project firmament currently on hold
life is busy with other things
want it still released sometime this year
awd 1.6 ost will also have to wait
thanks for supporting my games <3
project firmament currently on hold
life is busy with other things
want it still released sometime this year
awd 1.6 ost will also have to wait
thanks for supporting my games <3
lowkey love crumb puzzlers
happy birthday you two
i will see to it that you will receive the capital punishment
if i have to draw one more snake im going to lose it
it's okay. one day, it will be reborn bright as a phoenix. you'll be able to say proudly, "that's my mati mono, all grown up" under your breath as you wipe a tear from your eye
small update on everything shoe stealin' related for the 2 fans:
-awd 1.6.3/all of 1.6+dlc's music available before year end?
-project firmament pushed Q1 2026. last major mission finished today. seems realistic
-may venture into shorter games/other media forms after PF because i love creating
do you know how horrifying it is to be silently browsing your friend's social media post after work and, at the bottom of the replies, see somebody just namedrop a character from a nicher-than-niche rpg maker game you worked on like 9 years ago that isn't even available online anymore?
my heart
ywahoo
oh my gosh. is that Slime Queen from the niche indie jrpg roguelike Ark's Wonder Dungeon (Update 1.6 and Evil Empress DLC coming October 24th)!?!?!? i'm your biggest fan
could've learned plumbing for a stable career but instead i learned rpg maker. can i load from a previous save
could go on for a decently long time about awd's art and why it was "chosen" to look the way that it does, but i will say that most of the names started out as joke character names that weren't even specifically made for awd in the first place; they just stuck because they were very funny
Ark's Wonder Dungeon's Evil Empress DLC and Update 1.6 launched! Feel like it improved some common pitfalls and added a decent amount of content. Unsure if I'll update it again beyond bug fixes, but some of the backend stuff was optimized, so... we'll see?
had an AWD dream where there was an update before 1.6 that added some sort of dark gothic church. very similar to a certain other RPG's church area because a lot of its platforms were elevated.
no other details besides basic design remembered
It took me a while to stumble onto your VODs since my attention was away from AWD for a long time, but once I did I watched through them!!! I'd love to either watch you play again or even hear your occasional thoughts over in the Discord :)
STOP LEAKING
oh my gosh. is that Slime Queen from the niche indie jrpg roguelike Ark's Wonder Dungeon (Update 1.6 and Evil Empress DLC coming October 24th)!?!?!? i'm your biggest fan
Hello! If anybody that sees this is a small streamer/youtuber and likes indie JRPGs and roguelikes, I'm willing to hand out some keys for Ark's Wonder Dungeon when the big update drops. DM me if interested!
www.youtube.com/watch?v=MLBE...
Ark's Wonder Dungeon is coming out with a major update + DLC release on Oct 24th :)
as for the first point, that's something i've always been aware of whenever thinking about hypothetical game designs for larger scoped projects. it seems like one of those things that feels really tricky to deal with...
i suppose it heavily depends on the game genre and the progression through the game, but i've always enjoyed bosses dynamically countering the player like that, given it's telegraphed well enough what they're countering and it still offers some benefit to the player.
what do you constitute as "elden ring-itis"?
getting way too involved in previously mentioned prototype. damn it
i think what interests me the most from my prototype right now is the fact that you start near full power and it's all about trying to keep steady and complete the objective rather than blitzing through troops. not yet fully invested in it as next project but certainly interested in expanding it
currently screwing around with a new RPGM game prototype that bares some similarities to AWD (although a bit more rpgm-esque). no clue if it'll get anywhere in the long run but rn its loop is leaning way more towards resource management and risk negating than AWD's fairly rng absent power fantasy
NEW PROJECT FIRMAMENT DEMO DROPPED TODAY ON THE ITCH PAGE!!! V0.4 -> V0.10.3!!!
Some features limited but should still be very full of content.
project firmament 0.10 beta has been published to playtesters. was supposed to get it done last month but couldn't. plan is to release a public Super Demo with all of the indev's QoL changes once playtest gets any wrinkles ironed out. imo it's way way more impressive than the old 0.4 demo
just wrote "general jeorge" and it felt horribly wrong
likely going to upload a smaller scale but much polished project firmament demo build because the game's QoL has changed significantly since its last itch build