Sleeper update in the works for Tumblefire, moving towards hand-crafted missions with multiple factions, destruction, fire spreading in next public build. #godot #gaming #tumblefire
Sleeper update in the works for Tumblefire, moving towards hand-crafted missions with multiple factions, destruction, fire spreading in next public build. #godot #gaming #tumblefire
Fragile Frontier got approved this morning, we're experimenting with Terrain3D over Zylann's to help us edit the terrains faster. Connecting to friends via Steam should work as well as over LAN, with a limit of 3 added friends. #gaming #godot #steam store.steampowered.com/app/4422110/...
Reel Talk Demo is also live now for Next Fest, we're working on a more fall/winter demo scene and overworld map so in the demo you can catch about 20 diff fish of varying grades and sizes, wiggle 'em around to flex, connect with up to 11 steam friends. #godot store.steampowered.com/app/4422120/...
Workers make them delicious. Colorado's union membership rate is approximately 7.2%, below the national average, while wages have stagnated for decades. Not delicious. Help apply pressure to approve HB26-1005: Worker Protection Collective Bargaining in Colorado: denverforall.org/platform/sec...
We built an open-source civic platform for Denver - 48 data-driven policy, 12 tools
The whole thing is designed so other cities can fork it and adapt it. MIT licensed.
Check it out: denverforall.org
GitHub: github.com/Denver-For-A...
@cloudflare.social @codeforamerica.org @denverite.bsky.social
So grateful to those caregivers who gave testimony this week in CO: coloradosun.com/2026/02/09/m...
There is FAR more we can do in Denver and Colorado to improve the efficiency of our healthcare system without gutting support for our most vulnerable.
denverforall.org/platform/hea...
#denver
Looking at the SearchLight data for Denver and holy shit the outside spending is getting intense.
#Denver #Colorado #ElectionSpending
@listigeplaylists.bsky.social open.spotify.com/track/4FJAx5...
New track by Shepherd's Gate, "Altar Call"!
"Lovely guitar and I like the deep voice that contrasts with the brightness of the melody, itβs a great, well-produced track" - FreimTV
Thanks to Toby Schuetgens for sharing "Shepherd's Gate - Altar Call" via @submit_hub
open.spotify.com/playlist/0XC... #newMusic #artist #music #singer
They aren't evil; that's just a clipping issue.
#godot #gameDev #reelTalk #EVIL
Adding catch sizes so now you can catch seaweed bigger than your player. #godot #gameDev #reelTalk
ttps://store.steampowered.com/app/4178080/Fragile_Frontier/?beta=0
Fragile Frontier, demo coming this week or so! #gameDev #indieDev #fragileFrontier #godot
Love it! I have found Euclidean for distance method is beating ciede2000/perceptual!
Palette Matcher, dark mode, pre and post-pixelization steps, got rid of manhattan distance method, added edge hardening and multiple denoising modes, interesting results as we test out different palettes for Reel Talk!
#godot #indieDev #gameDev
Working on a tool called Palette Matcher for taking clean source images and modifying them with different palettes and styles I work with commonly in Paint net for our Godot games at Lost Rabbit Digital. #gameDev #indieDev #godot
store.steampowered.com/news/app/408...
v1.5.14 live now, happy new years y'all! #gamedev #indiedev
Even lower poly character controller for Reel Talk, working on different eyes / noses / mouths and tweaking your character color for this last-minute next fest submission. #gameDev #godot #indieDev
then you just gotta SCRONCH it a little
Ok real talk, I'm running out of time before next fessssssst.
We might just do eyes and fur colors as customization for the demo for Reel Talk. #godot #ReelTalk #WebFishing #gameDev
Birds eye view of the demo area for Reel Talk and basic character controller until my co-dev wakes up, starts chugging celsius, and knocks out some rigged fox people (in blender)
#gameDev #indieDev #godot
Little bit of voice chat, little bit of FISHING on the WEB, little bit of public servers... what could go wrong?
"Reel Talk" demo might be ready for Steam Next Fest, perhaps?
#godot #gameDev #IndieDev
Working on a set of low-poly owl bears for the Fragile Frontier demo, only 24 cutscenes to go! Pip Feathermail, Professor Talon, Millicent Mouser, and Barnaby Beak pictured here. #FragileFrontier #gameDev #indieDev
Thank you! Roblox did a NUMBER on their rep, I want to re-make Axolotl Rancher but in Godot in 3D and put it out on Steam instead as a cheap/free co-op multiplayer game. MP working in Fragile! I got so frustrated with the technical limitations I ran into for the hydro-vac / suction gun especially.
We're testing out a flying mode where you can scout ahead or find parcels that you accidentally flung off a cliff, then you fly back to your car and figure out how to get down without blowing up. #gameDev #fragileFrontier #indieDev #godot #gevp
If you crash, mailboxes or parcels will fly off the roof of your car and you or your friend will have to re-collect them! #gameDev #indieDev
spoiler alert, this is the only owl that (probably) doesn't die in Fragile Frontier, Pip Feathermail. #gameDev #indieDev #godot #blender
Set up the first postal service or die trying on Mooncrest island as Pip Feathermail in Fragile Frontier. #gameDev #indieDev #godot
After the intro cutscene for Fragile Frontier, the ferry drops off your post office car and the mailboxes you'll need to establish service on the island.
You and your friends can work together to set up the post office and start piecing together the apocalyptic secret of Mooncrest Island. #indieDev
Testing support for even more languages in Spud Customs v1.2.0! #gameDev #godot #indieDev #spudCustoms
Look, I'm just saying, team up with Murphy when the time comes in Spud Customs. #spudCustoms #gaming #steam #gamedev