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Garry Williams

@littlebigpixels

πŸ•ΉοΈ Indie game developer. βš’οΈ Freelance Game Programmer. πŸ—ΊοΈ I make procedural things with magic and maths. 🌸 Open to work!

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02.11.2023
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Latest posts by Garry Williams @littlebigpixels

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πŸ’₯4 days to go for our Kickstarter campaign, we need you!πŸ’₯

πŸ’₯Help us fund our tactical jrpg on bit.ly/dt_ks , OST by @volkorx.bsky.social, lead pixel art by @gyhyom.bsky.social from Metal Slug Tactics and dev by the team behing Double Kick HeroesπŸ’₯

#indiegames #gaming

04.04.2025 06:25 πŸ‘ 63 πŸ” 44 πŸ’¬ 0 πŸ“Œ 8
Onisuka from the manga GTO in a german suplex position

Onisuka from the manga GTO in a german suplex position

My favorite way to look at it is that it flips right and left because we use our feet to turn in front of the mirror.

If you start with the mirror behind you and casually do a german suplex to face it, up and down are now flipped instead.

19.03.2025 17:12 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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πŸ“’ Save the date! πŸ“’

Our arcade coop eldricht game CTHULOOT will be released on April 10th 2025 on PC!

πŸ’Ž Wishlist: store.steampowered.com/app/2283410/...
πŸ’Œ Request a key: cthuloot@pixelnest.io

Watch the trailer below

#gamedev #indiedev #indiegame #release

18.03.2025 10:39 πŸ‘ 78 πŸ” 52 πŸ’¬ 4 πŸ“Œ 10

I used go to Variantes in Paris to buy a go book every other months, I know the feeling πŸ’š

I also love that half of them have a guy smashing another guy with a goban on the cover.

09.03.2025 16:04 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Or is to make a few game jams in 2025? πŸ‘€

29.12.2024 20:46 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

I couldn't get this idea out of my head... hopefully this is okay to do! #fanart #art #illustration

16.12.2024 03:11 πŸ‘ 954 πŸ” 154 πŸ’¬ 8 πŸ“Œ 2
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πŸŽ‰ SAVE THE DATE πŸŽ‰

Nous sommes raviΒ·es de vous annoncer qu'ADDON, l'Γ©vΓ©nement dΓ©diΓ© aux crΓ©ateurΒ·ices de jeux vidΓ©o indΓ©pendants, se tiendra les 17 et 18 avril 2025 au Campus Beaulieu de Rennes πŸ’™

17.12.2024 14:58 πŸ‘ 56 πŸ” 37 πŸ’¬ 2 πŸ“Œ 7

Happy Reveal Day ✨

13.12.2024 17:48 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

πŸ”΄ COMMUNIQUΓ‰
Suppression totale de l’aide publique rΓ©gionale de la RΓ©gion Pays de la Loire pour Atlangames

Depuis sa crΓ©ation en 2010, Atlangames, rΓ©seau dΓ©diΓ© au dΓ©veloppement de l’industrie du jeu vidΓ©o dans le grand Ouest, s’est affirmΓ© comme un acteur clΓ© de l’écosystΓ¨me local.

02.12.2024 11:37 πŸ‘ 205 πŸ” 180 πŸ’¬ 11 πŸ“Œ 41

Hey freelance programmer here, count me in :)

21.11.2024 02:32 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Hey Sam, I would be honored to be on this list!
It would also be a great excuse to post more proc gen stuff here πŸ‘€

20.11.2024 14:11 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Hey, is there still room for one more dev? :)

14.11.2024 10:32 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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Little Big Woolly Planet #b3d #procedural

07.11.2024 14:54 πŸ‘ 272 πŸ” 42 πŸ’¬ 8 πŸ“Œ 1
Garry Williams, Game Programmer

Hey Eline, thanks for the share, that's the kind of things I do!
My portfolio is at garrywilliams.fr

07.11.2024 19:58 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Hey, I love what you do ✨

25.10.2024 21:04 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Preview
PROCJAM 2024 A game jam from 2024-10-25 to 2024-11-04 hosted by PROCJAM. PROCJAM - the Procedural Generation Jam - is a creative coding jam about making things that make things. That could be a game that uses proc...

Procjam 2024 has started
itch.io/jam/procjam

25.10.2024 19:39 πŸ‘ 11 πŸ” 8 πŸ’¬ 1 πŸ“Œ 1
Preview
Notion – The all-in-one workspace for your notes, tasks, wikis, and databases. A new tool that blends your everyday work apps into one. It's the all-in-one workspace for you and your team

"Hey, I'm starting to teach myself to use Unreal Engine, can you help?"

People asked me this question more than twice, so like any programmer I wondered how I could automate that task and made a Notion page with my fav resources.

stealth-tricorne-301.notion.site/Unreal-Engin...

#UE5 #unrealengine

23.10.2024 12:03 πŸ‘ 19 πŸ” 5 πŸ’¬ 0 πŸ“Œ 0
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How do you go from the first image (Unreal) to the others (Planet Coaster, Cities Skyline)? I'll try to give good answers using only visual examples and without delving into the math behind it.

21.10.2024 13:55 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

There is surprisingly little information on using splines to make tools for building curved roads, roller coasters, or in my case ski runs, that are simple and intuitive.

There's a huge gap between how they are used for full flexibility in editor viewports and what we can do for player interfaces.

21.10.2024 13:41 πŸ‘ 3 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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I'm experimenting with using #unity to make animation to illustrate some ideas about splines. Here you can see the influence of tangent length on the curve.

Rendering is done with @freya.bsky.social's Shapes plugin. I highly recommend you check it out on the asset store.

21.10.2024 13:32 πŸ‘ 6 πŸ” 1 πŸ’¬ 1 πŸ“Œ 0
Garry Williams, Game Programmer

Portfolio: garrywilliams.fr
LinkedIn: www.linkedin.com/in/lbpixels/
CV: tinyurl.com/vwzmkdpz

21.10.2024 12:12 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Garry Williams, Game Programmer

Hello good people of Bluesky πŸ‘‹

I'm actively and increasingly urgently looking for freelance programming work!

Things I'm good at:
🎨Guiding your prototyping process
βš™οΈBuilding complex code features
πŸͺ„Making magic with shaders
⚑Optimizing your game

I'm based in France.
Links in thread ⏬

Hit me up!

21.10.2024 12:07 πŸ‘ 6 πŸ” 7 πŸ’¬ 1 πŸ“Œ 0

Let's go πŸ‘‹

19.10.2024 01:48 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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World gen with weather and biome simulation

18.10.2024 16:02 πŸ‘ 3 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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And so are Voronoi graphs

18.10.2024 16:02 πŸ‘ 3 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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Splines are fun to work with!

18.10.2024 16:01 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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Hello! I'm Garry, a freelance game programmer from France. I love using procedural generation to create all sorts of things (see thread⏬)

I made Snowtopia some time go: s.team/a/1124260
My portfolio: garrywilliams.fr

#gamedev #procgen #proceduralgeneration

18.10.2024 16:00 πŸ‘ 10 πŸ” 1 πŸ’¬ 1 πŸ“Œ 0

v.redd.it/tvggmssrc9zb1

11.11.2023 11:48 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0