Animated GIF showing Arcweave's Play Mode interface where a user opens the CSS Style Editor panel and applies custom styling, demonstrating real-time changes to text formatting and button appearance in an interactive story
Wait. Is this Arcweave?!? ๐คฏ Our new Style Editor in Play Mode just dropped and it's a game-changer!
Style your interactive stories with custom CSS directly in the editor. Read how! ๐Link in comments #interactive #fiction #writing #gamedesign #gamedev #indiedev
19.06.2025 15:22
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Cover of The Rise of the Roguelite: Inside a Gaming Phenomenon, edited by James Cartlidge. The top and bottom are red with white and gray text, while the middle features a dark background lined with colorful pixel art icons such as hearts, swords, potions, skulls, coins, and trophies, evoking classic video game aesthetics. The CRC Press logo appears in the lower right.
This book analyses the wave of roguelite games that has appeared over the past decade, putting them in historical context and informing readers about their development out of and relation to the roguelike genre that inspired them.
The book includes discussions of the historical development and significance of roguelites, critical perspectives on topics such as gender, politics, philosophy, analyses of the influence of roguelikes on roguelites, and discussions of design and mechanics.
This book will appeal to those wishing to study and learn more about the roguelites, games studies students and researchers, and game designers interested in this genre.
#BoyfriendDungeon (Boyfriend Dungeon)
#Hades (Hades)
#Noita (Noita)
#TheCuriousExpedition (The Curious Expedition)
#VampireSurvivors (Vampire Survivors)
717. THE RISE OF THE ROGUELITE: INSIDE A GAMING PHENOMENON
๐ www.thevideogamelibrary.org/book/the-ris...
@socstudygames.bsky.social @andrewrbailey.bsky.social @sithra.bsky.social @deep-tread.bsky.social #GameStudies #Gaming #Booksky #VideoGames
05.04.2025 01:51
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Arcweave is proud to power Florence Games Festival's Game Jam: โLost Frequencies 2025โ. ๐ป๐ฎ
Mysterious signals scattered in space contain untold stories of old video games... Reinvent classic games with modern narrative mechanics.
Begins 18th February. Don't miss out.
#gamejam #indiedev #indiegame
13.02.2025 09:54
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Delayed Global Game Jam fragment: Playdate prototype challenging physics, aligning a bubble like a meticulous carpenter. Mentoring young devs during the event, now carving space for this project. Human flaw meets pixel precision, one wobbling level at a time. Exploring Playdate's creative landscape.
31.01.2025 20:51
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Arcweave has different export features, that allow you to export the board as a PDF or an image. Students of mine have used this in the past to showcase an interesting part of the narrative.
02.12.2024 19:04
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The atmosphere is perfect, but the user interface is a bit messy and lacks proper hierarchy and contrast. It could benefit from less separation between scene and HUD. Simplify these elements and let the beautiful environment breathe!
29.11.2024 20:29
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Kudos to Johan and the rest of the team for designing this little gem that kept me entertained for a few evenings. A demonstration of how even with a simple design you can do something lovely.
27.11.2024 22:17
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Share a pic and the title of a narrative game you love.
Caves of Qud
Love the procedurally generated content and emergent narrative.
27.11.2024 15:14
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Just wrapped #Arcweave2024 - where I crafted the base UI of the game in Godot that players sculpted into their own card game visions using only @arcweave.com. Pure real-time sync between tool and build, no engine mediating the dance. Design boundaries: shattered.
itch.io/jam/arcjam-2...
26.11.2024 22:13
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Arcweave is a web-based narrative game design tool for interactive experiences used by over 20,000 devs across the globe. ๐๐
Powerful, accessible, and collaborative with seamless integration with Unreal Engine, Unity, and Godot.
#PINNED
15.11.2024 10:58
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