ 2 πŸ“Œ 0

There's a saying I vividly remember from the Printemps Γ‰rable times that roughly translates to:

"Those who have given up are please asked to not bother those who keep trying." 🍁

Defeatism in hard times can be the equivalent of rooting for the bad guys. Hope holds power. Optimism IS power!

04.03.2026 00:09 πŸ‘ 27 πŸ” 9 πŸ’¬ 2 πŸ“Œ 0

Art & Nationality!!

03.03.2026 10:26 πŸ‘ 116 πŸ” 26 πŸ’¬ 1 πŸ“Œ 4
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The Feral discipline lets you fight like a monster & use the abilities of monsters you've tamed. This even includes movement style (like flight or burrowing) and elemental affinity. The tamer here is mimicking the sandworm-like Doray. #srpg #tacticsrpg #indiedev #lowpoly #madewithunity

02.03.2026 22:33 πŸ‘ 27 πŸ” 6 πŸ’¬ 0 πŸ“Œ 0

man I love this style

02.03.2026 23:03 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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Elena from Street Fighter, NES style

02.03.2026 19:26 πŸ‘ 496 πŸ” 105 πŸ’¬ 5 πŸ“Œ 0

Companies just care about delivery speed and cost reductions...quality is decreasing as not even infra providers are in the three 9s nowadays... scary and very tiring to work navigating slop tbh, not very optimistic for the future

02.03.2026 20:13 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

very scary stuff

02.03.2026 20:12 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Crazy sad fucking times to work as a software engineer, AI is destroying our labour in ways I couldn't have predicted, jesus christ the amount of slop one has to bear in order to survive a work day

02.03.2026 17:02 πŸ‘ 11 πŸ” 0 πŸ’¬ 2 πŸ“Œ 0

I am very proud of how the water ended up looking! Thank you so much!!

02.03.2026 17:00 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Aaaaa thank you so much!!!

02.03.2026 16:59 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Looks cool as shit. Web UI should have gone this route instead of corporate slop

02.03.2026 10:40 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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im almost rdy to relaunch my little project site. i’ve been working rly hard to make it mobile compatible and width responsive T_T nightmare but i love the refreshed look

02.03.2026 10:21 πŸ‘ 50 πŸ” 15 πŸ’¬ 7 πŸ“Œ 0
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All 6 party members for SOMEWHEN, a turn-based RPG with town building gameplay that revolves around time-travel mechanics and seeing your creations age.

#pixelart #SOMEWHEN #gamedev #indiegame #rpg

27.02.2026 01:21 πŸ‘ 62 πŸ” 18 πŸ’¬ 3 πŸ“Œ 1
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πŸ‘†πŸ™…β€β™€οΈπŸ”§βš™οΈ

01.03.2026 23:28 πŸ‘ 295 πŸ” 74 πŸ’¬ 1 πŸ“Œ 0

πŸ€©πŸ‘βœ¨

01.03.2026 18:07 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0