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Waxbear Studio

@waxbearstudio

Solo GameDev and Author! Check out my Stuff: https://linktr.ee/waxbearstudio

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02.12.2024
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Latest posts by Waxbear Studio @waxbearstudio

graphic that says no ice in Minnesota itch.io charity bundle

graphic that says no ice in Minnesota itch.io charity bundle

The No ICE in Minnesota Charity Bundle has officially LAUNCHED!

There are 1,439 games to discover for a $10+ donation to Immigrant Law Center of Minnesota!

Purchase the bundle here: itch.io/b/3484/no-ic...

09.02.2026 14:33 πŸ‘ 3569 πŸ” 3352 πŸ’¬ 34 πŸ“Œ 360
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Day #7

Today is another simple day, but I made some progress with my tree! Played around a lot with the shading and shape, I think it turned out quite well!

#dailypixels2026 #pixelart

07.01.2026 16:40 πŸ‘ 4 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Day #6

Today is a slow day, all I had the time and energy for is the start of a lil tree. Remember, it's okay to have slow or difficult days!

#dailypixels2026 #pixelart

06.01.2026 23:11 πŸ‘ 3 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Day #5

Just some simple tileset work today! Finished up the basic dirt stuff for now.

#dailypixels2026 #gamedev #indiedev

05.01.2026 19:54 πŸ‘ 9 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0
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Day #4

I'm not that happy with todays result, but even a mehr day is better than a zero day!

#dailypixels2026 #pixelart

04.01.2026 22:09 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Day #3

Another day, another style, another Bot! I think I will make a few mor and then merge them all together.πŸ€”
I am also very proud of this one!

#dailypixels2026 #pixelart

03.01.2026 21:27 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Thank you! He's a simple little guy, so maybe I'll call him Help3r! πŸ€–

02.01.2026 21:28 πŸ‘ 2 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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[2026 Daily Pixel Art]

Day #2

Tried my Hand on something a bit different today! A very cube-shaped little Robot. Really love these colors, maybe I will try to also remake him in a more usable style.

#dailypixels2026 #pixelart

02.01.2026 20:30 πŸ‘ 2 πŸ” 1 πŸ’¬ 1 πŸ“Œ 0

Also, if anyone wants to join me, feel free to use the #dailypixels2026 ! I would love to see everyone's Art!

01.01.2026 21:02 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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[2026 Daily Pixel Art]

Day #1

This year I want to really try and improve my #pixelart skills by being consistent and doing at least a little bit every day! I started by finally creating my own tileset for a future project and have worked through a few versions already!

#art #DailyPixels2026

01.01.2026 20:56 πŸ‘ 5 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Looks so cool! Do you plan to also make animations and stuff for a player character at some point?

29.12.2025 11:42 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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[Almost Daily Devlog Update #7]

Just a bit of scaling and overworked animations today, as well as the Log Walls in the example scene! It is slowly coming together quite well 🐸

#GameDev #IndieDev #Blockbench #Devlog

24.10.2025 23:49 πŸ‘ 15 πŸ” 4 πŸ’¬ 0 πŸ“Œ 0
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[Not Daily Devlog Update #6]

Apologies for not posting in a bit. I was fighting with Godot to let me use 3d assets and finally fixed it after days of glitches! In the meantime I also made this simple Log Wall for the early Game building! I am quite happy with the look 🐸

#GameDev #IndieDev #Devlog

23.10.2025 21:53 πŸ‘ 10 πŸ” 4 πŸ’¬ 0 πŸ“Œ 0
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Oddish.

#blockbench #blockbenchart #blockbench_art #pixel #pixelart #γƒ‰γƒƒγƒˆη΅΅ #γƒ‰γƒƒγƒˆ #art #artpost #3d #pokemon #fanart

19.10.2025 21:39 πŸ‘ 51 πŸ” 7 πŸ’¬ 4 πŸ“Œ 0

He looks amazing! I love oddish the little onion

19.10.2025 22:03 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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[Daily Devlog Update #5]

I created some rocks and a little example scene for the current progress! Quite happy with the way it all looks together so far, its very motivating to see. I think the style that is developing could be quiet fitting 🐸

#indiedev #devlog #gamedev #blockbench

18.10.2025 00:59 πŸ‘ 13 πŸ” 4 πŸ’¬ 0 πŸ“Œ 0
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more personal lowpoly sillies! this stop motion style of animation is really growing on me 🫢

#pixelart #lowpoly #3d #blockbench

11.10.2025 14:58 πŸ‘ 206 πŸ” 40 πŸ’¬ 4 πŸ“Œ 0
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[Daily Devlog Update #3.5]

Quick update for the model, I am working on adding some texture and more colors to Floppo!

16.10.2025 00:45 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

This looks amazing! Love the color and vibe πŸ‚ Do you have any tips or tricks for a beginner?

15.10.2025 21:34 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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[Daily Devlog Update #3]

I am a bit late with this one, but I finally made some Idle and walking animations for Floppo. I am really not great with making those, so feel free to give some Feedback or tips if u are using #Blockbench as well! 🐸

#IndieDev #GameDev #Devlog

15.10.2025 21:11 πŸ‘ 9 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
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Daily Devlog Update #2]

Started working on the first of two protagonists today. It's very fun to use the new #Blockbench 5.0 for this! So today you have the honor of meeting Captain Floppo Quackenheimer of the United Galaxies! Before they crashed that is..

#IndieDev #GameDev #Devlog #Frog

13.10.2025 13:34 πŸ‘ 9 πŸ” 4 πŸ’¬ 0 πŸ“Œ 0
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[Daily Devlog Update #1]

I have started to work on some assets and trying to figure out a style for the Fox and Frog project. I am limiting myself to a single palette, since that has always been a struggle for me. It all starts with a simple grass tile and a tree! 🦊🐸

#IndieDev #GameDev #Devlog

12.10.2025 16:57 πŸ‘ 8 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0

[2/2 ]I also think it would be important for me to explore more things before working on a multi-year project like this. There is already something else in the works and I hope to make a little daily? Devlog here to motivate me. It will be a challenge but I am excitedπŸ¦ŠπŸ› οΈπŸΈ

#IndieGame #IndieDev

12.10.2025 16:54 πŸ‘ 4 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0

I have decided to pause work on #MonsterMechanic for the time being. Fighting with scope creep and the recent developments in the gaming scene, like the nintendo stuff, have given me the desire for a change of scenery. [1/2]

#IndieDev

12.10.2025 16:54 πŸ‘ 3 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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Finally got some things going in the new Godot rework of #MonsterMechanic ! It's been slow since I am busy with my studies a lot, but I am still having a great time working with #Godot . I can see why it is highly praised! πŸ› οΈ

#IndieDev #GameDev #IndieGame

17.09.2025 20:18 πŸ‘ 12 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0

Gaming is a wonderful art form that allows people to express themselves and create whatever they want, "owning" certain elements of the system working against the very idea of that creativity and freedom. Truly disappointed and hurt by yet another action taken by #Nintendo [2/2]

#Gaming #GameDev

11.09.2025 13:08 πŸ‘ 10 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0

This new Nintendo situation is once again truly disappointing. #MonsterMechanic is a Monster-Taming Game and heavily inspired by my long love for the Pokemon games, so seeing the news, especially as an #IndieDev and GameDesign Student, feels like being spit on by the person you look up to. [1/2]

11.09.2025 13:08 πŸ‘ 5 πŸ” 1 πŸ’¬ 1 πŸ“Œ 0

Thank you!

03.09.2025 12:11 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

I am rebuilding my game from scratch in godot, after using GMS2 for many years. I think this will be a difficult but also healthy change, like replanting a plant in fresh dirt. I'm also looking forward to interacting with all the #godot community devs and artists! βš’οΈ

#GameDev #IndieDev

02.09.2025 22:50 πŸ‘ 18 πŸ” 3 πŸ’¬ 1 πŸ“Œ 0

Tried to get conveyor belts working for 3 days straight, with no success.. It's frustrating, but that's just how it is sometimes. Gonna move that and machines to the back for now, working on the Monster part of #MonsterMechanic now! Let's stay positive everyone! βš’οΈ

#GameDev #IndieDev

26.08.2025 20:10 πŸ‘ 7 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0