How Vertex Animated Textures work. Nice for real time FX that you want to pause/ rewind, just read the texture in reverse.
Utilized rigid body sim in Blender and baked it using the OpenVAT extension, created by Luke Stilson
#ue5 #realtimevfx #techart #gameart #indiedev
20.10.2025 17:31
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Finished Time Reversal #VFX!
Huge benefit of implementing VAT is the ability to pause, and also just rewind a simulation by just reading the texture backwards! Tech breakdowns posted next week!
#stylized #gameart #realtimevfx #UE5 #indiedev
13.10.2025 16:48
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WIP of Time Reversal #VFX, wanted to explore some VAT (vertex animated texture) tech with the add-on OpenVAT for Blender.
#ue5 #realtimevfx #stylized #gameart
06.10.2025 21:15
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Planning and #conceptart for a time rewind #VFX! Going to continue working with my Otto the octopus character.
#indiedev #gameart #realtimevfx #stylized
29.09.2025 17:03
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Explanation for part of the water transformation #VFX
#realtimevfx #ue5 #techart #gameart #indiedev
22.09.2025 22:04
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VFX breakdown for the water explosion!
#VFX #ue5 #stylized #gameart #realtimevfx
15.09.2025 21:45
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#VFX breakdowns for the water bubble
#ue5 #stylized #indiedev #realtimevfx
08.09.2025 22:04
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Comparison with and without the toon post process shader. #VFX #stylized #techart #ue5 #indiedev
01.09.2025 22:02
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Alternative angle for #stylized water enchantment VFX!
#ue5 #realtimevfx #gameart #indiedev #vfxfriday
22.08.2025 18:06
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Finished water enchantment #VFX ๐
#stylized #realtimevfx #ue5 #indiedev #gameart
18.08.2025 16:11
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More #WIP for a water enchanting #VFX
Got side tracked a bit on a toon shader, and changed up some props.
#realtimevfx #indiedev #gamedev #ue5 #3dart
11.08.2025 16:15
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Got some time to work on some personal projects!
Water explosion VFX #wip from my previous concept ๐
#vfx #realtimevfx #ue5 #stylized #indiedev
04.08.2025 16:07
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Concept art for a sword enchantment #vfx I'm working on.
#procreate #conceptart #stylized #indiedev #gameart
16.06.2025 16:08
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Sword used for my black hole slash #vfx. Sword was inspired by the Sword of Actuation in #berserk
Thanks to 'Art of Effective Rigging 2' by @pierrick_picaut which is where I learned a tremendous amount.
#blender #rigging #gameart #indiedev #stylized
12.05.2025 21:02
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Breakdowns for sword slash!
#stylized #UE5 #vfx #gameart #realtimevfx
05.05.2025 22:02
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The tech behind the black hole #VFX using some vertex shader tricks and linking it with BP.
#UE5 #gameart #techart #realtimevfx #indiedev
28.04.2025 16:12
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Breakdown of the #stylized blackhole #vfx
#UE5 #indiedev #gameart #realtimevfx
21.04.2025 16:04
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Some in-game integration for my black hole slash #VFX
#UE5 #Blueprint #stylized #realtimevfx #indiedev
15.04.2025 21:29
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Finished black hole slash #vfx! Learned a lot of cool tech in the process, like blur shaders, sucking in the dummy mesh, etc. Will share breakdowns soon!
#realtimevfx #ue5 #stylized
31.03.2025 16:54
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Another WIP of the black hole slash #vfx. Decided to go for a single slash
#realtimevfx #ue5 #gameart #stylized
24.03.2025 18:06
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WIP of the blackhole slash vfx
#ue5 #vfx #realtimevfx #gameart #wip
17.03.2025 16:23
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Simple vfx concept art for a #stylized blackhole slash!
#vfx #conceptart #gameart
10.03.2025 17:01
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Some of the tech for the ice virus #realtimevfx
Multiple ways to skin a cat, but I went for some vertex offset + vertex paint shader work to get these ice spikes similar to #Promare
#ue5 #techart #gameart #indiedev
29.01.2025 18:00
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Some #blueprint integration for my ice virus #vfx in #ue5!
#realtimevfx #unrealengine #vfxfriday
24.01.2025 19:00
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I'll call this #vfx finished!
Ice Virus projectile inspired by the stylish film #Promare
#realtimevfx #gameart #ue5
20.01.2025 18:00
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WIP ice virus #vfx. Core of the FX is there but needs lots of polish!
#realtimevfx #gameart #Promare #ue5 #indiedev
13.01.2025 19:00
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Early WIP ice virus #vfx inspired by #Promare
#gameart #realtimevfx #ue5
10.01.2025 19:00
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Concept art for a VFX inspired by the ice virus in #Promare
#conceptart #vfx #realtimevfx #photoshop
06.01.2025 17:17
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