Scott Bessent gives off unbelievable “I just drank 7 glasses of chardonnay, let me talk to you like you are a child” vibes.
Scott Bessent gives off unbelievable “I just drank 7 glasses of chardonnay, let me talk to you like you are a child” vibes.
I have had a Filco with cherry mx red switches in the office for the last couple of years and it hasn’t bothered anyone.
This answer was the one that made me say aloud “Too real!”
SS2 is on my top 5 all-time games list. It made a huge impression on me all those years ago. Thanks for helping to make it!
Drat! I’d have gone into the office today if I knew you were going to visit. Next time!
Dear lord why did I follow this link?! I am going to have to sell a kidney.
When working on Resistance Burning Skies there were a lot of retro enthusiasts in the office. There were several Commodores and Amigas around. One of the gameplay guys wrote a C64 “port” (just an animated splash screen really) of the game and I sooo wish I still had a picure of it.
Showing the kids the DnD movie from 2000. I had forgotten the raw scene-chewing madness of Jeremy Irons in this film.
Will watch for sure. Ultima Underworld is an all-time favorite!
Congrats!
Chasing an elusive GPU hang all day. Dinner time so I finally give up. Sitting at the table chatting with kiddos and my brain swoops in with “By the way, that GPU hang is caused by <exact reason>”. Thanks async brain!
Really enjoying these updates!
Given that you are decompressing vertex data for ray hits and those meshlets match the rasterized data I wonder if using the compressed vertex data for rasterization is still a win vs using the version you have decompressed.
Agreed! This sounds amazing.